Well, seeing as there is a side that thinks blizzard is doing things wrong - they have hardly exhausted their arguments because they don;t bring them to the table with reason.
They either say "because it's not Diablo" Even though the game they are talking is indeed called "Diablo 3."
Or it's just a simple opinion. They haven;t proved anything with their arguments and haven;t had a rational thought out argument as to why the things Blizz is doing is wrong. It's simply just not to their liking but it is in no way wrong.
Sad to say, the people here that have something to prove are the ones against the art direction of Blizzard, and it's just too easy to shoot down some of these kiddos.
Actually Kenzai, we were talking about the aesthetics behind the color green. Something you have taken a large part in as well. It is relevant when people say that green makes no sense lol.
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Designer Jay Wilson - "We’re not just making a ‘Diablo II’ with updated 3D graphics.”
Umm... Saw is a horror film. (Or is it called thriller? Idk...)
We are talking about Diablo, a video game which also has considerable amounts of gore, but YOU are the one who creates most of the gore.
So even though Diablo definitely needs some creepyness/horror, its totally different than a film.
You cant use the same thing.
And also Diablo is medieval and we are talking about dungeons here...
KillingHazard, i dont usually spam like i did here.
Seriously though, the forum has just gone mad in the last times so im sorry, i couldnt hold myself. xD
ITS .KILLING-HAZARD. GOD DAM GET IT RIGHT LOL...dont forget the periods.
I studied psychology smartass, i fucking learned connotations so i fucking know what the fuck i'm talking about, kai. Did you actually read the reply i wrote? Or can't you do nothing more then pretend my stance is x so you can rebute it with your failed argument y?
"The psychology behind <insert whatever>" is a form of speech retardo.
You said "the psychology of green"
That doesn't make sense. Sorry. Don't know what else to say.. it made me laugh lol. :rolleyes:
That's like saying the psychology of this cup on my desk, or of the sun, or of the toenail clippers in my desk. You have to word it right or you just look dumb when you're trying to insult someone lol.
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Designer Jay Wilson - "We’re not just making a ‘Diablo II’ with updated 3D graphics.”
Well, until there is fresh blood, I think the majority of the arguments you're going to see are going to the be same things rehashed over and over again. Like I said, it's difficult to work with so very few pieces of the puzzle until Blizzard decides to fork over more screenshots or information for everyone to see.
Its not like you could prove our points wrong so stop saying things like that we couldnt prove anything.
LOL
So you're admitting to not having valid points but just crying becasue you simply don't like it? Ok, However -
Yes, I did prove you wrong. Some had a problem with the color green being used. They said the color was out of place. I explained (with some others) why green is not out of place because of the aesthetic impact green has to the psyche of the human brain.
I showed you in a screenshot from the game that there is no green light, although you can see green rocks, stone, etc. Just because you can see it, doesn't mean there has to be some light source directly illuminating it.
And then there was the whole argument that BLizz is doing it wrong because there isn't a shroud of darkness around your toon. Some others in here explained why you have to be able to see more enemies becasue of the gameplay changes in how your character fights comapred to the previous games.
Either way, you have to prove why these decisions for these things are wrong. lol this is rediculous. Like a bad goverment, fast to say what wrong with everything but have no probably solutions to making it better.
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Designer Jay Wilson - "We’re not just making a ‘Diablo II’ with updated 3D graphics.”
:O*BUUURRRRP*Can someone please explain to me why green stones are that important? If there are wraiths that can manifest themselves inside a tree and then rip mortals to shreds is it really that far of a stretch to believe that there is a green building material in sanctuary?
Ugh, there's no use. You probably have some book called "psychology for dummies" laying about wich states that green per definition makes anything that touches it eerie or whatever. You fail at nuance, your problem.
LOL.
Classic response from someone who has no argument.
Hi, again I have a psychology degree. What's funny is it doesn't even apply here but since you said "go learn psychology" I thought I would mention it.
Aesthetics in the case of this game is more closely tied to the same side as film makers and movies since we are dealing with an audience (the player) and an environment (like the stage or the set).
You can't argue about the aesthetics of the color green. just read the history of it. Even Shakespeare used green to describe things in the same manor hundreds of years ago. If you can't see how the color green comes off as creepy, eerie, cold, and uncomfortable then I feel sorry for you as you really are missing out on a key piece of video games and movies. However, I think you're just to closeminded to the affect, and now that you have chosen your side of the argument, you won;t go back lol. So you lose the arguments on the forums, feel like you look dumb, and start cursing and name calling LOL
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Designer Jay Wilson - "We’re not just making a ‘Diablo II’ with updated 3D graphics.”
Mr Wilson is so utterly full of shit I don't even know where to start. I would have respected him more if he had simply stated truthfully that the guys at Blizzard just prefer the Warcraft style and find the old style too dull for their tastes.
Mr Wilson is so utterly full of shit I don't even know where to start. I would have respected him more if he had simply stated truthfully that the guys at Blizzard just prefer the Warcraft style and find the old style too dull for their tastes.
How is he full of shit? Maybe give more of an example. Like a quote or something where you think he is lying. He even explained why they chose certain things. How is that lying? lol
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Designer Jay Wilson - "We’re not just making a ‘Diablo II’ with updated 3D graphics.”
You lol at me when at the same time suggesting i learn the history of green? Get a clue and learn yourself some goddamn nuance.
Wow shakespear used green, exept that he didn't, shakespear wasn't a painter genius.
You pretty much are made of fail. Want to know another funfact, green is a color that is relaxing, infact, there are things called greenrooms (i think they call it that), wich are entirely green, for one purpose only, relaxation. Your "everything green is eerie" theory is made of phail. Now, quit it.
Look Kenzai. Your taking it out of context. we were talking about the color green and the aesthetics behind it. Now ill quote what i said.
Hi. I have a bachelors of science in psychology. What do you do?
The psychology of green? Don't you mean the aesthetics of green? And the perception it has on the brain?
....the psychology of green. lol.
Anyway, yes. green is associated with many things creepy and dark. Here, i'll pull some quotes for you.
Green is also known to have signified witchcraft, devilry and evil for its association with faeries and spirits of early English folklore. It also had an association with decay and toxicity.
Williams, Margaret. The Pearl Poet, His Complete Works. Random House, 1967.
In film the color temperature of green evokes strong emotion in being sick, cold, and scary. Ever seen the movie Saw?
Why do you think they used green over pink throughout the whole movie lol.
See the bold part. yes, green can represent life, but when you use the cold green (like that in D3, and by cold it is refferring to the temperature of the color on the spectrum scale) it gives off the green that i quoted. the green that has been used for thousands of years to be eerie, creepy, etc.
Get it? come on now. I know your a smart kid. quit looking at this as a "Im on 1 side , hes on the other" type of argument and view it more as a discussion. You get why green comes off that way? When it's set in a dungeon? Or the way it's used int he movies? You can't tell me that the green in the movie saw, or the other hundred of movies and games thst use green to be creepy and trying to represent life (though i know there are movies and games taht use green to represent life, but it's all about context).
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Designer Jay Wilson - "We’re not just making a ‘Diablo II’ with updated 3D graphics.”
You lol at me when at the same time suggesting i learn the history of green? Get a clue and learn yourself some goddamn nuance.
Wow Shakespeare used green, exept that he didn't, Shakespeare wasn't a painter genius.
You pretty much are made of fail. Want to know another funfact, green is a color that is relaxing, infact, there are things called greenrooms (i think they call it that), wich are entirely green, for one purpose only, relaxation. Your "everything green is eerie" theory is made of phail. Now, quit it.
.... Shakespeare used green in his stories when he described the creepy environments where dragons (with green eyes explained in detail) lay.
Just be quiet already. Yes, I'm lol'ing at you. Hard. :rolleyes::D
ExGhoul, your entire theory could have only worked if it didn't include all those things, so you basically shot yourself in the foot. gj
lol. again? trying making sense. not the "I'm the first to say your not making sense and your wrong becasue i said it first so i win" argument?
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Designer Jay Wilson - "We’re not just making a ‘Diablo II’ with updated 3D graphics.”
How is he full of shit? Maybe give more of an example. Like a quote or something where you think he is lying. He even explained why they chose certain things. How is that lying? lol
Just about all of his Arguments are perfectly achievable without doing everything in the Warcraft style, pretty much nullifying them. Easily recognizable enemies doesn't mean putting purple cultists on a green background, it is just hideous color choice, and doesn't create good contrast at all. I don't know how many times I have come across web sites on the net who think putting red writing on a blue background makes it stand out, no it doesn't, it just makes it DAMN hard to read. He claims changing environments are important, well fine, but that does not mean you need to go from brightly lit green area to brightly lit purple area and so on. Where did any quality and subtle use of colors go? Where did quality unique environments go? I want a quality game with quality environments, not one relying on changing disco lights to keep me interested.
Bold part: I said that two posts ago because you were talking like green is creepy no matter how its used.
That pic from Saw does really look damn creepy, i really get that feeling when looking at it.
And i also see that they used the exact same green in Diablo.
BUT it still doesnt give me the slightest 'creepy' feel.
The first few times i watched the trailer, which was actually low-res, i didnt even notice it.
(But im telling you, even on the first time i got a wierd worrying feel that its somehow imperfect.)
When i watch it now, i just see a greyish green and nothing else. It doesnt give me any feel at all.
As i said before numerous times, they may keep the green light, but it has to be of good quality. It should be improved...
And im sure many people agree with me about the lighting in the game not giving a creepy feel.
Fair enough. I think you said it best earlier when you said that there is no way they could make the game to appease everyone tastes.
As for you Doppler.
LOL.
I'm still laughing where you tried to take the argument which turned into outcry and flames by you because your probably felt dumb for the things you said. It's ok. Even Kenzai get's what I'm saying about green and the aesthetics (not greens own personal cognitive psychology LOLOL) it portrays. I can see how this coversation would be pointless for you at this point. It's hard to make up something like how the color green has been portrayed over the last couple thousands of years...
So yea, you should probably quit posting thogh if you ahve nothing to contribute. Meanwhile we'll all be learning things!
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Designer Jay Wilson - "We’re not just making a ‘Diablo II’ with updated 3D graphics.”
Anyone who denies that green isn't creepy when applied to a dungeon with zombehz is in fact in denial.
I don't think anyone will deny it can't be creepy, but the green light is WAY too saturated to be creepy, it doesn't give a feel of death and decay, its so bright its more of a verdant nature green.
Again, jay said it was an earlier dungeon I believe and that the game does progressively get darker as you go through it. Probably not exact as the photoshop pics, but what ev..we havent seen it so its hard to critisize
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Designer Jay Wilson - "We’re not just making a ‘Diablo II’ with updated 3D graphics.”
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They either say "because it's not Diablo" Even though the game they are talking is indeed called "Diablo 3."
Or it's just a simple opinion. They haven;t proved anything with their arguments and haven;t had a rational thought out argument as to why the things Blizz is doing is wrong. It's simply just not to their liking but it is in no way wrong.
Sad to say, the people here that have something to prove are the ones against the art direction of Blizzard, and it's just too easy to shoot down some of these kiddos.
Actually Kenzai, we were talking about the aesthetics behind the color green. Something you have taken a large part in as well. It is relevant when people say that green makes no sense lol.
"We’re not just making a ‘Diablo II’ with updated 3D graphics.”
ITS .KILLING-HAZARD. GOD DAM GET IT RIGHT LOL...dont forget the periods.
You said "the psychology of green"
That doesn't make sense. Sorry. Don't know what else to say.. it made me laugh lol. :rolleyes:
That's like saying the psychology of this cup on my desk, or of the sun, or of the toenail clippers in my desk. You have to word it right or you just look dumb when you're trying to insult someone lol.
"We’re not just making a ‘Diablo II’ with updated 3D graphics.”
Well, until there is fresh blood, I think the majority of the arguments you're going to see are going to the be same things rehashed over and over again. Like I said, it's difficult to work with so very few pieces of the puzzle until Blizzard decides to fork over more screenshots or information for everyone to see.
So you're admitting to not having valid points but just crying becasue you simply don't like it? Ok, However -
Yes, I did prove you wrong. Some had a problem with the color green being used. They said the color was out of place. I explained (with some others) why green is not out of place because of the aesthetic impact green has to the psyche of the human brain.
I showed you in a screenshot from the game that there is no green light, although you can see green rocks, stone, etc. Just because you can see it, doesn't mean there has to be some light source directly illuminating it.
And then there was the whole argument that BLizz is doing it wrong because there isn't a shroud of darkness around your toon. Some others in here explained why you have to be able to see more enemies becasue of the gameplay changes in how your character fights comapred to the previous games.
Either way, you have to prove why these decisions for these things are wrong. lol this is rediculous. Like a bad goverment, fast to say what wrong with everything but have no probably solutions to making it better.
"We’re not just making a ‘Diablo II’ with updated 3D graphics.”
Fuck you, I'm a dragon.
LOL.
Classic response from someone who has no argument.
Hi, again I have a psychology degree. What's funny is it doesn't even apply here but since you said "go learn psychology" I thought I would mention it.
Aesthetics in the case of this game is more closely tied to the same side as film makers and movies since we are dealing with an audience (the player) and an environment (like the stage or the set).
You can't argue about the aesthetics of the color green. just read the history of it. Even Shakespeare used green to describe things in the same manor hundreds of years ago. If you can't see how the color green comes off as creepy, eerie, cold, and uncomfortable then I feel sorry for you as you really are missing out on a key piece of video games and movies. However, I think you're just to closeminded to the affect, and now that you have chosen your side of the argument, you won;t go back lol. So you lose the arguments on the forums, feel like you look dumb, and start cursing and name calling LOL
"We’re not just making a ‘Diablo II’ with updated 3D graphics.”
How is he full of shit? Maybe give more of an example. Like a quote or something where you think he is lying. He even explained why they chose certain things. How is that lying? lol
"We’re not just making a ‘Diablo II’ with updated 3D graphics.”
Fuck you, I'm a dragon.
See the bold part. yes, green can represent life, but when you use the cold green (like that in D3, and by cold it is refferring to the temperature of the color on the spectrum scale) it gives off the green that i quoted. the green that has been used for thousands of years to be eerie, creepy, etc.
Get it? come on now. I know your a smart kid. quit looking at this as a "Im on 1 side , hes on the other" type of argument and view it more as a discussion. You get why green comes off that way? When it's set in a dungeon? Or the way it's used int he movies? You can't tell me that the green in the movie saw, or the other hundred of movies and games thst use green to be creepy and trying to represent life (though i know there are movies and games taht use green to represent life, but it's all about context).
"We’re not just making a ‘Diablo II’ with updated 3D graphics.”
.... Shakespeare used green in his stories when he described the creepy environments where dragons (with green eyes explained in detail) lay.
Just be quiet already. Yes, I'm lol'ing at you. Hard. :rolleyes::D
lol. again? trying making sense. not the "I'm the first to say your not making sense and your wrong becasue i said it first so i win" argument?
"We’re not just making a ‘Diablo II’ with updated 3D graphics.”
Just about all of his Arguments are perfectly achievable without doing everything in the Warcraft style, pretty much nullifying them. Easily recognizable enemies doesn't mean putting purple cultists on a green background, it is just hideous color choice, and doesn't create good contrast at all. I don't know how many times I have come across web sites on the net who think putting red writing on a blue background makes it stand out, no it doesn't, it just makes it DAMN hard to read. He claims changing environments are important, well fine, but that does not mean you need to go from brightly lit green area to brightly lit purple area and so on. Where did any quality and subtle use of colors go? Where did quality unique environments go? I want a quality game with quality environments, not one relying on changing disco lights to keep me interested.
Anyone who denies that green isn't creepy when applied to a dungeon with zombehz is in fact in denial.
Fuck you, I'm a dragon.
but here a good use of green IMO
http://img149.imageshack.us/img149/351/ctfsearchlightab0.jpg
Fair enough. I think you said it best earlier when you said that there is no way they could make the game to appease everyone tastes.
As for you Doppler.
LOL.
I'm still laughing where you tried to take the argument which turned into outcry and flames by you because your probably felt dumb for the things you said. It's ok. Even Kenzai get's what I'm saying about green and the aesthetics (not greens own personal cognitive psychology LOLOL) it portrays. I can see how this coversation would be pointless for you at this point. It's hard to make up something like how the color green has been portrayed over the last couple thousands of years...
So yea, you should probably quit posting thogh if you ahve nothing to contribute. Meanwhile we'll all be learning things!
"We’re not just making a ‘Diablo II’ with updated 3D graphics.”
I don't think anyone will deny it can't be creepy, but the green light is WAY too saturated to be creepy, it doesn't give a feel of death and decay, its so bright its more of a verdant nature green.
"We’re not just making a ‘Diablo II’ with updated 3D graphics.”