Paying to play would be the gayest thing in the whole world, even gayer than Sammy Sosa! It is so obvious that Sammy Sosa was on steroids because look what he looked like when he came into the league he was a little skinny twig and was fast now he is pudgy and slow. AND HE SUCKSSSSSS
This is from a very very complemented cub fan! Im glad he has retired!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Diablo 3 would be the best game in the world, because there are really no good games out because u have to pay for wow, if wow was free i would be playing it right now cause i bought it and then sold it.
The idea in Diablo 2 multiplayer was perfect. It was flawed in design, but overall the layout and structure was perfect. Open B.Net and Closed B.Net, along with the standard single player game play. It was genius.
If Diablo 3 comes out, the same will be there. You have your single player character that can play on Open Battle Net. There, of course there will always be a risk of hackers, your character is saved on your computer so you can edit it at will.
But if you want your multiplayer to be hacker free, you can just play on Closed Battle Net where your character is saved on Blizzard's servers. This, if the game is fully 3D, will make it identical to a MMORPG. Which is just what Diablo 2 was, with a top-down perspective.
Also, with Open Battle Net it gives you the option of playing on a TCP/IP sever, also known as LAN. However your character needs to be saved on the computer, so you would have to be on the same computer no matter where you go to play on the LAN. So it hurts LAN Centers, which brings back to the point of illegal servers.
Either way, Blizzard will always lose some money, but make more then they lose. Besides, it's Diablo. Who would care what LAN Centers want? It still owns.
EDIT:
This means, yes. I would P2P to play Diablo 3. It's the perfect game with the perfect multiplayer setup. That's what makes Diablo so great.
I would not pay to play Diablo3. Mainly because, even if good, the game is always full of bugs and drops -- plus no promises of recovery of any sort. At least when free it wouldn't cost much to start over again when you lose equipment while transferring because their server dies.
Personally I think Blizzard doesn't purposely fix the dupe and bot problems. Having programming experience, the bot problem is an easy fix to do. Simply build into the command DLL to check if the command comes from the Keyboard/Mouse or from another program and flag the account (and all accounts that CD Key has used - a simple query of their login database) to be unusable/deleted by BNET. Require players to email from their email account with a justification and listing their account(s). Those not justified should be deleted.
As for the dupe problem, what I would do is simply remove any item that has all the same properties (includes defense, type, actual mods on item, etc.) from any character when they log on. Shutdown all, ALL, the servers for 24 hours and do this. Of course send an email to all registered accounts anouncing this first. It is statistically improbable to have items with all the same properties. Yes, even remove items from people who have "legit" items, because I do think most people would be okay with that if they know its fixing the dupe problem. I would even remove all runes, gems, potions, and gold from all characters. Then upload a fix that would check to see if a character "adds" an item not currently listed in the game. This will be done whenever an item is added to their inventory, or while they are in their inventory view. Any accounting gaining a "unlisted" (duped) item would be flagged for review by BNET.
Also add to the above check anytime an item is traded or moved that it's properties are within listed specifics for the item. This will prevent bugged items due to a server crashing or otherwise. Item's bugged will be removed with an automatic e-mail sent to the registered email account allowing the person to send back justifying why they should get a replacement for the item removed.
Also, have the game check to see if the DLLs of the game have changed when the player first starts the game and when the game stops. Also allow players to hit a button that will check all DLLs on all players in that game if it is correct. Such checks would only stop the game for maybe 20 seconds. However players could only do this once until a new player arrives in the game.
In addition, if a Player kills another Player, have no gold drop and the body appear in town. Or anyone killing someone with one or more bodies in play will loses 1% of their experience that they had when they first came into the game.
I would not pay to play Diablo3. Mainly because, even if good, the game is always full of bugs and drops -- plus no promises of recovery of any sort. At least when free it wouldn't cost much to start over again when you lose equipment while transferring because their server dies.
Personally I think Blizzard doesn't purposely fix the dupe and bot problems. Having programming experience, the bot problem is an easy fix to do. Simply build into the command DLL to check if the command comes from the Keyboard/Mouse or from another program and flag the account (and all accounts that CD Key has used - a simple query of their login database) to be unusable/deleted by BNET. Require players to email from their email account with a justification and listing their account(s). Those not justified should be deleted.
As for the dupe problem, what I would do is simply remove any item that has all the same properties (includes defense, type, actual mods on item, etc.) from any character when they log on. Shutdown all, ALL, the servers for 24 hours and do this. Of course send an email to all registered accounts anouncing this first. It is statistically improbable to have items with all the same properties. Yes, even remove items from people who have "legit" items, because I do think most people would be okay with that if they know its fixing the dupe problem. I would even remove all runes, gems, potions, and gold from all characters. Then upload a fix that would check to see if a character "adds" an item not currently listed in the game. This will be done whenever an item is added to their inventory, or while they are in their inventory view. Any accounting gaining a "unlisted" (duped) item would be flagged for review by BNET.
Also add to the above check anytime an item is traded or moved that it's properties are within listed specifics for the item. This will prevent bugged items due to a server crashing or otherwise. Item's bugged will be removed with an automatic e-mail sent to the registered email account allowing the person to send back justifying why they should get a replacement for the item removed.
Also, have the game check to see if the DLLs of the game have changed when the player first starts the game and when the game stops. Also allow players to hit a button that will check all DLLs on all players in that game if it is correct. Such checks would only stop the game for maybe 20 seconds. However players could only do this once until a new player arrives in the game.
In addition, if a Player kills another Player, have no gold drop and the body appear in town. Or anyone killing someone with one or more bodies in play will loses 1% of their experience that they had when they first came into the game.
As for your DLL solution: Doesn't work. A game doesn't register keyboard strokes when you are playing online. It is registered using packets. Only on your side does it reconize key strokes. A DLL would not matter.
And duping: There is no way to fix this on Open Battle Net. The items that your character has is saved in your .D2 file. The item I.D. is easily changed when you dupe on your character. The program is actually hex editing the item when it is duped, so that Diablo does not reconize it as a dupe.
That duping issue is why sometimes when you would hack on Diablo 2, you would go to play your character and it pops up with "Bad Inventory Data" when you went to enter an actual game.
These are problems with every game online, always will be there. There is no way to 100% fix a game. Only prevent it. Like water proof. There is never anything that is water proof, only resistant. Think of hackers like water.
It really depends on the game-play, if the game is addicting like D2, i would pay to play. Shit, some people pay for cigarets, alcohol, drugs, casinos, hookers, to have fun, i think everyone can spend 10-15 dollars a MONTH on a game, cmon, if u cant afford 10 bucks a month you serriously need to kill your self.
It really depends on the game-play, if the game is addicting like D2, i would pay to play. Shit, some people pay for cigarets, alcohol, drugs, casinos, hookers, to have fun, i think everyone can spend 10-15 dollars a MONTH on a game, cmon, if u cant afford 10 bucks a month you serriously need to kill your self.
i soo agree, but i dont agree on killing your self though.
ya i second that^ some of us are too young and we dont have a job and my parents put me in a 15,000 dollar a year school, so i have to study a lot so that im makin good grades n all so that they dont feel like they are wastin money, and i dont want to have to pay for something that i could only play on the weekends and summer, but then i want to be outside
There will always be a hacker somewhere no matter what. plus if we shutdown all the servers then we would never be able to play online 2 many dupers everytime 24 hours another dupe another 24 hours thats bs i say ban the damn account if same item with same stats
There is no way they can do it because d1 and d2 are free online so there is no possible way to do it, they did it for wow because it was a new series and they needed money.
This is from a very very complemented cub fan! Im glad he has retired!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Plz click on the link i need more refferals ty
If Diablo 3 comes out, the same will be there. You have your single player character that can play on Open Battle Net. There, of course there will always be a risk of hackers, your character is saved on your computer so you can edit it at will.
But if you want your multiplayer to be hacker free, you can just play on Closed Battle Net where your character is saved on Blizzard's servers. This, if the game is fully 3D, will make it identical to a MMORPG. Which is just what Diablo 2 was, with a top-down perspective.
Also, with Open Battle Net it gives you the option of playing on a TCP/IP sever, also known as LAN. However your character needs to be saved on the computer, so you would have to be on the same computer no matter where you go to play on the LAN. So it hurts LAN Centers, which brings back to the point of illegal servers.
Either way, Blizzard will always lose some money, but make more then they lose. Besides, it's Diablo. Who would care what LAN Centers want? It still owns.
EDIT:
This means, yes. I would P2P to play Diablo 3. It's the perfect game with the perfect multiplayer setup. That's what makes Diablo so great.
Personally I think Blizzard doesn't purposely fix the dupe and bot problems. Having programming experience, the bot problem is an easy fix to do. Simply build into the command DLL to check if the command comes from the Keyboard/Mouse or from another program and flag the account (and all accounts that CD Key has used - a simple query of their login database) to be unusable/deleted by BNET. Require players to email from their email account with a justification and listing their account(s). Those not justified should be deleted.
As for the dupe problem, what I would do is simply remove any item that has all the same properties (includes defense, type, actual mods on item, etc.) from any character when they log on. Shutdown all, ALL, the servers for 24 hours and do this. Of course send an email to all registered accounts anouncing this first. It is statistically improbable to have items with all the same properties. Yes, even remove items from people who have "legit" items, because I do think most people would be okay with that if they know its fixing the dupe problem. I would even remove all runes, gems, potions, and gold from all characters. Then upload a fix that would check to see if a character "adds" an item not currently listed in the game. This will be done whenever an item is added to their inventory, or while they are in their inventory view. Any accounting gaining a "unlisted" (duped) item would be flagged for review by BNET.
Also add to the above check anytime an item is traded or moved that it's properties are within listed specifics for the item. This will prevent bugged items due to a server crashing or otherwise. Item's bugged will be removed with an automatic e-mail sent to the registered email account allowing the person to send back justifying why they should get a replacement for the item removed.
Also, have the game check to see if the DLLs of the game have changed when the player first starts the game and when the game stops. Also allow players to hit a button that will check all DLLs on all players in that game if it is correct. Such checks would only stop the game for maybe 20 seconds. However players could only do this once until a new player arrives in the game.
In addition, if a Player kills another Player, have no gold drop and the body appear in town. Or anyone killing someone with one or more bodies in play will loses 1% of their experience that they had when they first came into the game.
As for your DLL solution: Doesn't work. A game doesn't register keyboard strokes when you are playing online. It is registered using packets. Only on your side does it reconize key strokes. A DLL would not matter.
And duping: There is no way to fix this on Open Battle Net. The items that your character has is saved in your .D2 file. The item I.D. is easily changed when you dupe on your character. The program is actually hex editing the item when it is duped, so that Diablo does not reconize it as a dupe.
That duping issue is why sometimes when you would hack on Diablo 2, you would go to play your character and it pops up with "Bad Inventory Data" when you went to enter an actual game.
These are problems with every game online, always will be there. There is no way to 100% fix a game. Only prevent it. Like water proof. There is never anything that is water proof, only resistant. Think of hackers like water.
i soo agree, but i dont agree on killing your self though.
Plz click on the link i need more refferals ty
Plz click on the link i need more refferals ty
Plz click on the link i need more refferals ty