There's just one point I'm either not getting or you guys aren't making sense on. It's simply a paradox. You saying that you want a pure mode, so obviously your playing Pure. The next guys doesn't give a rat's ass about being pure cause he's a married and working man that is playing 1 or 2 hours a day tops. He decides to ebay his items cause it pleases him. Your saying he doesn't have the right to do so cause you "mister pure" decided to do it your way and MF'ed your items with 100 hours of gameplay. So why are you better than him? You have your way and he has his. Why would you feel betrayed if someone didn't have to play his ass off 100 hours to get the stuff he wants. Is it out of jealousy, or simply regret of having played the game u loved 100 hours which is giving you a feeling of time wasted?
Obviously the guy who bought those items is wearing someone else's finds that someone else played 100 hours for. So yeah the items come from the same place as yours do.....
Making an item soulbound would ruin an economy 100% better than even duping ever did. So your here saying that farmers ruin economy, but instead of trying to eliminate that problem you create another... Thus the absurdity
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----------Brought to you by Diablofans.com Forums -------- Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
mattheo_majik, you have completely missed the point. Noone is talking about players eBaying their items. It's about online item shops. Farmers to gamers, not gamers to gamers.
There is a big fuzzy line between gamers and farmers. Is someone a farmer when they have sold 5 items? 6?
Farmers are people who receive a salary for their work from the company that distributes the items. With D2 it's mostly bots so one item selling site can be governed by a single person who maintains an undetermined amount of bots who do the work. One such site can accumulate enough items to supply every player in the game and eliminate any need for anyone to ever work for their items (if demand was enough to accumulate enough money for new computers and CD keys).
Farmers are people who receive a salary for their work from the company that distributes the items. With D2 it's mostly bots so one item selling site can be governed by a single person who maintains an undetermined amount of bots who do the work. One such site can accumulate enough items to supply every player in the game and eliminate any need for anyone to ever work for their items (if demand was enough to accumulate enough money for new computers and CD keys).
If a company can make enough money to support its employees, then why can't 1 person make enough money to support themselves? And if that one person supports themselves, they aren't getting paid a salary by a company and therefore they are not a farmer?
If a company can make enough money to support its employees, then why can't 1 person make enough money to support themselves? And if that one person supports themselves, they aren't getting paid a salary by a company and therefore they are not a farmer?
In that case you become the 'company' - I just can't find a more appropriate term. If you put a website up and invest in some CD keys and bots..... That's not really the subject. If you worked legitly to obtain your items over the time by questing and trading and then decide to eBay your items - it doesn't make a difference. As far as the economy goes, its no different from giving those items away for free.
And well, the stretch is not all that heavy: Video GAMES Olympic GAMES ... e-sports etc.
Most proper sports are on a sign up basis. Such as leagues and tournaments. If I do not sign up for the olympics, I can do anything I want while playing soccer with a friend. Even in competitive high school sports, nobody ever checked my blood. Similarly, if I did not sign up for a special Diablo tournament, I don't see why any rules that aid even competition should be of my concern.
Quote from "Tiresias" »
Why do we play games? Ask yourself that question.
For enjoyment, rest. Same reason many people play non-competitive sports.
Actually it's you that's just not getting it. It doesn't matter wether it's a farmer farming the shit or you trading it. The fact of the matter is someone found the loot and traded the damn thing. The idea of a "pure" mode is senseless cause first they would never do it, why? cause people who have your line of thoughts aren't even enough to be considered a minority. Second, cause like I stated previously, it just doesn't fix the problem. Your just finding a way around it. Your effectively splitting up the Diablo community even further than HC-SC. It's rediculous and I don't even understand why this thread is still here.
Teresias and Dimbog Go on to say how profondly I dont get it and they say they doesn't blame the guy buying it but the farmer, howerver previously he writes this post stating "Quote" :For me the reason to opt for pure mode is the following:
It is just frustrating, how easily the most godly items can be bought on numerous internet stores. So basically, you invest lots of hours in your character and any shopper child can outbuy you for some bucks without ever playing
So obviously were not only seeying hate towards the farmer but the innocent player who doesn't have enough time to play who buys items from a third party. Your contradicting yourself man! It's not just farmers who sell items on stores, even players do it! Thus player to Player transactions. Plus this isn't WoW , it's D3. If you want to effectively farm good items you have to play the game. You dont just run around with low levels and farm gold like inWoW. Playing the game will bring in revenue for Blizzard and also help the economy in the realms flourish at a faster pace so that slower players can keep up with the hardcore fan who has 200 hours a week to spend playing this game.
{Let's picture this:
" Hey lets make a Pure mode on the realms for players who like soulbound items!"Says Teresias
Why would we spend a few million dollars on developing that? Answers Blizz Developers
"Cause its legit pure fun and the kids can't buy my items!"Teresias explains in glee...
So how will the economy work? The same perplexed developer asks.... "there wont be none!"puts Teresias matter of factly.
How will we keep balance between casual and hardcore fans?"says the worried child and his hard working father... We don't need it, I hate those little kids anyways!"Teresiasi harshly replies
OK SURE LETS DO IT! *Thank God people like Teresias don't run companies likie Blizzard.*
Fix boting, Fix duping, Fix cheating, Put Ladder seasons, refresh Bnet. These are all better ways to keep this game legit. Just don't go taking away the player's right to farm items to trade. Its part of the fun for some people. Your point is totally irrelevant.
especially after u pull a line like" if i compete in the olympics" crap. What the hell does the Olympics have to do with D3? are you out of your mind? Here I'll get into your fairy world to explain to you how it is.If you wanted to compare this to the olympics and follow your own line of thoughts youd have to say, well people like using drugs to enhance performance. i dont. So ill make another olympic league that "clean people" can come to and have Pure fun! instead of doing drug tests to actually remove the problem like they do in real life....do you understand your foolishness.
Try making another thread about" effective methods to remove farming" instead
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----------Brought to you by Diablofans.com Forums -------- Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
Try making another thread about" effective methods to remove farming" instead
If there was an effective way to remove farming online games today would have free trading instead of the soulbound system, which is not the case. D3 will be the only game that doesn't follow that rule, and soon it will become pointless for any legit player.
Not to mention that its a point & click isometric game.... Making bots can't be any easier. So your big words about 'economy' are pointless because there won't be any economy in D3 beyond the money people will spend in item shops.
This is the most absurd, lame, time consuming, childish, and sissy assed idea I have heard in centuries.
Although I'm too nice to put it so bluntly, that's exactly how I feel. I've just been trying to save you guys some effort and wasted time of writing about an obsolete idea by making you guys understand that's it's preposterous.
Dimebog, if D2 wouldn't of had such an active economy for years even after LoD came out, I would be inclined to agree. But your so totally wrong since as everyone knows, D2 economy was very present on the realms. It was very prone to fluctuation but that's the whole idea of an economy. If it's static then it's as good as dead. Item for item trading has and always will be present in Diablo. The fact that a percentage of the players will be purchasing items online doesn't change anything at all whatsoever in your life. It won't affect you in the slightest of ways except for making you mad with jealousy and having you cussing at them on DiabloFans.net for some unknown reason. You could even come here and complain about bots on D2 and at least THEN you would have a valid point and a reason to complain. But this?! Listen......
If the D2 system worked, than i'm 100% confident that the revised and improved D3 system will perform very well. So obviously your uninformed statement about "there will be no economy" is pointless. Legit players have always been rewarded adequately for their efforts in D2. Will be in D3, you guys are just doing pointless crying over the fact that people can buy items. This "Pure" garbage will not be implemented, just like it wasn't in WoW, you guys are wasting your time instead of trying to find a better solution. And please don't compare D2 /D3/WoW to other low budget games that offer this soulbound crap system that I've never even heard of before. Cuz that's why their games don't last through the years like Blizz games do. Wake up!
You name me one (soulbound system) game that has the same success as D2 or even D1, or has as many subscribers/fans/players as Diablo or WoW has, or even has a more successful economy that D2 had....and possibly I will consider what you say as not being complete rabble.
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----------Brought to you by Diablofans.com Forums -------- Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
The fact that a percentage of the players will be purchasing items online doesn't change anything at all whatsoever in your life. It won't affect you in the slightest of ways except for making you mad with jealousy and having you cussing at them on DiabloFans.net for some unknown reason. You could even come here and complain about bots on D2 and at least THEN you would have a valid point and a reason to complain. But this?! Listen......
A percentage? If D3 gains a fraction of popularity WoW currently has, pretty much everyone will be buying botted items. So what is the point of the game, and a system where some people work for their items for years and the next guy just buys them? How is that competitive? D2 was DESIGNED to be a competitive game, and it failed at it. There is NOTHING competitive about D2. The only reason someone is still playing it is because it's fucking free. Just as any underaverage free MMO game that has its share of followers even though it has nothing interesting to offer.
Quote from "mattheo_majik" »
This "Pure" garbage will not be implemented, just like it wasn't in WoW, you guys are wasting your time instead of trying to find a better solution. And please don't compare D2 /D3/WoW to other low budget games that offer this soulbound crap system that I've never even heard of before. Cuz that's why their games don't last through the years like Blizz games do. Wake up!
What are you talking about? WoW has a soulbinding system and you have to work for your items and earn them. That's the single thing that made it so popular, because it was competitive.
Quote from "mattheo_majik" »
You name me one (soulbound system) game that has the same success as D2 or even D1
WoW has 14 million accounts, and 10 million active subscribers. All end-game items are soulbound.
Actually most of the items of WoW are bind on equip and not bind on pickup so you can still effectively farm them and trade them and sell them , and in this fashion, make the economy active. Unlike soulbounded items, thus once again cancelling out your notion. Especially noting the fact that WoW is one of the most farmed games ever created even with souldbound on pickup option on certain items.....so I was just hoping you would mention it. It's totally retarded for one to think that soulbinding would ever reduce farming, and off realm selling at the same time as saving an economy that you seem to believe didn't exist in D2 and won't exist in D3...
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----------Brought to you by Diablofans.com Forums -------- Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
Actually most of the items of WoW are bind on equip and not soulbound so you can still effectively farm them and trade them and sell them , and in this fashion, make the economy active. Unlike soulbounded items
Just a very few items in the game are bind on equip and they drop ever so once in a while and noone wants to use them because they are weak. You are talking about world-drop items which are weak versions of end-game items. Every dungeon drop, raid dungeon drop or PvP reward is soulbound.
You seem to be the one who lacks insight here.
EDIT: Unless you are talking about materials and common drops which are what WoW economy is about. But this entire thread focuses strictly on gear.
Actually it's not focusing on gear it's focusing on the problem your complaining about but not trying to resolve. Farmers, and their havoc on the economy. You have been stating that they are what is making you choose a soulbound system, because they are apparently undermining your efforts in this game.... Your just trying to souldbound the crap outa the D3 economy so that sooner or later, people apart from playing in the same game and beating on the same monsters won't have any other interaction on the realms. Trading will be out the window, the economy going along with it.
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[SIGPIC][/SIGPIC]Diablo 3, Hottest shit to happen to 21st Century Entertainment since Georges "Rush" St-Pierre.______________ --------~~Mattheo's Quote of the day~~---------
----------Brought to you by Diablofans.com Forums -------- Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
Actually it's not focusing on gear it's focusing on the problem your complaining about but not trying to resolve. Farmers, and their havoc on the economy. You have been stating that they are what is making you choose a soulbound system, because they are apparently undermining your efforts in this game....
Exactly. And the only way to resolve the problem would be making items soulbound. If there was a more effective way, I think some other game would have utilized it already. Say, items in WoW wouldn't be soulbound as they are.
Actually, other methods have been done before and been stated before. I have repeated them previously in this thread. Anti-Hacking/Boting systems. CD key security, Ladder seasons that are refreshed, etc.etc. They have been present for years and do in fact reduce greatly the ammount of illegitimate foul play that was happening in the early days of D2. All you had to do was improve on these and you could of removed this situation from the picture without having to destroy an active part of the Diablo community such is trading/
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----------Brought to you by Diablofans.com Forums -------- Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
Actually, other methods have been done before and been stated before. I have repeated them previously in this thread. Anti-Hacking/Boting systems. CD key security, Ladder seasons that are refreshed, etc.etc. They have been present for years and do in fact reduce greatly the ammount of illegitimate foul play that was happening in the early days of D2. All you had to do was improve on these and you could of removed this situation from the picture without having to destroy an active part of the Diablo community such is trading/
Ok listen. First off - you can't stop botting in pretty much any game, but especially not a game like D2/D3 because they are isometric point and click games. Basically I can write a very simple script that doesn't abuse any game mechanic and you won't be able to tell its a bot unless you were monitoring the behavior patterns closely. No one is going to babysit the gamerooms and hunt for bots. Its not a P2P game, and they can't afford to pay for some anti-botting staff that would monitor all games to the end of time. Eventually they would have lost more money on hiring for those jobs because you can't even estimate for how long D3 is going to be supported. D1 servers are still up and active, for example. So - no, you can't prevent it.
So basically the only reason why you are objecting the idea of pure servers is because you don't want to ruin the trading community? And you will do that by.... forcing people like me to trade with people like you? Right... that's the way to go. You don't want to admit that the competitiveness of the game will be gone days after the game is launched, and want to force people who like to work for their items to play with you, and people who don't like to work for their items, just for your pleasure? So that you could marvel a huge broken community and have people to play with? Your logic is broken. It's not me who is crying here - I have legitimate concerns. You are crying that we shouldn't have our pure servers because you want everyone to play and trade with you. It's selfish and unthoughtful.
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Obviously the guy who bought those items is wearing someone else's finds that someone else played 100 hours for. So yeah the items come from the same place as yours do.....
Making an item soulbound would ruin an economy 100% better than even duping ever did. So your here saying that farmers ruin economy, but instead of trying to eliminate that problem you create another... Thus the absurdity
--------~~Mattheo's Quote of the day~~---------
----------Brought to you by Diablofans.com Forums --------
Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
Yea sure, they are all active. Now I won't discuss with a troll, it's just pointless.
If a company can make enough money to support its employees, then why can't 1 person make enough money to support themselves? And if that one person supports themselves, they aren't getting paid a salary by a company and therefore they are not a farmer?
Teresias and Dimbog Go on to say how profondly I dont get it and they say they doesn't blame the guy buying it but the farmer, howerver previously he writes this post stating "Quote" :For me the reason to opt for pure mode is the following:
It is just frustrating, how easily the most godly items can be bought on numerous internet stores. So basically, you invest lots of hours in your character and any shopper child can outbuy you for some bucks without ever playing
So obviously were not only seeying hate towards the farmer but the innocent player who doesn't have enough time to play who buys items from a third party. Your contradicting yourself man! It's not just farmers who sell items on stores, even players do it! Thus player to Player transactions. Plus this isn't WoW , it's D3. If you want to effectively farm good items you have to play the game. You dont just run around with low levels and farm gold like inWoW. Playing the game will bring in revenue for Blizzard and also help the economy in the realms flourish at a faster pace so that slower players can keep up with the hardcore fan who has 200 hours a week to spend playing this game.
{Let's picture this:
" Hey lets make a Pure mode on the realms for players who like soulbound items!" Says Teresias
Why would we spend a few million dollars on developing that? Answers Blizz Developers
"Cause its legit pure fun and the kids can't buy my items!" Teresias explains in glee...
So how will the economy work? The same perplexed developer asks....
"there wont be none!" puts Teresias matter of factly.
How will we keep balance between casual and hardcore fans?" says the worried child and his hard working father...
We don't need it, I hate those little kids anyways!" Teresiasi harshly replies
OK SURE LETS DO IT! *Thank God people like Teresias don't run companies likie Blizzard.*
Fix boting, Fix duping, Fix cheating, Put Ladder seasons, refresh Bnet. These are all better ways to keep this game legit. Just don't go taking away the player's right to farm items to trade. Its part of the fun for some people. Your point is totally irrelevant.
especially after u pull a line like" if i compete in the olympics" crap. What the hell does the Olympics have to do with D3? are you out of your mind? Here I'll get into your fairy world to explain to you how it is.If you wanted to compare this to the olympics and follow your own line of thoughts youd have to say, well people like using drugs to enhance performance. i dont. So ill make another olympic league that "clean people" can come to and have Pure fun! instead of doing drug tests to actually remove the problem like they do in real life....do you understand your foolishness.
Try making another thread about" effective methods to remove farming" instead
--------~~Mattheo's Quote of the day~~---------
----------Brought to you by Diablofans.com Forums --------
Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
Not to mention that its a point & click isometric game.... Making bots can't be any easier. So your big words about 'economy' are pointless because there won't be any economy in D3 beyond the money people will spend in item shops.
Rise and rise again, until lambs become lions
Although I'm too nice to put it so bluntly, that's exactly how I feel. I've just been trying to save you guys some effort and wasted time of writing about an obsolete idea by making you guys understand that's it's preposterous.
Dimebog, if D2 wouldn't of had such an active economy for years even after LoD came out, I would be inclined to agree. But your so totally wrong since as everyone knows, D2 economy was very present on the realms. It was very prone to fluctuation but that's the whole idea of an economy. If it's static then it's as good as dead. Item for item trading has and always will be present in Diablo. The fact that a percentage of the players will be purchasing items online doesn't change anything at all whatsoever in your life. It won't affect you in the slightest of ways except for making you mad with jealousy and having you cussing at them on DiabloFans.net for some unknown reason. You could even come here and complain about bots on D2 and at least THEN you would have a valid point and a reason to complain. But this?! Listen......
If the D2 system worked, than i'm 100% confident that the revised and improved D3 system will perform very well. So obviously your uninformed statement about "there will be no economy" is pointless. Legit players have always been rewarded adequately for their efforts in D2. Will be in D3, you guys are just doing pointless crying over the fact that people can buy items. This "Pure" garbage will not be implemented, just like it wasn't in WoW, you guys are wasting your time instead of trying to find a better solution. And please don't compare D2 /D3/WoW to other low budget games that offer this soulbound crap system that I've never even heard of before. Cuz that's why their games don't last through the years like Blizz games do. Wake up!
You name me one (soulbound system) game that has the same success as D2 or even D1, or has as many subscribers/fans/players as Diablo or WoW has, or even has a more successful economy that D2 had....and possibly I will consider what you say as not being complete rabble.
--------~~Mattheo's Quote of the day~~---------
----------Brought to you by Diablofans.com Forums --------
Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
What are you talking about? WoW has a soulbinding system and you have to work for your items and earn them. That's the single thing that made it so popular, because it was competitive.
WoW has 14 million accounts, and 10 million active subscribers. All end-game items are soulbound.
--------~~Mattheo's Quote of the day~~---------
----------Brought to you by Diablofans.com Forums --------
Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
You seem to be the one who lacks insight here.
EDIT: Unless you are talking about materials and common drops which are what WoW economy is about. But this entire thread focuses strictly on gear.
--------~~Mattheo's Quote of the day~~---------
----------Brought to you by Diablofans.com Forums --------
Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
--------~~Mattheo's Quote of the day~~---------
----------Brought to you by Diablofans.com Forums --------
Originally Posted by mattheo_majik
I LOVE being a SEX TON!!!
So basically the only reason why you are objecting the idea of pure servers is because you don't want to ruin the trading community? And you will do that by.... forcing people like me to trade with people like you? Right... that's the way to go. You don't want to admit that the competitiveness of the game will be gone days after the game is launched, and want to force people who like to work for their items to play with you, and people who don't like to work for their items, just for your pleasure? So that you could marvel a huge broken community and have people to play with? Your logic is broken. It's not me who is crying here - I have legitimate concerns. You are crying that we shouldn't have our pure servers because you want everyone to play and trade with you. It's selfish and unthoughtful.