Firstly I have to say I love the cathedral, in all the games its so incredible dark and frightening. But I keep wondering, how is it that such a tiny building is on top of an underground complex that is VASTLY larger than a city. Sure it was a monastery, but would a monk build stairs flanked with demonic statues? hmm, gargoyles come to mind tho, I answered my own question! But seriously, a 40 fot demon seems a but much for a monk to build. Anyways, the whole area seems so MASSIVE. Was it just built to contain Diablo? Or was it around before? Did only the horadric monks build it? how many do you think? It just seems too big, big beyond measure and yet I love its design. Please somebody justify it for me why its so huge and how it got so huge without a whole civilisation to build it.
Oh and btw, the design of the interior of the cathedral in d3 seems totally different from d1(bottomless pits, giant statues, etc). and did you notice that there is no cathedral in tristram in d2? Whats up with that?
Oh and how did so many zombies get inside the Cathedral? Tristra is a small town, yet there are millions of zombies inside the cathedral. I dont think they came from hell, cuz in d2 there are no zombies in hell whatsoever. Sure there may have been numerous adventurers who went into the cathedral, but not a legion of them.
The cathedral was indeed constructed by the horadric monks after the capture of diablo and is built on the site where jered Cain buried the soulstone containing his essence. It was used for a few hundred years (are the diablo timeline on the official site for exact numbers), during which the monks built expansive burial chambers and underground tunnels for the deceased monks. This is where the zombies come from, dead horadrim reanimated by diablo. As the horadrim disbanded the monastery fell into disuse, and was abandoned until king leoric repurposed it into his seat of power. I believe that should cover most of your questions, at least the ones that have been answered.
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When killing two birds with one stone, there is a question that often floats in to my mind: Where the hell did I put that shotgun?
There is an important distinction between poetic justice and irony. Poetic justice kills a homicidal maniac with his own gun. Irony makes a homicidal maniac's gun drip water out the barrel.
[SIGPIC][/SIGPIC]
So the Horadrim at one point had huge numbers of ppl, that makes sense. Thanks Majik. Now I wonder, why so much demonic architecture? surely the horadrim wouldnt build demonic statues that resemble those found in hell. So who did? Or is there something like the presence of diablo warps reality around him so that his surroundings reflect his power of terror, turning angelic statues into leering stone demons and graceful architecture into hellish gothic baroquery?
So if Leoric made the monastery the seat of his power, did he really rule from an underground chamber? I must have misinderstood something, cuz i think he would rule from a castle and not a subterranean vault. Yet that does coincide with his location in Diablo 1 and YET, you encounter him after you encounter the Butcher, and it describes how the King and Lazarus sent ppl into the monastery to their deaths.
And do youthink that the same entrance is used in Diablo 1 as it is in DIablo 3
MOST IMPORTANTLY: Why is there no cathedral in Diablo 2?
there's no cathedral in D2 because it was destroyed by the wanderer, i think...
about the dark gargoyles and statues could have similar meaning as medieval christian cathedrals, thay used to make this icons as a form of comunication (anaplhabetism was very common so architecture was a good "teaching" system) so the people got scared about the horrors of hell... the horadrim could make the same to prevent ignorant persons to get into the dungeons and find the soulstone...
about lazarus... cain said that he controlled everything from leoric castle until he lead the townfolks into the labyrinth and disappeard, the lore tells after that he ran to perform the dark rituals to resurrect diablo
The wanderer didnt destroy the cathedral, its still up in Diablo 3! Or maybe it repaired itself... now THAT would be hella creepy, like it was a living entity.
The stuff with the gargoyles does make perfect sense, thx!
i think it was such a minor area in D2 that they didn't want too many people "trying" to go into the Cathedral again, so they just eliminated the option of even seeing it. There are several, if not many, inconsistencies with D2's Tristram...for example...where did the huge hole that leads straight down to Hell go? Did it just close up?
Tristram became sort of a forgotten place, so i think it was sorta poetic...to symbolize that all the major events in Tristram have been forgotten or written off as just legends. Tristram, in a sense, has forgotten itself, and all traces of the events there have been erased by time and nature.
Or maybe i'm looking too deep into it.
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Stay.
You don't always know where you stand,
'Till you know that you won't run away.
There's something inside me that feels...
Like breathing in sulfur.
The D2 Tristram was rather disappointing. I was hoping to stumble upon Leoric again or something.
Also, D2 was full of 'impossible to jump over' stone fences. I assumed the cathedral was just out of vision. Sad that such an important part of the first game doesn't even make an appearance in the second when it revisits the same town.
Oh and btw, the design of the interior of the cathedral in d3 seems totally different from d1(bottomless pits, giant statues, etc). and did you notice that there is no cathedral in tristram in d2? Whats up with that?
Oh and how did so many zombies get inside the Cathedral? Tristra is a small town, yet there are millions of zombies inside the cathedral. I dont think they came from hell, cuz in d2 there are no zombies in hell whatsoever. Sure there may have been numerous adventurers who went into the cathedral, but not a legion of them.
Plz explain this all for me!
There is an important distinction between poetic justice and irony. Poetic justice kills a homicidal maniac with his own gun. Irony makes a homicidal maniac's gun drip water out the barrel.
[SIGPIC][/SIGPIC]
So if Leoric made the monastery the seat of his power, did he really rule from an underground chamber? I must have misinderstood something, cuz i think he would rule from a castle and not a subterranean vault. Yet that does coincide with his location in Diablo 1 and YET, you encounter him after you encounter the Butcher, and it describes how the King and Lazarus sent ppl into the monastery to their deaths.
And do youthink that the same entrance is used in Diablo 1 as it is in DIablo 3
MOST IMPORTANTLY: Why is there no cathedral in Diablo 2?
about the dark gargoyles and statues could have similar meaning as medieval christian cathedrals, thay used to make this icons as a form of comunication (anaplhabetism was very common so architecture was a good "teaching" system) so the people got scared about the horrors of hell... the horadrim could make the same to prevent ignorant persons to get into the dungeons and find the soulstone...
about lazarus... cain said that he controlled everything from leoric castle until he lead the townfolks into the labyrinth and disappeard, the lore tells after that he ran to perform the dark rituals to resurrect diablo
The stuff with the gargoyles does make perfect sense, thx!
Tristram became sort of a forgotten place, so i think it was sorta poetic...to symbolize that all the major events in Tristram have been forgotten or written off as just legends. Tristram, in a sense, has forgotten itself, and all traces of the events there have been erased by time and nature.
Or maybe i'm looking too deep into it.
You don't always know where you stand,
'Till you know that you won't run away.
There's something inside me that feels...
Like breathing in sulfur.
Also, D2 was full of 'impossible to jump over' stone fences. I assumed the cathedral was just out of vision. Sad that such an important part of the first game doesn't even make an appearance in the second when it revisits the same town.