Maybe the first time you confront a boss (when the quest is active) there should be a brief cut scene to help you get a feeling for what the hell you are fighting. Nothing too long or crucial to the story, but a little intro to make you realize why you should be terrified of this guy. Imagine walking in on (an example, first thing that came to mind) Nihlathak turning a live barbarian prisoner into one of his undead skeleton pawns. The scream of terror and anguish as flesh is ripped from his bones... blood still dripping from the skeleton as it walks toward you... Maybe Nihlathak utters a line or two, something appropriately creepy and deranged. You'd take him more seriously then wouldn't you?
Rollback Post to RevisionRollBack
When killing two birds with one stone, there is a question that often floats in to my mind: Where the hell did I put that shotgun?
There is an important distinction between poetic justice and irony. Poetic justice kills a homicidal maniac with his own gun. Irony makes a homicidal maniac's gun drip water out the barrel.
[SIGPIC][/SIGPIC]
Yeah. I'd like to have a cup of tea with Duriel before slicing into his maggoty carapace...
Hell no.
Interacting with a boss would be lame as hell, and it would make the monster seem a lot less deadly. Think about it - do the Prime Evils really have time to sit and chit-chat? No. They want to get you the hell outta the way so they can invade the High Heavens. They're gonna cut you down the moment they see you eye to eye.
I'd prefer cinematics when going to the next act, but not before fighting a boss. I want to see it smash through a wall and give me 2 seconds to think, not give me a casual conversation for a minute.
Just my opinion...
(And if Blizz thought that small text screen when talking to cain slowed the game down too much, don't hope for anything close to a pre-fight cinematic, heh.)
Maybe a cutscene of say a big boss rising out of the ground. Maybe not really a cutscene, but a period where you can't control the character, and the camera goes down to ground level and zooms in, so you get a sense of how great the boss is relative to your character
I guess that's closer to what I imagined... 2 or 3 seconds where you can't control your character and the boss enters/does something creepy. Then right in to the action. Dramatic emphasis and a sense of scale and terror are going to be pretty important to blizzard this time around.
Rollback Post to RevisionRollBack
When killing two birds with one stone, there is a question that often floats in to my mind: Where the hell did I put that shotgun?
There is an important distinction between poetic justice and irony. Poetic justice kills a homicidal maniac with his own gun. Irony makes a homicidal maniac's gun drip water out the barrel.
[SIGPIC][/SIGPIC]
I'd prefer cinematics when going to the next act, but not before fighting a boss. I want to see it smash through a wall and give me 2 seconds to think, not give me a casual conversation for a minute.
Just my opinion...
(And if Blizz thought that small text screen when talking to cain slowed the game down too much, don't hope for anything close to a pre-fight cinematic, heh.)
i agree :thumbsup:
Rollback Post to RevisionRollBack
"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
Actually, I like to see boss intro cinematic right when you enter the level he/she on. Like as soon as you enter the Chaos Sanctuary, there this cool cinematic introducing Diablo and all his terrifying goodness. Then you have to fight to reach him, knowing full well he'll cream yo'azz as soon as you see him. lol
I would like to see this: You enter finall bosses rooom he smashes down the wall debris knocks your duaghter out your like OH SHIT! You run around tryin to kill him but realize hes doin some thin strange. You go to the front of him and find out!!!!!!!!!!!!!!1
HES RAPING YOUR DAUGHTER O.o
Rollback Post to RevisionRollBack
www.myspace.com/mpotatoes for all your Trans Siberian Orchestra listening pleasure
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
Well, the character who won't skip cutscene can be invisible/invincible to monster until its over. And its shouldn't be a group thing. Whoever choose to skip it can enter the fray first.
Well, the character who won't skip cutscene can be invisible/invincible to monster until its over. And its shouldn't be a group thing. Whoever choose to skip it can enter the fray first.
That wont make it vary team playing
Rollback Post to RevisionRollBack
www.myspace.com/mpotatoes for all your Trans Siberian Orchestra listening pleasure
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
They also won't get reward and xp. If past Diablo game is any indication, there aren't much team play in the first place (except for big boss fight, lol)
Maybe a small one showing what may happen next. I still remember walking off in front of bosses without realizing I was going to fight one. I could identify the main bosses. But apart from the quest title, there is nothing else to imply what you are walking into. I still remember fighting andariel in a graveyard without any armor/ weapon as I had pawned the armor for some health potions. So a cinematic would get you prepared for the fight.
The first Diablo had cut a cut scene before a boss, so they might do it. I want to see a cut scene before AND after. Blizzard makes the best cinematic videos!!!!!!!!!!!!
think Zelda games...right before you fight the big guy, he does his BA entrance scene and his name flashes...it could work for some bosses...specially big D or maybe not, i wouldnt mind because id only watch it once and then skip it every time on afterwards...so why not?
Rollback Post to RevisionRollBack
Remember the String of Ears
"to the worm in horseradish, the world is horseradish."
A cinematic before a boss would take the player out of the game for a short while, and I think that is what the dev team is trying to avoid. Remember the small cinematic before Lazarus in Diablo I? It was kind of pointless to take you out of the game to see your enemy before battling him.
I think it would be more suspenseful to stumble upon a boss in the dark, unaware of the way he looks, and be totally awestruck when you finally see him during battle. There is no time to "OOO" and "AHH" at the enemy
A cinematic before a boss would take the player out of the game for a short while, and I think that is what the dev team is trying to avoid. Remember the small cinematic before Lazarus in Diablo I? It was kind of pointless to take you out of the game to see your enemy before battling him.
I think it would be more suspenseful to stumble upon a boss in the dark, unaware of the way he looks, and be totally awestruck when you finally see him during battle. There is no time to "OOO" and "AHH" at the enemy
Agreed, at the very most I'd like to see some variations of what the bosses say when you encounter them. Like how Duriel says "Looking for Baal?" before the battle, or when Diablo says "Not even death can cave you form me!".
Rollback Post to RevisionRollBack
Don't try to be a great man, just be a man... and let history make its own judgment. -Zefram Cochrane, Star Trek
The first Diablo had cut a cut scene before a boss, so they might do it. I want to see a cut scene before AND after. Blizzard makes the best cinematic videos!!!!!!!!!!!!
The only thing I can think of in reply to this thread is.... Lag, can you imagine four or more characters in one game having to sit through scenes for every boss they encounter, how many players will drop and kill the groups chances of survival. Am I on base with this thought?
If not I expect to hear about it...
Rollback Post to RevisionRollBack
"I did not give them hell, I only told them the truth, and they thought it was hell."- Harry Truman
To post a comment, please login or register a new account.
Probably so. At LEAST for the main bosses. Or maybe right afterwards. Something along those lines.
There is an important distinction between poetic justice and irony. Poetic justice kills a homicidal maniac with his own gun. Irony makes a homicidal maniac's gun drip water out the barrel.
[SIGPIC][/SIGPIC]
Hell no.
Interacting with a boss would be lame as hell, and it would make the monster seem a lot less deadly. Think about it - do the Prime Evils really have time to sit and chit-chat? No. They want to get you the hell outta the way so they can invade the High Heavens. They're gonna cut you down the moment they see you eye to eye.
Just my opinion...
(And if Blizz thought that small text screen when talking to cain slowed the game down too much, don't hope for anything close to a pre-fight cinematic, heh.)
Hungry? Why Wait? Grab a Barbarian!
There is an important distinction between poetic justice and irony. Poetic justice kills a homicidal maniac with his own gun. Irony makes a homicidal maniac's gun drip water out the barrel.
[SIGPIC][/SIGPIC]
i agree :thumbsup:
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
HES RAPING YOUR DAUGHTER O.o
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
That wont make it vary team playing
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
They also won't get reward and xp. If past Diablo game is any indication, there aren't much team play in the first place (except for big boss fight, lol)
Of course through the Act cutscene they can include some kind of foreshadowing as to what the boss and their lair will look like
think Zelda games...right before you fight the big guy, he does his BA entrance scene and his name flashes...it could work for some bosses...specially big D or maybe not, i wouldnt mind because id only watch it once and then skip it every time on afterwards...so why not?
"to the worm in horseradish, the world is horseradish."
I think it would be more suspenseful to stumble upon a boss in the dark, unaware of the way he looks, and be totally awestruck when you finally see him during battle. There is no time to "OOO" and "AHH" at the enemy
Agreed, at the very most I'd like to see some variations of what the bosses say when you encounter them. Like how Duriel says "Looking for Baal?" before the battle, or when Diablo says "Not even death can cave you form me!".
The only thing I can think of in reply to this thread is.... Lag, can you imagine four or more characters in one game having to sit through scenes for every boss they encounter, how many players will drop and kill the groups chances of survival. Am I on base with this thought?
If not I expect to hear about it...