I have followed Diablofans.com for a while and now I think its time for me to join. 2-3 months before the Diablo 3 was announced I wrote to blizzard and told about some of my ideas, the answer was that they would give it to those who was involved in brainstorming or something like that. Well here are my ideas and questions again.
Q1. First time I played Diablo was on an Playstation, now the console isn't interesting but the fact that the characters in the game had an Swedish accent (yes Im a swede), in D2, the language selection was deleted. Will D3 be all american or will there be some type of language settings, text etc.? Anyhow I just was wondering, I like it in english/US accents.
Q2. Will there be enemies that fly overhead mode, so you cant reach them normally, maybe a special attack could reach them, I was thinking on the giant birds from Act 2 in D2. Enjoying to reach, but pleasent to kill.
Q3. Will there be any more peg-legged kids that want your money?
Q4. Will the Diablo 3 soundtrack be availible within the game, in a meny or something? Maybe an bonus after betting the game?
Thanks!
I1. I wrote in the letter that if an Angel-based charecter would be made, it could have a floating ability, just so it could get away from any groundbased attack, like electromagetic earth/floor.
I2. Or... Maybe it could be transfered to an enemy instead, that dodges diffrent kind of attacks instead of just having huge energybar and lumping arround. It could be an alternative for some enemies maybe?
Thanks anyone for charing your info, it's fun to read, and thanks to Blizzard for the awsome game Diablo and Diablo 2 and expansion that have bin installed on my computers ever since it got out! (No lie!)
Q4. Will the Diablo 3 soundtrack be availible within the game, in a meny or something? Maybe an bonus after betting the game?
If Diablo 3 consists of .mpq files then you should be able to access the music files via the game files on your computer. They cant really charge you more for music which is in a game that you play anyway. You just have to find a way of getting at it
P.S - I misread your question, I saw money instead of meny
There are no more peg-legs left in the world, they have all been used to open secret cow levels. And ohyeah, Wirt is dead
Riiiight, hehe. Thanks for the reply.
Quote from "Genesis" »
If Diablo 3 consists of .mpq files then you should be able to access the music files via the game files on your computer. They cant really charge you more for music which is in a game that you play anyway. You just have to find a way of getting at it
P.S - I misread your question, I saw money instead of meny
Yeah, well.. If no answers is to be found here and now, I can wait
Charging attack is one major change into D3, if they charge diffrently, maybe the attacks and the "escapes" are very diffrent. Some enemies could just take alot of punishment, others teleports, some choose to run, others are just stupid, like zombies.. And maybe a flying monster could fly away and others can change like:
- Get a stone/force/cold/fire/crystalgem/metallic/claw shield for a period of time just to recharge OR just to play hard-to-get. And IF it recharge, you can kill it by going BEHIND it! If its in full health, it just keep on attacking you without a shield.
- Get transparant so every hit get threw until the enemy is "gone", (seen in D2).
- Laying a trap and runs away, like a tricky goblin or something.
- Jumping of clifs, (suicide is better then being slayed by You! Muhaha)
- Suicide bombers, (seen in D2).
- Having spinning blades, weapons around it like an "aura".
- Rises wall from earth/floor, just to make it harder to get around, (sinks back after 20 sec?!)
- Explodes while dying, (seen in D2).
- Suchs out the soul/energy of other monsters to gain more power, if it's surrounded.
and..
- If it manage to run away, you can't get to it - a special monster = alot of EXP.
Some aspects in the game that 1-2 monsters that doesnt appear OFTEN have the ability to get away fast if you don't attack them immediatly, getting an better experience boost.
I could get 100 more examples, but I'm off to bed now
Q5. How do I get Bashiok to read a post or my ideas, or is the forum just an wildcard to get any answeres by him? / Thanks.
Yes, thats the kind of thing i would like to see, really.
The Advocates from D1 that teleport around like crazy but are easily beated by stone curse are very cool. A monster that uses wizard's mirror image, so you must use a multiple target skill to identify the real one by some visual effect...
Really, thats the kind of stuff that D1 have and i really miss in D2 =/
Yes, thats the kind of thing i would like to see, really.
The Advocates from D1 that teleport around like crazy but are easily beated by stone curse are very cool. A monster that uses wizard's mirror image, so you must use a multiple target skill to identify the real one by some visual effect...
Really, thats the kind of stuff that D1 have and i really miss in D2 =/
Yeah, good ones. It would make more of an strategi instead of just go around killing, and a bigger Nerd-alert to show off how easily you can kill when you know the tricks.
I think the monsters need to be easy killed by all characters, not only those with stonemagic. But as you said, D1 hade som very original stuff that didnt make it to D2. Maybe lack of programmingtime from Blizzard North?!
- Monster digg it self below ground, attacks like a driller.
- Monster multiplies until the original get slayen.
- When dead, the enviroment shakes (D2?) and make every trap in the room to active.
- When dead, the body shoots out homing projectiles.
- When dead, it resurrect into a skeleton, an odd skeleton.
- Monster change color of choise, meaning its immune/resistant/blocking something.
- Monster manage to escape by making playing character a bit slow/confused for 2 seconds.
- Hordes of monsters comes if you kill something very innocent (showing vengence).
- Big monsters can take little ones and throw at the playing character, making hit-damage.
- Monster that lays eggs that explode when playing character is close, just so it can escape.
A thing that should exist is enemies that call for help, either by shouting or summoning
Yeah, I think they already have that, Im not sure, seeing a goat-shaman or whatever lure you into a camp and them having alot of goats after you is in one of the videos showing off the D3. But sure, its a cool feature, hope to see alot of those in the game!
Anyone remember the monsters in cave area of D1 whose blood was acid? Is there any knowlage if the monster leave beind, acid, leaves with poison thorns, fire, freezing liquid etc. when they are dead? Hmm..
I have followed Diablofans.com for a while and now I think its time for me to join. 2-3 months before the Diablo 3 was announced I wrote to blizzard and told about some of my ideas, the answer was that they would give it to those who was involved in brainstorming or something like that. Well here are my ideas and questions again.
Q1. First time I played Diablo was on an Playstation, now the console isn't interesting but the fact that the characters in the game had an Swedish accent (yes Im a swede), in D2, the language selection was deleted. Will D3 be all american or will there be some type of language settings, text etc.? Anyhow I just was wondering, I like it in english/US accents.
Q2. Will there be enemies that fly overhead mode, so you cant reach them normally, maybe a special attack could reach them, I was thinking on the giant birds from Act 2 in D2. Enjoying to reach, but pleasent to kill.
Q3. Will there be any more peg-legged kids that want your money?
Q4. Will the Diablo 3 soundtrack be availible within the game, in a meny or something? Maybe an bonus after betting the game?
Thanks!
I1. I wrote in the letter that if an Angel-based charecter would be made, it could have a floating ability, just so it could get away from any groundbased attack, like electromagetic earth/floor.
I2. Or... Maybe it could be transfered to an enemy instead, that dodges diffrent kind of attacks instead of just having huge energybar and lumping arround. It could be an alternative for some enemies maybe?
Thanks anyone for charing your info, it's fun to read, and thanks to Blizzard for the awsome game Diablo and Diablo 2 and expansion that have bin installed on my computers ever since it got out! (No lie!)
/Enkeria (Airbrusher from Sweden)
:: Enkeria [Twitter / Twitch / Website / Tattoos]
P.S - I misread your question, I saw money instead of meny
Riiiight, hehe. Thanks for the reply.
Yeah, well.. If no answers is to be found here and now, I can wait
:: Enkeria [Twitter / Twitch / Website / Tattoos]
Those shiled skellys is a good exemple. They are super resistance, but you can use a stum to break they shield.
Uhm, sure..
Charging attack is one major change into D3, if they charge diffrently, maybe the attacks and the "escapes" are very diffrent. Some enemies could just take alot of punishment, others teleports, some choose to run, others are just stupid, like zombies.. And maybe a flying monster could fly away and others can change like:
- Get a stone/force/cold/fire/crystalgem/metallic/claw shield for a period of time just to recharge OR just to play hard-to-get. And IF it recharge, you can kill it by going BEHIND it! If its in full health, it just keep on attacking you without a shield.
- Get transparant so every hit get threw until the enemy is "gone", (seen in D2).
- Laying a trap and runs away, like a tricky goblin or something.
- Jumping of clifs, (suicide is better then being slayed by You! Muhaha)
- Suicide bombers, (seen in D2).
- Having spinning blades, weapons around it like an "aura".
- Rises wall from earth/floor, just to make it harder to get around, (sinks back after 20 sec?!)
- Explodes while dying, (seen in D2).
- Suchs out the soul/energy of other monsters to gain more power, if it's surrounded.
and..
- If it manage to run away, you can't get to it - a special monster = alot of EXP.
Some aspects in the game that 1-2 monsters that doesnt appear OFTEN have the ability to get away fast if you don't attack them immediatly, getting an better experience boost.
I could get 100 more examples, but I'm off to bed now
Q5. How do I get Bashiok to read a post or my ideas, or is the forum just an wildcard to get any answeres by him? / Thanks.
:: Enkeria [Twitter / Twitch / Website / Tattoos]
The Advocates from D1 that teleport around like crazy but are easily beated by stone curse are very cool. A monster that uses wizard's mirror image, so you must use a multiple target skill to identify the real one by some visual effect...
Really, thats the kind of stuff that D1 have and i really miss in D2 =/
Yeah, good ones. It would make more of an strategi instead of just go around killing, and a bigger Nerd-alert to show off how easily you can kill when you know the tricks.
I think the monsters need to be easy killed by all characters, not only those with stonemagic. But as you said, D1 hade som very original stuff that didnt make it to D2. Maybe lack of programmingtime from Blizzard North?!
:: Enkeria [Twitter / Twitch / Website / Tattoos]
- Monster digg it self below ground, attacks like a driller.
- Monster multiplies until the original get slayen.
- When dead, the enviroment shakes (D2?) and make every trap in the room to active.
- When dead, the body shoots out homing projectiles.
- When dead, it resurrect into a skeleton, an odd skeleton.
- Monster change color of choise, meaning its immune/resistant/blocking something.
- Monster manage to escape by making playing character a bit slow/confused for 2 seconds.
- Hordes of monsters comes if you kill something very innocent (showing vengence).
- Big monsters can take little ones and throw at the playing character, making hit-damage.
- Monster that lays eggs that explode when playing character is close, just so it can escape.
My brain works better when I'm sleepy..
:: Enkeria [Twitter / Twitch / Website / Tattoos]
Yeah, I think they already have that, Im not sure, seeing a goat-shaman or whatever lure you into a camp and them having alot of goats after you is in one of the videos showing off the D3. But sure, its a cool feature, hope to see alot of those in the game!
Anyone remember the monsters in cave area of D1 whose blood was acid? Is there any knowlage if the monster leave beind, acid, leaves with poison thorns, fire, freezing liquid etc. when they are dead? Hmm..
:: Enkeria [Twitter / Twitch / Website / Tattoos]