What do any of those things have to do with Diablo III?
It's not World of Diablo.
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"The comet carries a dark omen in its fiery being and it calls the heroes of Sanctuary To defend the mortal world against the rising powers of the Burning Hells – And even the failing luminaries of the High Heavens itself."
Actually I have never found an SOJ in all my years of playing D2 ( and I have found hundreds of unique rings ), so I don't think it was ever currency except when the economy went to ass and it was duped 1000 times. Runes were a better (higher) currency by far than this mystical SOJ you speak of!
Actually I have never found an SOJ in all my years of playing, so I don't think it was ever currency except when the economy went to ass and it was duped 1000 times.
I remember ONCe finding one. I don't remember where it was, It may have been in Act3, Mephisto, but not sure.
Actually I have never found an SOJ in all my years of playing D2 ( and I have found hundreds of unique rings ), so I don't think it was ever currency except when the economy went to ass and it was duped 1000 times. Runes were a better (higher) currency by far than this mystical SOJ you speak of!
Neither have I. I've only owned a few. It was like that mythical tale you only heard of.
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Any one else remember back when SOJ's and many other items did not have a level requirement? I remember slapping on 2 SOJ's onto a lvl1 sorceress, along with a Tarnhelm, and various other unique +skills items, and just completely decimating everything
The only reason it was currency because there were like a million of those things floating around because of dupes.
Also, i'm not one of those guys crying over the graphics and saying it looks like WoW, but i will bitch at Blizzard IF they just transport stuff directly from WoW to D3.. When you're coming up with an idea, dont bring them from WoW.
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"And the Evil that was once vanquished shall rise anew! Wrapped in the guise of man shall he walk amongst the innocent, and terror shall consume they that dwell upon the earth! The sky shall rain fire, and the seas will become as blood! The righteous shall fall before the wicked, and the lord of creation shall tremble before the burning standards of Hell!"
-Mephisto
I found a soj once a friend of mine killed nm trav galeb explodede an d kille d him and uni r in g im like cool. . . I identified it and im like "SWEEEET."
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If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
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I only found 1 SOJ in my entire ~4 years of playing D2/LoD...bleh.
Certain items will invariably become 'currency' of sort (we can assume that, I think), but I'm personally of the camp that would want to see gold become a more realistic part of the economy. I always thought it was a bit silly how relatively useless gold was in D2...I mean, it's GOLD. It should have some substantial value in the economy.
lol i've been lucky enough to find 2 SOJ's and about 5 million useless 25 naggles...lol whenever I find a unique ring i always run up to Cain and say, "Gimme that 25 naggle, thank you"
Items being used as currency for mass trading are probably the most ridiculous things about games there is. In the case of D2, market forces drives them, developers did not intentionally made it so. What it really is, is a symptom of a broken economic system more than anything.
To have it instituted for D3 is beyond idiotic.
It would be better if said system were fixed rather than have a worthless patch put in and regarded as a 'solution'. The main problem with D2 was money sinks. There weren't enough of those around. Shops in theory would've been able to address at least part of the problem, but with unique/rare items so easy to acquire, nobody bothered with them. Worst still, for things players were in great need of, such as potions and portal scrolls, prices were almost on par with dirt.
On the other hand, 'gambling' was a good concept. It removed a great amount of money from the economy, and was completely riskless for the player. The only problem was that killing monsters was still very easy, and death was meaningless. Both together reduced the need for players to gamble and remove money from the system. The game really needed many more sink concepts apart from gambling.
The solution for D3 is simple, make monsters drop less money. It doesn't make sense for them to be carrying any to begin with. They can't use it in towns, most of them aren't smart enough to trade with one another. The only reason why they have any is because they're at the level of stupid that gold is nothing more than 'shiny' 'ringy' things. If thats the case, they can be made as rare a drop as gems or runes. Once it gets to that point, market forces will immediately utilize it as the 'official' currency. Then the need for big sinks like gambling, or other sink concepts, as well as high shop prices won't be critically needed. With health now mostly in the form of globes, stocking up on expensive potions won't be that much in demand either.
But assuming items were institutionalized as currency, I don't see why things like SOJs and such has to carry over from D2 just because many had gotten used to them from playing so much. One of the things I liked was how different it was going from D1 to D2. There were no "of the Heavens" items to be found anywhere. It would be tremendously dull if many of the same things we saw in D2 were to make it in D3. I want to play a new game, not a mere shadow of a previous one.
So how about keeping things consistent, and ensure a great degree of change going from D2 to D3 just as it was going from D1 to D2? We'd all be better for it.
in almost 5 years playing D2 i've found just 1 SoJ and one BulKathos
when i found the bulkathos i was pretty stupid and i traded for a duped soj, and after 3 days... poof! gone
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Such as honor points/marks in WoW but can be traded like in D2 for items from P2P trading.
I'm going to post my 2 cents here and say... hmmm... maybe no?
It's not World of Diablo.
To defend the mortal world against the rising powers of the Burning Hells –
And even the failing luminaries of the High Heavens itself."
- Excerpt from the Prophecies of the Final Day
I am really beginning to get annoyed with these "such as WoW" questions.
It's DIII period.
Actually I have never found an SOJ in all my years of playing D2 ( and I have found hundreds of unique rings ), so I don't think it was ever currency except when the economy went to ass and it was duped 1000 times. Runes were a better (higher) currency by far than this mystical SOJ you speak of!
I remember ONCe finding one. I don't remember where it was, It may have been in Act3, Mephisto, but not sure.
Neither have I. I've only owned a few. It was like that mythical tale you only heard of.
USEast D2 Ladder/1.13 Beta: Accnt = ChezPizmo
USEast WCIII Ladder: Accnt = TeeheeSprinkles
A cool, unrelated video; "Dude Bids 420 on Price is Right" ("420, Bob")
"I'm nasty, I'm old and a little bit ornery; I look like Patrick Stewart and sound like Sean Connery."
Patch 1.13 = (click here)
Not really, those two are pretty common, but I think you could still trade them for stuff.. Just people won't want large quantities of them
Also, i'm not one of those guys crying over the graphics and saying it looks like WoW, but i will bitch at Blizzard IF they just transport stuff directly from WoW to D3.. When you're coming up with an idea, dont bring them from WoW.
-Mephisto
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
Certain items will invariably become 'currency' of sort (we can assume that, I think), but I'm personally of the camp that would want to see gold become a more realistic part of the economy. I always thought it was a bit silly how relatively useless gold was in D2...I mean, it's GOLD. It should have some substantial value in the economy.
*sigh*....damn 25 naggles...
To have it instituted for D3 is beyond idiotic.
It would be better if said system were fixed rather than have a worthless patch put in and regarded as a 'solution'. The main problem with D2 was money sinks. There weren't enough of those around. Shops in theory would've been able to address at least part of the problem, but with unique/rare items so easy to acquire, nobody bothered with them. Worst still, for things players were in great need of, such as potions and portal scrolls, prices were almost on par with dirt.
On the other hand, 'gambling' was a good concept. It removed a great amount of money from the economy, and was completely riskless for the player. The only problem was that killing monsters was still very easy, and death was meaningless. Both together reduced the need for players to gamble and remove money from the system. The game really needed many more sink concepts apart from gambling.
The solution for D3 is simple, make monsters drop less money. It doesn't make sense for them to be carrying any to begin with. They can't use it in towns, most of them aren't smart enough to trade with one another. The only reason why they have any is because they're at the level of stupid that gold is nothing more than 'shiny' 'ringy' things. If thats the case, they can be made as rare a drop as gems or runes. Once it gets to that point, market forces will immediately utilize it as the 'official' currency. Then the need for big sinks like gambling, or other sink concepts, as well as high shop prices won't be critically needed. With health now mostly in the form of globes, stocking up on expensive potions won't be that much in demand either.
But assuming items were institutionalized as currency, I don't see why things like SOJs and such has to carry over from D2 just because many had gotten used to them from playing so much. One of the things I liked was how different it was going from D1 to D2. There were no "of the Heavens" items to be found anywhere. It would be tremendously dull if many of the same things we saw in D2 were to make it in D3. I want to play a new game, not a mere shadow of a previous one.
So how about keeping things consistent, and ensure a great degree of change going from D2 to D3 just as it was going from D1 to D2? We'd all be better for it.
Agreed... they should in fact make it even harder to get and make it even better.
not just make it some crappy trade-in item.
And don't compare Diablo to Wow... or you might get beaten by the mob.
when i found the bulkathos i was pretty stupid and i traded for a duped soj, and after 3 days... poof! gone
http://xinube.mybrute.com/