With the Season clean-up commencing, I decided to try to optimize the way I was approaching stash organization, builds in the Armory, and multiple character content.
Assumption: all 10 stash Tabs are unlocked in my example, but not all are needed if you don't play all classes.
The goal was to allow Armory builds across multiple characters since each character is limited to 5x builds. The challenge was to organize the stash to only include build-related items (currently used or swap-able replacements) and store the non-build related items in Mule characters or same Class characters. Class characters can equip a build isolated to that character's specific Armory definitions. For example, Witch Doctor #1 uses Helltooth/LoN builds while Witch Doctor #2 uses Zuni/Arachnyr/Jade builds making up a total of 10x Armory builds.
It was an organizational challenge, but finally got it working using the following Stash Tab layout:
01) Marquise, Imperial, Flawless Royal Gems, Ubber Keys, Ramalandi Gifts, Legendary Gems (multiples)
02) Monk specific build gear
03) Demon Hunter and 1st 1/2 Barbarian specific build gear
04) 2nd 1/2 Barbarian and Crusader specific build gear
05) Rings (Str, Dex, Int, no-primary stat class independent)
06) Witch Doctor specific build gear
07) Wizard specific build gear
08) Ancient/Primal specific build gear (Str, Dex, Int, no-primary stat class independent)
09) Temp storage (Greater Rift Keys, extra Puzzle rings/Bovine Bardiches for Kanai Cube portals), character swap items (Marquise gems, Rift Keys, legendary Potion), gear comparison drop zone.
10) 6x10 empty slots to store/move Mule/2nd class character inventory
Using the Witch Doctor example split builds above:
Additional character used as a storage mule: WD character #2 stores non-build specific gear (best of Ancients/Primals in its inventory + wears one of the build specific sets (13 slots of armor, jewelry. weapons, gems, legendary gems (not used in WD #1's builds).
a) WD #1 can play Helltooth and LoN builds. No swapping needed.
When Zuni/Arachnyr/Jade builds are needed, select and switch to WD character #2.
c) Go to Tab #10 and move WD #2's entire inventory into it.
d) Go to Tab #09 and move character swap items (Marquise gems, Rift Keys, legendary Potion to WD #2's inventory.
e) Play WD #2's builds.
f) When done with current WD #2 build, go to Stash Tab #09 and move character swap items (Marquise gems, Rift Keys, legendary Potion) back to Tab #09.
g) Un-socket any legendary gems used by WD #1 builds and move them back in Stash Tab #01 and any overlap gear back in Tab #09.
h) Go to Stash Tab #10 and move entire contents back into WD #2's inventory.
i) Rinse and repeat with other character pairs.
Some builds have overlapping gems and gear that may be used between the character builds for WD #1 and #2. If the Armory build shows and error icon, view the build gear to see what is missing. Normally, the builds should use independent gear or equivalent duplicates to avoid these conflicts to make them avoidable (Legendary Gems for each character, common Belts, Bracers, Shoulders, etc.). Another way is to un-equip overlapping items before switching characters and store them in the Temporary Storage Tab #09 and manually equip them and visa-versa when swapping characters.
The benefit of this Stash, Character, and Armory organization within the game limitations, does allow one to extend build definitions beyond the limit of 5 and works pretty well do far.
Blizz has done a wonderful job adding the Armory to make life easier in build variety support. This is one possible solution for extending builds across characters. This will also work with the upcoming 2x new Necro char slots too.
What are others doing to organize their Stash, character slots, and Armory builds?
With the Season clean-up commencing, I decided to try to optimize the way I was approaching stash organization, builds in the Armory, and multiple character content.
Assumption: all 10 stash Tabs are unlocked in my example, but not all are needed if you don't play all classes.
The goal was to allow Armory builds across multiple characters since each character is limited to 5x builds. The challenge was to organize the stash to only include build-related items (currently used or swap-able replacements) and store the non-build related items in Mule characters or same Class characters. Class characters can equip a build isolated to that character's specific Armory definitions. For example, Witch Doctor #1 uses Helltooth/LoN builds while Witch Doctor #2 uses Zuni/Arachnyr/Jade builds making up a total of 10x Armory builds.
It was an organizational challenge, but finally got it working using the following Stash Tab layout:
Using the Witch Doctor example split builds above:
Additional character used as a storage mule: WD character #2 stores non-build specific gear (best of Ancients/Primals in its inventory + wears one of the build specific sets (13 slots of armor, jewelry. weapons, gems, legendary gems (not used in WD #1's builds).
Some builds have overlapping gems and gear that may be used between the character builds for WD #1 and #2. If the Armory build shows and error icon, view the build gear to see what is missing. Normally, the builds should use independent gear or equivalent duplicates to avoid these conflicts to make them avoidable (Legendary Gems for each character, common Belts, Bracers, Shoulders, etc.). Another way is to un-equip overlapping items before switching characters and store them in the Temporary Storage Tab #09 and manually equip them and visa-versa when swapping characters.
The benefit of this Stash, Character, and Armory organization within the game limitations, does allow one to extend build definitions beyond the limit of 5 and works pretty well do far.
Blizz has done a wonderful job adding the Armory to make life easier in build variety support. This is one possible solution for extending builds across characters. This will also work with the upcoming 2x new Necro char slots too.
What are others doing to organize their Stash, character slots, and Armory builds?