Ok So I was looking at artwook and blizzcon footage when i noticed every monster has 4 different colours so I was thinking maybe they will have another difficulty like for after hell or something.
I could be wrong tho what do you think?
Sorry if I spelt Difficulty's wrong...
If I understand what you're trying to say is that since you've seen four different skins for each monster you believe that this correlates directly to how many difficultly levels Diablo 3 is going to have. If that's the case then I am inclined to disagree. I do not believe monster skins have anything to do with the amount difficulties in Diablo 3.
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"No one gets to heaven 'til they've lived awhile in hell and even then it's rare that you'll be going there."
[...]And didnt Jay say something about 3 difficulties in Blizzcon?
Here's a quote from Jay Wilson, in a interview earlier this year. It wasn't at BlizzCon, but it's still quite recent(March 2009), here's what he had to say about the number of difficulties in the game.
Right now we plan to at least do Normal, Nightmare and Hell, We've talked about many different ideas, that we may or may not do, but we, at the very least, definately wanna do that.
So they will do at least 3 difficulties, but they haven't yet said that they'll do only 3 of them. If they did at BlizzCon, it was during a panel that wasn't in the Stream, so please point me where they did so
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If you can't amaze people with your intelligence, confuse them with your bullshit.
Yeah it's most likely differnet versions, not different difficulties.
I think the only time monsters changed color between difficulties in D2 was the bosses, like Andy, Diablo, etc.
If they did have another difficulty I don't think they should announce it. I think it should be unlocked as a surprise once you beat the game on hell mode.
Either way I don't care if they have 4 difficulties. The 3d is difficult enough as it is.
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"This is the triumph of man:
Where there is truth, he must find.
Where there is destruction, he must rebuild.
Where there is love, he must protect."
World's Fair Exhibit
"God gave us memories, that in life's garden we may have June roses in December."
If they did have another difficulty I don't think they should announce it. I think it should be unlocked as a surprise once you beat the game on hell mode.
Either way I don't care if they have 4 difficulties. The 3d is difficult enough as it is.
Diablo 2, single player. no trading no dupes, no bots, no cheats, only what I could find with that character. I didn't use a program to transfer items from char to char either. The only runeword I ever used was ral+ort+tal for a beginning shield.
Still maybe it was easy, and I sucked, one thing I know though is that leveling was really slow and good useful drops for that specific class were pretty rare.
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"This is the triumph of man:
Where there is truth, he must find.
Where there is destruction, he must rebuild.
Where there is love, he must protect."
World's Fair Exhibit
"God gave us memories, that in life's garden we may have June roses in December."
I could be wrong tho what do you think?
Sorry if I spelt Difficulty's wrong...
Usually different skins means a different rarity or class of monster (regular, champion, elite, etc.), not the difficulty you're playing in.
It's time to welcome the other 80% of the color wheel to a Diablo game.
You badmouthin' me boy?
I had to walk 5 miles in the snow just to get to school ev'ry day!
And this was uphill, mind you!
Both ways!
It's time to welcome the other 80% of the color wheel to a Diablo game.
Here's a quote from Jay Wilson, in a interview earlier this year. It wasn't at BlizzCon, but it's still quite recent(March 2009), here's what he had to say about the number of difficulties in the game.
Source(at 2m02s in the video)
So they will do at least 3 difficulties, but they haven't yet said that they'll do only 3 of them. If they did at BlizzCon, it was during a panel that wasn't in the Stream, so please point me where they did so
I think the only time monsters changed color between difficulties in D2 was the bosses, like Andy, Diablo, etc.
Both ways was uphill? Damn that sucks.
Back on topic : The amount of skins a monster has, has nothing to do with the difficulty your in. It's normally based on the rank of that monster.
Either way I don't care if they have 4 difficulties. The 3d is difficult enough as it is.
Where there is truth, he must find.
Where there is destruction, he must rebuild.
Where there is love, he must protect."
World's Fair Exhibit
"God gave us memories, that in life's garden we may have June roses in December."
John Barrie
hell was pretty easy
idk what game you were playing
Still maybe it was easy, and I sucked, one thing I know though is that leveling was really slow and good useful drops for that specific class were pretty rare.
Where there is truth, he must find.
Where there is destruction, he must rebuild.
Where there is love, he must protect."
World's Fair Exhibit
"God gave us memories, that in life's garden we may have June roses in December."
John Barrie
Get off your hammerdin and uber gear, and play the game normally.
Everything went quite bad in 1.10 when you started to require uber gear for melee characters to get anything done in Hell.
Casters have it easier in Hell even in 1.10.
RIP: Demon Hunter: lvl 50 | Barb: lvl 60 (plvl 5) | Monk: lvl12 & lvl70 (plvl 200)
that doesn't make sense
how can it be uphill both ways.
if you go to school uphill then when you go back it is downhill
Thats the joke.
woooosh....
I've never made a paladin past 20
scrub
So?
Can't get the point, can you?