Nothing more, nothing less. 95% of people that fanatically played diablo 2 will tell you that.
This is what made diablo 2 great:
Battlenet. End of subject, single player was worthless when compared online.
Being overpowered. The fact that if you made a perfect build, worked your ass off with perfect items, perfect runes, perfect combos, perfect everything, you could 100% absolutely destroy another player / baal / cow run. None of this oh everyone still has a chance nonsense, thats for 4 year olds.
The economy. The fact that items meant SO much was the best part. The fact that the economy was so defined, gold meant nothing, and getting an SoJ or WF or ECCB was the best rush of your life.
Magic Find. Again with the items, the items made diablo 1 fun, and made diablo 3 legendary. Titan quest, darkstone, Sacred, Dungeon siege, just never pulled off the items the same way d2 could, and its one of the reasons they sucked.
Specific quests and how you could use them to your advantage. Little stuff like way back in 1.07 (I think? its been awhile), where rushing characters to get charsi so you could imbue a lance for your WW barb was epic. Knowing exactly when to do ancients so you could 7 levels in 2 minutes was awesome. Shit like that made the game awesome.
Rushing. If you couldn't rush through the game and get high enough level to wear gear and get max skills (again, all back to items) in a few days, it would have sucked. Think of how many lvl 70+ characters you had in diablo 2. I know I practically had a rolodex full of passwords and usernames for all the accounts I had stuffed with level 80s of different builds. Knowing that if you got raped in a pvp game by a DR barb you could log your hammerdin in and open up shop.
I could go on for days, but what made diablo 2 so much fun was that it was competitive.
In mmos, one class can kill another class, but you never get the same feeling you do in diablo 2. In WoW or Age of Conan or whatever, if you had tier 4 stuff as opposed to tier 1 stuff, it meant when you killed someone you had 60% health left instead of the usual 35%. You never got that "OMG I JUST ONE SHOTTED THIS GUY AND I'LL DO IT ALL DAY LONG" feeling.
I like feeling like an absolute badass. I want the best gear, I want to one shot people, when I get killed I want to roll a new class, rush through the game, get some awesome loot and mess people up.
What was the last game that you played, when you opened up your inventory, or stash, looked at your items and said "holy crap I have enough gear to make a javazon, lets do this"? Diablo 2 is prolly the only game where I've made classes, to suit the ITEMS. I made classes based on what GEAR dropped.
DIABLO 3 NEEDS TO BE DIABLO 2 WITH THE SAME COMPETITION, AND THE SAME ITEM STYLE. IF IT AIN'T BROKE, DON'T FIX IT!
Nothing more, nothing less. 95% of people that fanatically played diablo 2 will tell you that.
This is what made diablo 2 great:
Battlenet. End of subject, single player was worthless when compared online.
Being overpowered. The fact that if you made a perfect build, worked your ass off with perfect items, perfect runes, perfect combos, perfect everything, you could 100% absolutely destroy another player / baal / cow run. None of this oh everyone still has a chance nonsense, thats for 4 year olds.
The economy. The fact that items meant SO much was the best part. The fact that the economy was so defined, gold meant nothing, and getting an SoJ or WF or ECCB was the best rush of your life.
Magic Find. Again with the items, the items made diablo 1 fun, and made diablo 3 legendary. Titan quest, darkstone, Sacred, Dungeon siege, just never pulled off the items the same way d2 could, and its one of the reasons they sucked.
Specific quests and how you could use them to your advantage. Little stuff like way back in 1.07 (I think? its been awhile), where rushing characters to get charsi so you could imbue a lance for your WW barb was epic. Knowing exactly when to do ancients so you could 7 levels in 2 minutes was awesome. Shit like that made the game awesome.
Rushing. If you couldn't rush through the game and get high enough level to wear gear and get max skills (again, all back to items) in a few days, it would have sucked. Think of how many lvl 70+ characters you had in diablo 2. I know I practically had a rolodex full of passwords and usernames for all the accounts I had stuffed with level 80s of different builds. Knowing that if you got raped in a pvp game by a DR barb you could log your hammerdin in and open up shop.
I could go on for days, but what made diablo 2 so much fun was that it was competitive.
In mmos, one class can kill another class, but you never get the same feeling you do in diablo 2. In WoW or Age of Conan or whatever, if you had tier 4 stuff as opposed to tier 1 stuff, it meant when you killed someone you had 60% health left instead of the usual 35%. You never got that "OMG I JUST ONE SHOTTED THIS GUY AND I'LL DO IT ALL DAY LONG" feeling.
I like feeling like an absolute badass. I want the best gear, I want to one shot people, when I get killed I want to roll a new class, rush through the game, get some awesome loot and mess people up.
What was the last game that you played, when you opened up your inventory, or stash, looked at your items and said "holy crap I have enough gear to make a javazon, lets do this"? Diablo 2 is prolly the only game where I've made classes, to suit the ITEMS. I made classes based on what GEAR dropped.
DIABLO 3 NEEDS TO BE DIABLO 2 WITH THE SAME COMPETITION, AND THE SAME ITEM STYLE. IF IT AIN'T BROKE, DON'T FIX IT!
Just my 2 cents anyway, anyone feel the same?
I stopped reading there. Your opinion means nothing to me, therefore, I didn't read the rest...............
What exactly are all of you basing this on? How do you know that they haven't greatly improved on the game? WHAT IF WE SAID DIABLO 2 NEEDS TO BE JUST LIKE DIABLO 1 BUT WITH MORE ITEMS AND CLASSES ... Diablo 2 would have not been NEARLY as successful.
Because reading through the forum people are saying "it needs this, it needs that". I said diablo 3 would be a great game if it just expanded on diablo 2 with some more stuff.
When I played diablo 1 online, it was fun. I knew what I thought would be better, and it was mostly "more classes, more skills, more quests, MORE ITEMS". Thats what the community wanted, and thats literally what diablo 2 was.
When I played diablo 2 online, I nearly shit my pants. It was everything diablo 1 was, but expanded. No huge game shaking changes.
I'm hoping when I load up diablo 3 online, I shit my pants twice. Hopefully its diablo 2 expanded, with nothing core-shattering.
My dad still plays D2 single player. He never goes online. Only game he plays nowadays. (I'm kind of opposite - I'll play anything, even if I suck at it, and I've got a ton of games that I cycle through. Last time I played D2 was probably a year or two ago)
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Ranger - Ranged Weapon Mastery (fire a bow or javelins like a machine gun!), Traps (MK style!), Pets (lions, tigers, and bears oh my!) - physical damage based
Demonologist - Bone Spells (Necro style!), Avatar (shapeshift into a demon!), Furies (evil spirits that hang around you, giving party bonuses) - mix of physical damage and magic
LEAP ATTACK!!!!! PLAGUE OF TOADS!!!!!
SLOW TIME!!!!!
That's funny, because when I look at forums like diabloii.net, I look toward the single player, general discussions, and they don't even have a tenth of the posts and views that JUST the USeast and USwest trading forums have.
No, single player and eastern sun are definitely keeping people playing.
I agree with most of what you said. Your right.. except I want a new feeling for 3. I want the ability to forge your OWN builds. Ones that are specific for you and make your build, YOURS. No more cookie cutter shit. Also take out charms.. they make everything overpowered.
No, single player and eastern sun are definitely keeping people playing. What a joke lol...
there ARE people who enjoy a good single player experience, i being one. Theres certainly more satisfaction in getting to level 80 and baal in hell in SP than getting G-rushed and say, hell, that was easy
I agree that single-player was useless. I also agree that I love the LOD set-up for items and runes. I think that with out Battle.net, there is no way you can get all the best gear or get 20 lvls in forty minutes, lol. My opinion is that D3 should expound on the formula that has works for 4 yrs. A larger rune selection and combination would also be sweet!:thumbsup:
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[SIGPIC][/SIGPIC]"I am Legion, for we are many."
The Rotting:mad:
I tried battle.net for a bit, I left pretty quick. I still play Single player. But, I think it needs an improvement, and I hope Diablo III will not make Single player a bit lame the way it was in Diablo II, with strange drop percentages and disbalances that apply to solo players...
Nothing more, nothing less. 95% of people that fanatically played diablo 2 will tell you that.
This is what made diablo 2 great:
Battlenet. End of subject, single player was worthless when compared online.
Being overpowered. The fact that if you made a perfect build, worked your ass off with perfect items, perfect runes, perfect combos, perfect everything, you could 100% absolutely destroy another player / baal / cow run. None of this oh everyone still has a chance nonsense, thats for 4 year olds.
The economy. The fact that items meant SO much was the best part. The fact that the economy was so defined, gold meant nothing, and getting an SoJ or WF or ECCB was the best rush of your life.
Magic Find. Again with the items, the items made diablo 1 fun, and made diablo 3 legendary. Titan quest, darkstone, Sacred, Dungeon siege, just never pulled off the items the same way d2 could, and its one of the reasons they sucked.
Specific quests and how you could use them to your advantage. Little stuff like way back in 1.07 (I think? its been awhile), where rushing characters to get charsi so you could imbue a lance for your WW barb was epic. Knowing exactly when to do ancients so you could 7 levels in 2 minutes was awesome. Shit like that made the game awesome.
Rushing. If you couldn't rush through the game and get high enough level to wear gear and get max skills (again, all back to items) in a few days, it would have sucked. Think of how many lvl 70+ characters you had in diablo 2. I know I practically had a rolodex full of passwords and usernames for all the accounts I had stuffed with level 80s of different builds. Knowing that if you got raped in a pvp game by a DR barb you could log your hammerdin in and open up shop.
I could go on for days, but what made diablo 2 so much fun was that it was competitive.
In mmos, one class can kill another class, but you never get the same feeling you do in diablo 2. In WoW or Age of Conan or whatever, if you had tier 4 stuff as opposed to tier 1 stuff, it meant when you killed someone you had 60% health left instead of the usual 35%. You never got that "OMG I JUST ONE SHOTTED THIS GUY AND I'LL DO IT ALL DAY LONG" feeling.
I like feeling like an absolute badass. I want the best gear, I want to one shot people, when I get killed I want to roll a new class, rush through the game, get some awesome loot and mess people up.
What was the last game that you played, when you opened up your inventory, or stash, looked at your items and said "holy crap I have enough gear to make a javazon, lets do this"? Diablo 2 is prolly the only game where I've made classes, to suit the ITEMS. I made classes based on what GEAR dropped.
DIABLO 3 NEEDS TO BE DIABLO 2 WITH THE SAME COMPETITION, AND THE SAME ITEM STYLE. IF IT AIN'T BROKE, DON'T FIX IT!
Just my 2 cents anyway, anyone feel the same?
I feel exactly the same. I think this is near perfection of what D3 should be. I think the 3D graphics would be bad ass but i hope they pull them of good (not like titan quest). I think Battle net and items made D2 what it was. And they better have rushing or im gonna be pissed. If they have put something in to stop rushing its gonna suck ass(not D3 just that concept). I mean im am phsyced for 3. But from what I saw on the video it appeared as though it was heading in the wrong direction. They were talkin about endless items (wtf) or some poo like that. We need many items but the unique and set systems in D2 worked perfectly. And those who said Single player was more important the Multiplayer. Get the hell off the internet. Yes SP was good but nothing compared to MP. Im sure some still play it but who cares. Please Blizz let D3 Be as Good as I Hope. Let it have good classes and fun builds. Let it have hours and hours and hours of replay as we all are still playing D2. PLEASE.
Why on earth would anyone play singleplayer? You could just make a pw game on multiplayer, and still have the chance to play with your friends at later stages if you would like that. I did a huge mistake and wasted precious time playing single player at first....Playing Co-op or having the option to play co-op is one of the things that made d2 so damn great.
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Nothing more, nothing less. 95% of people that fanatically played diablo 2 will tell you that.
This is what made diablo 2 great:
Battlenet. End of subject, single player was worthless when compared online.
Being overpowered. The fact that if you made a perfect build, worked your ass off with perfect items, perfect runes, perfect combos, perfect everything, you could 100% absolutely destroy another player / baal / cow run. None of this oh everyone still has a chance nonsense, thats for 4 year olds.
The economy. The fact that items meant SO much was the best part. The fact that the economy was so defined, gold meant nothing, and getting an SoJ or WF or ECCB was the best rush of your life.
Magic Find. Again with the items, the items made diablo 1 fun, and made diablo 3 legendary. Titan quest, darkstone, Sacred, Dungeon siege, just never pulled off the items the same way d2 could, and its one of the reasons they sucked.
Specific quests and how you could use them to your advantage. Little stuff like way back in 1.07 (I think? its been awhile), where rushing characters to get charsi so you could imbue a lance for your WW barb was epic. Knowing exactly when to do ancients so you could 7 levels in 2 minutes was awesome. Shit like that made the game awesome.
Rushing. If you couldn't rush through the game and get high enough level to wear gear and get max skills (again, all back to items) in a few days, it would have sucked. Think of how many lvl 70+ characters you had in diablo 2. I know I practically had a rolodex full of passwords and usernames for all the accounts I had stuffed with level 80s of different builds. Knowing that if you got raped in a pvp game by a DR barb you could log your hammerdin in and open up shop.
I could go on for days, but what made diablo 2 so much fun was that it was competitive.
In mmos, one class can kill another class, but you never get the same feeling you do in diablo 2. In WoW or Age of Conan or whatever, if you had tier 4 stuff as opposed to tier 1 stuff, it meant when you killed someone you had 60% health left instead of the usual 35%. You never got that "OMG I JUST ONE SHOTTED THIS GUY AND I'LL DO IT ALL DAY LONG" feeling.
I like feeling like an absolute badass. I want the best gear, I want to one shot people, when I get killed I want to roll a new class, rush through the game, get some awesome loot and mess people up.
What was the last game that you played, when you opened up your inventory, or stash, looked at your items and said "holy crap I have enough gear to make a javazon, lets do this"? Diablo 2 is prolly the only game where I've made classes, to suit the ITEMS. I made classes based on what GEAR dropped.
DIABLO 3 NEEDS TO BE DIABLO 2 WITH THE SAME COMPETITION, AND THE SAME ITEM STYLE. IF IT AIN'T BROKE, DON'T FIX IT!
Just my 2 cents anyway, anyone feel the same?
I stopped reading there. Your opinion means nothing to me, therefore, I didn't read the rest...............
Not really. A lot more people than you think play single-player, and the mods. Just look at the diabloii.net forums.
You shouldn't have bothered registering to post this.
Eastern Sun is great =) I used to play that way back. I even think they still have my runeword in there somewhere.
When I played diablo 1 online, it was fun. I knew what I thought would be better, and it was mostly "more classes, more skills, more quests, MORE ITEMS". Thats what the community wanted, and thats literally what diablo 2 was.
When I played diablo 2 online, I nearly shit my pants. It was everything diablo 1 was, but expanded. No huge game shaking changes.
I'm hoping when I load up diablo 3 online, I shit my pants twice. Hopefully its diablo 2 expanded, with nothing core-shattering.
Demonologist - Bone Spells (Necro style!), Avatar (shapeshift into a demon!), Furies (evil spirits that hang around you, giving party bonuses) - mix of physical damage and magic
LEAP ATTACK!!!!!
PLAGUE OF TOADS!!!!!
SLOW TIME!!!!!
No, single player and eastern sun are definitely keeping people playing.
What a joke lol...
Builds were somewhat unique before synergies were put in, so I would imagine if they left that out you could get away with more unique builds.
there ARE people who enjoy a good single player experience, i being one. Theres certainly more satisfaction in getting to level 80 and baal in hell in SP than getting G-rushed and say, hell, that was easy
The Rotting:mad:
"And the Heavens shall tremble"
I feel exactly the same. I think this is near perfection of what D3 should be. I think the 3D graphics would be bad ass but i hope they pull them of good (not like titan quest). I think Battle net and items made D2 what it was. And they better have rushing or im gonna be pissed. If they have put something in to stop rushing its gonna suck ass(not D3 just that concept). I mean im am phsyced for 3. But from what I saw on the video it appeared as though it was heading in the wrong direction. They were talkin about endless items (wtf) or some poo like that. We need many items but the unique and set systems in D2 worked perfectly. And those who said Single player was more important the Multiplayer. Get the hell off the internet. Yes SP was good but nothing compared to MP. Im sure some still play it but who cares. Please Blizz let D3 Be as Good as I Hope. Let it have good classes and fun builds. Let it have hours and hours and hours of replay as we all are still playing D2. PLEASE.