Anyone got a spread sheet on the numbers you need for Rifting? Your main Primary Attributes, Offense Numbers, Defensive Numbers, and Life Numbers. I find it a pain in the but trying to figure out what I'm dying from on the screen. It'd be much easier to know what numbers I should be looking for at specific Rift levels.
It's not about numbers. Sure, getting the right rolls on items (like all resist or armor, vitality, and so on) are important as well, but GR tiers aren't about those numbers at all. It's more about your gear, gems, gem levels, paragon, your build, ... so many things. It also varies extremely by class/build - many builds are just extremely squishy, and at a certain GR tier *all* builds are squishy. For speed rifting, people go full glass canon and just try to kill stuff before it even reaches you (e.g., multishot DH is the best example here).
Its a serious post? I thought it was just a really crap troll.
But If youre honestly looking for numbers, youve just about completely failed to grasp the whole point of rifts and the key to why D3 is so replayable. The difficulty is personal.
Find better gear, complete higher rifts, spend paragon and repeat.
naw im not talking about gear. its more about the numbers you should be seeing for end game stuff. i remember Rhykker mention awhile back about looking for specific numbers you should have at a certain point in season 12. there are specific numbers because when your playing on a super low difficulty, nothing hurts you. there's breaking points and im just wondering if there's any spreadsheet with these breaking points for leveling. i haven't played in such a long time, but i know there's attack speed spread sheets and corpse lance fps spread sheets.
Anyone got a spread sheet on the numbers you need for Rifting? Your main Primary Attributes, Offense Numbers, Defensive Numbers, and Life Numbers. I find it a pain in the but trying to figure out what I'm dying from on the screen. It'd be much easier to know what numbers I should be looking for at specific Rift levels.
It's not about numbers. Sure, getting the right rolls on items (like all resist or armor, vitality, and so on) are important as well, but GR tiers aren't about those numbers at all. It's more about your gear, gems, gem levels, paragon, your build, ... so many things. It also varies extremely by class/build - many builds are just extremely squishy, and at a certain GR tier *all* builds are squishy. For speed rifting, people go full glass canon and just try to kill stuff before it even reaches you (e.g., multishot DH is the best example here).
Its a serious post? I thought it was just a really crap troll.
But If youre honestly looking for numbers, youve just about completely failed to grasp the whole point of rifts and the key to why D3 is so replayable. The difficulty is personal.
Find better gear, complete higher rifts, spend paragon and repeat.
naw im not talking about gear. its more about the numbers you should be seeing for end game stuff. i remember Rhykker mention awhile back about looking for specific numbers you should have at a certain point in season 12. there are specific numbers because when your playing on a super low difficulty, nothing hurts you. there's breaking points and im just wondering if there's any spreadsheet with these breaking points for leveling. i haven't played in such a long time, but i know there's attack speed spread sheets and corpse lance fps spread sheets.
https://www.d3planner.com/