I know that DPI doesn't have anything to do with sensitivity. If I worded that way it was an err on my behalf. I was telling you that I prefer to only have to move my mouse one inch or less (which I indicated), which upping DPI will allow me to do. Unless I'm completely mistaken and DPI has nothing to do with how many pixels your mouse moves per inch..
No. You can have any senstivity with any number of DPI. That means you can have any movement of mouse/movement of cursor ratio with any number of DPI. That means that whether you have dpi 200 or dpi 10000, you can make your cursor cross the entire screen just by touching it, or have the cursor barely move at all even if you drag the mouse all over your desk. If your mouse has X DPI, it means your mouse sends X bits of movement information to the computer per inch it moves. By altering Windows and in-game sensitivity values, you decide how much cursor movement each mouse input should result in.
If you have too high a sensitivity combined with too few DPI, the accuracy will be lacking.
Ideally, each input from your mouse should result in a single pixel movement of the cursor, or less. I posted a simple formula on the page before:
You want a one inch movement of the mouse to cross the screen. Also, your resolution is high, say 1900 x 1200.
(# Vertical pixel rows)/(# Inches) in that case is 1900. Thus, in your case, a DPI of at least 1900 is preferable.
That's what I'm trying to get across but I've had a pretty stressful week so I'm having trouble explaining stuff. I'll just give up and yeah I use a resolution that high or higher. So that would explain why I prefer high DPI numbers.
And concerning sensitivity... come to think of it, for Diablo 3, I, like you, might actually prefer a higher sensitivity, because it's more comfortable. If not 1 inch/screen then maybe 2. I normally play CS, DoD:S, Quake and UT, where low sensitivity is kind of the norm. Some of the pros use 7 inches to move the equivalent of a screen length (they need huge mouse pads). This is because low sensitivity does give most people much better control at long range battles with hitscan weapons. Because low sensitivity is the norm, and also because games like Quake and CS have low graphic resolutions, players don't need mice with higher DPI than the old Mx518 and IE 3.0. That's why they are still popular among professional players.
In games like Diablo, however, you never need to aim very carefully, so I'll probably want a relatively high sensitivity because it's comfortable. On the other hand, you definitely don't need pixel accuracy in games like Diablo, because all targets are huge... so 400 or 4000 DPI won't make a difference anyway.
My screen resolution is 1440x900 and I have an 800DPI mouse. That means I'd have to move my mouse about one and three quarter inches to cross the screen?
A lot of the new gaming mice have a bit of negative accel. Especially when run in their high DPI mode which is why the FPS guys run the mx518 at 400dpi.
No idea what this means.
I don't get why people play at low sensitivity, though. For me, the high sensitivity makes it easier for me to aim at small things like headshots.
But logically, if you're aiming for small things you're making small cursor movements.
Not logical. You're aiming from where you just were to where the target appeared, which may actually be a rather decent distance. Unless you're sitting still aiming in the same location for half an hour, which DOES happen in SOME FPS, but not too often, you're not really going to be making small movements. And the amount of time you're spending moving your slow ass mouse is generally pretty important, and I used slow mouse for 6 years, they're still slow.
Granted, people also talk about picking their mouse off the pad which I never do.
A Post Concerning The Real-Money Auction House:
"Except real money trading has always been present in Diablo 2. Except now it's going to be officially supported which will reduce scams, prevent the funding of the black market so your kids will no longer be exposed to dangerous life ruining drugs like the cancer causing marijuana."
Equinox, there certainly are high-sense pro FPS players. "Degrees-per-inch" is generally the term that people use to compare sensitivities. See this thread: http://www.gotfrag.com/tf2/forums/thread/422902/
Most pros use between 25-50 degrees per inch with 40+ being considered as highish sensitivity.
It really comes down to the level of control that you are looking for and your style of aim. Some players prefer to aim in flicking motions while others prefer to carefully track their target. Those who aim by tracking prefer low sense configurations while flickers prefer high sense. It also has a lot to do with your weapon of choice and how fast paced the game is. For example with CS the game is all about positioning and it is generally a fairly slow paced game so low sense tracking is the norm for aiming.
That's what I'm trying to get across but I've had a pretty stressful week so I'm having trouble explaining stuff. I'll just give up and yeah I use a resolution that high or higher. So that would explain why I prefer high DPI numbers.
What about looting?
No. Some of us like to be quick about things, and I don't wanna be slow at pickin loot up! It just slows down the action!
I don't get why people play at low sensitivity, though. For me, the high sensitivity makes it easier for me to aim at small things like headshots.
Granted, people also talk about picking their mouse off the pad which I never do.
To each his own, indeed.
"Except real money trading has always been present in Diablo 2. Except now it's going to be officially supported which will reduce scams, prevent the funding of the black market so your kids will no longer be exposed to dangerous life ruining drugs like the cancer causing marijuana."
Most pros use between 25-50 degrees per inch with 40+ being considered as highish sensitivity.
It really comes down to the level of control that you are looking for and your style of aim. Some players prefer to aim in flicking motions while others prefer to carefully track their target. Those who aim by tracking prefer low sense configurations while flickers prefer high sense. It also has a lot to do with your weapon of choice and how fast paced the game is. For example with CS the game is all about positioning and it is generally a fairly slow paced game so low sense tracking is the norm for aiming.