If I remember correctly the name of the game is Knight (but when i look it up it shows me a different game). I'm pretty sure someone has posted this already, but i will post it anyway. I'm also sure this idea was passed already, but I wanted to bring it up again. Note: 95% of the ideas I was thinking of myself
Since Diablo is a trading game, it should have a far more complex trading system then all other games (with trading combined). Also trying to keep simplicity.
One option is to make a different tab on creating games and have an option for creating a trading game. Or to search on a list for other trading games. Another option is to have a room with about 10-15 people 2-3 times the amount of a normal room, disable everything out of town.
The next idea i dont really support but many people would like...I dont spend much time in chat room, i spend it in game. The idea is to be able to use a B.net command to trade an item. Or open inventory in Chat room. I do not support this idea but i heard people like this.
The next idea is a MUST, auctions. This should be allowed in all games. and also in trade games (which hold up to 10-15 players. with the outside disabled like mentioned above.) Note: there should be a turn for auctioning, one auction at a time. For example: I declare a certain item is up for auction, EVERY player can press a certain button and see the item as it would be in a horadric cube (small screen with the item(s)) you can then place your offer in the box next to it and leave a comment.
The problem is to keep this organized so the person auctioning his item isnt spammed with people sending messages to him. It is a very elaborite mechanic to add to the game, i will not elaborate, i do not have the pacience.
The auctioneer has a list (like in d2 when you press m) but it is seperated by rectangles, each rectangle can be clicked on, it shows the items offered,amount of gold, and a short message that maybe the buyer wants to tell the auctioneer. STUFF LIKE THAT
Final idea...Merchants (like i said in the game knight, this post first started for me to say just this idea, so you know...)
You put in a seperate box all the items you want and some can be for just gold..others can be for specific items, but before it is complete both merchant and buyer must click on checkboxes for verification. And the buyer has a button that says haggle, or something like that and .... i dont know just throwing ideas..
My fingers are killin me, and i'm done posting for now, I know if you put it all together what i said it wont all make sence, but its 4:40 a.m. and i just wanted to post my ideas.. Please comment..
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"Not Even Death Can Save You From Me" ~ Diablo (II)
If I remember correctly the name of the game is Knight (but when i look it up it shows me a different game). I'm pretty sure someone has posted this already, but i will post it anyway. I'm also sure this idea was passed already, but I wanted to bring it up again. Note: 95% of the ideas I was thinking of myself
Since Diablo is a trading game, it should have a far more complex trading system then all other games (with trading combined). Also trying to keep simplicity.
One option is to make a different tab on creating games and have an option for creating a trading game. Or to search on a list for other trading games. Another option is to have a room with about 10-15 people 2-3 times the amount of a normal room, disable everything out of town.
The next idea i dont really support but many people would like...I dont spend much time in chat room, i spend it in game. The idea is to be able to use a B.net command to trade an item. Or open inventory in Chat room. I do not support this idea but i heard people like this.
The next idea is a MUST, auctions. This should be allowed in all games. and also in trade games (which hold up to 10-15 players. with the outside disabled like mentioned above.) Note: there should be a turn for auctioning, one auction at a time. For example: I declare a certain item is up for auction, EVERY player can press a certain button and see the item as it would be in a horadric cube (small screen with the item(s)) you can then place your offer in the box next to it and leave a comment.
The problem is to keep this organized so the person auctioning his item isnt spammed with people sending messages to him. It is a very elaborite mechanic to add to the game, i will not elaborate, i do not have the pacience.
The auctioneer has a list (like in d2 when you press m) but it is seperated by rectangles, each rectangle can be clicked on, it shows the items offered,amount of gold, and a short message that maybe the buyer wants to tell the auctioneer. STUFF LIKE THAT
Final idea...Merchants (like i said in the game knight, this post first started for me to say just this idea, so you know...)
You put in a seperate box all the items you want and some can be for just gold..others can be for specific items, but before it is complete both merchant and buyer must click on checkboxes for verification. And the buyer has a button that says haggle, or something like that and .... i dont know just throwing ideas..
My fingers are killin me, and i'm done posting for now, I know if you put it all together what i said it wont all make sence, but its 4:40 a.m. and i just wanted to post my ideas.. Please comment..
Wow you sure 95% of these are all your own idea? Seems like you just took them right outta my mouth :O. At least the first few ideas, whiles the others were mentioned countless times.
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Valve
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Since Diablo is a trading game, it should have a far more complex trading system then all other games (with trading combined). Also trying to keep simplicity.
One option is to make a different tab on creating games and have an option for creating a trading game. Or to search on a list for other trading games. Another option is to have a room with about 10-15 people 2-3 times the amount of a normal room, disable everything out of town.
The next idea i dont really support but many people would like...I dont spend much time in chat room, i spend it in game. The idea is to be able to use a B.net command to trade an item. Or open inventory in Chat room. I do not support this idea but i heard people like this.
The next idea is a MUST, auctions. This should be allowed in all games. and also in trade games (which hold up to 10-15 players. with the outside disabled like mentioned above.) Note: there should be a turn for auctioning, one auction at a time. For example: I declare a certain item is up for auction, EVERY player can press a certain button and see the item as it would be in a horadric cube (small screen with the item(s)) you can then place your offer in the box next to it and leave a comment.
The problem is to keep this organized so the person auctioning his item isnt spammed with people sending messages to him. It is a very elaborite mechanic to add to the game, i will not elaborate, i do not have the pacience.
The auctioneer has a list (like in d2 when you press m) but it is seperated by rectangles, each rectangle can be clicked on, it shows the items offered,amount of gold, and a short message that maybe the buyer wants to tell the auctioneer. STUFF LIKE THAT
Final idea...Merchants (like i said in the game knight, this post first started for me to say just this idea, so you know...)
You put in a seperate box all the items you want and some can be for just gold..others can be for specific items, but before it is complete both merchant and buyer must click on checkboxes for verification. And the buyer has a button that says haggle, or something like that and .... i dont know just throwing ideas..
My fingers are killin me, and i'm done posting for now, I know if you put it all together what i said it wont all make sence, but its 4:40 a.m. and i just wanted to post my ideas.. Please comment..
Wow you sure 95% of these are all your own idea? Seems like you just took them right outta my mouth :O. At least the first few ideas, whiles the others were mentioned countless times.
Blizzard
Valve
:thumbsup: