So, I decided to do the Season Journey up to the stash tab on PTR (good info, as soon as you unlock it you get it in non-season and Hardcore modes, too). It took me a little bit less than 24 hours of playtime (Friday to Sunday, averaging 8 hours), I got power boosted to lvl 70 though, but most of the things (gem leveling, speed requirements, killing certain bosses within time limits I did solo). PTR on those lower levels kinda empty these days.
Here the video with list of Season Journey goals and Conquests:
Question - if you do the conquests in hardcore (like sets etc.) do you get double credit for softcore too?
Not tried it, but I assume you should.
Also, last season you had to put 100 items in Kanai cube for final Season Journey step, this season I think you can get Guardian even faster. Since, technically as soon as you get RORG and Avarice band and some 20-30 bounty mats it should be enough for all the items you really need/want to have powers extracted - I know I will do more, but you are not bounty dependent like in S4.
Question - if you do the conquests in hardcore (like sets etc.) do you get double credit for softcore too?
Not tried it, but I assume you should.
Also, last season you had to put 100 items in Kanai cube for final Season Journey step, this season I think you can get Guardian even faster. Since, technically as soon as you get RORG and Avarice band and some 20-30 bounty mats it should be enough for all the items you really need/want to have powers extracted - I know I will do more, but you are not bounty dependent like in S4.
Yeah, although last season the cube was brand new so I was extracting them all anyway.
I think it's also faster this season because as a solo player my choices in conquests I could complete involved leveling 6 gems to 50 or something stupid iirc. Not to mention getting to GR70 should be a lot easier than GR60 last season, and the TX speed run more doable solo now. The Malphael requirement is a bit weird at that point, but sure, it's easy. Leveling to 70 hc is going to be a dull but easy requirement for the softcore players.
I thought the seasonal achievements of getting special kills on the ubers was pretty cool last season. I wish more journey requirements were things like that rather than nothing but "level this to x, reach this level, grind more peasant."
My main goal is to complete the Journey solo and would do regardless of the reward, but putting the stash behind Conqueror really is being tone deaf to your player base..
I really like that all of the conquests are something that you don't pick up "accidentally", such as the 6x 50 gems or GR60 last season. I also think the conquests and season journey goals are fine - not too hard, but something you need to work for a bit.
What I personally dislike - though I assume it's an unpopular opinion - is that 4 out of 5 conquests are purely solo, and even the first can be achieved solo. I really enjoyed doing conquests last season early on, when they're actually challenging and you had to come up with a strategy for how to do them (such as the kill all bosses within 30 minutes). At least the Speed Racer is something that will be easier in a group and with coordination.
I hope there's more competition for the conquests - some conquest leaderboards weren't even filled up at the end of the season.
I really like that all of the conquests are something that you don't pick up "accidentally", such as the 6x 50 gems or GR60 last season. I also think the conquests and season journey goals are fine - not too hard, but something you need to work for a bit.
What I personally dislike - though I assume it's an unpopular opinion - is that 4 out of 5 conquests are purely solo, and even the first can be achieved solo. I really enjoyed doing conquests last season early on, when they're actually challenging and you had to come up with a strategy for how to do them (such as the kill all bosses within 30 minutes). At least the Speed Racer is something that will be easier in a group and with coordination.
I hope there's more competition for the conquests - some conquest leaderboards weren't even filled up at the end of the season.
I like the conquests, and I think it's fine having ones that are basically group only (like Speed Racer) but I really dislike the idea of essentially being forced to group in order to complete the season journey (I know some did it solo, but not that many, I'd wager.)
I get group players not wanting to have to solo because as a solo player, I don't want to have to group. To me, if I need to get some people to do one of the achievements for me, it isn't much of a journey. What they really need to do is make things that both types of players can complete (like how they do the complete x conquests, not complete ALL of them.)
Or even better: your Season Journey could be an actual journey, not just a page of walled off steps. e.g. you'd pick a main class (or not) and then depending on your game mode or whether you pick group or solo journey, the journey would evolve with different types of quests, all leading to the same reward at the end. That way you could have challenging but achievable tasks for everyone without leaving a huge section of the player base out in the dark.
I really like that all of the conquests are something that you don't pick up "accidentally", such as the 6x 50 gems or GR60 last season. I also think the conquests and season journey goals are fine - not too hard, but something you need to work for a bit.
What I personally dislike - though I assume it's an unpopular opinion - is that 4 out of 5 conquests are purely solo, and even the first can be achieved solo. I really enjoyed doing conquests last season early on, when they're actually challenging and you had to come up with a strategy for how to do them (such as the kill all bosses within 30 minutes). At least the Speed Racer is something that will be easier in a group and with coordination.
I hope there's more competition for the conquests - some conquest leaderboards weren't even filled up at the end of the season.
I think that there needs to be a balance between solo and party conquests. There are times I like to play in a group and there are times that I want to be left to my own efforts. When I'm farming for mats, I really enjoy the efficiency of group play. However, I prefer to push GRifts solo to add to the challenge.
I really like that all of the conquests are something that you don't pick up "accidentally", such as the 6x 50 gems or GR60 last season. I also think the conquests and season journey goals are fine - not too hard, but something you need to work for a bit.
What I personally dislike - though I assume it's an unpopular opinion - is that 4 out of 5 conquests are purely solo, and even the first can be achieved solo. I really enjoyed doing conquests last season early on, when they're actually challenging and you had to come up with a strategy for how to do them (such as the kill all bosses within 30 minutes). At least the Speed Racer is something that will be easier in a group and with coordination.
I hope there's more competition for the conquests - some conquest leaderboards weren't even filled up at the end of the season.
Conquests would probably need a reward of some form to get people to compete on them. Just doesn't seem like there's any reason to bother to do them when they aren't particularly fun or challenging.
Since I already unlocked stash tab in S5, and am close to completing all parts of the season journey I can confirm that the requirements stayed the same.
So, I decided to do the Season Journey up to the stash tab on PTR (good info, as soon as you unlock it you get it in non-season and Hardcore modes, too). It took me a little bit less than 24 hours of playtime (Friday to Sunday, averaging 8 hours), I got power boosted to lvl 70 though, but most of the things (gem leveling, speed requirements, killing certain bosses within time limits I did solo). PTR on those lower levels kinda empty these days.
Here the video with list of Season Journey goals and Conquests:
https://www.youtube.com/watch?v=pIq8FpNOFZA
Also videos to:
Here the complete list in written form:
Chapter I:
Chapter II:
Chapter III:
Chapter IV:
Slayer:
Champion:
Destroyer:
Conqueror: (finishing this gives Stash Tab)
Guardian:
CONQUESTS:
My D3 armory
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I just checked, you get the additional stash tab immediately in HC mode, too!
My D3 armory
My Youtube Channel
Same unimaginative crap, sigh.
Question - if you do the conquests in hardcore (like sets etc.) do you get double credit for softcore too?
Not tried it, but I assume you should.
Also, last season you had to put 100 items in Kanai cube for final Season Journey step, this season I think you can get Guardian even faster. Since, technically as soon as you get RORG and Avarice band and some 20-30 bounty mats it should be enough for all the items you really need/want to have powers extracted - I know I will do more, but you are not bounty dependent like in S4.
My D3 armory
My Youtube Channel
Yeah, although last season the cube was brand new so I was extracting them all anyway.
I think it's also faster this season because as a solo player my choices in conquests I could complete involved leveling 6 gems to 50 or something stupid iirc. Not to mention getting to GR70 should be a lot easier than GR60 last season, and the TX speed run more doable solo now. The Malphael requirement is a bit weird at that point, but sure, it's easy. Leveling to 70 hc is going to be a dull but easy requirement for the softcore players.
I thought the seasonal achievements of getting special kills on the ubers was pretty cool last season. I wish more journey requirements were things like that rather than nothing but "level this to x, reach this level, grind more peasant."
My main goal is to complete the Journey solo and would do regardless of the reward, but putting the stash behind Conqueror really is being tone deaf to your player base..
I really like that all of the conquests are something that you don't pick up "accidentally", such as the 6x 50 gems or GR60 last season. I also think the conquests and season journey goals are fine - not too hard, but something you need to work for a bit.
What I personally dislike - though I assume it's an unpopular opinion - is that 4 out of 5 conquests are purely solo, and even the first can be achieved solo. I really enjoyed doing conquests last season early on, when they're actually challenging and you had to come up with a strategy for how to do them (such as the kill all bosses within 30 minutes). At least the Speed Racer is something that will be easier in a group and with coordination.
I hope there's more competition for the conquests - some conquest leaderboards weren't even filled up at the end of the season.
I like the conquests, and I think it's fine having ones that are basically group only (like Speed Racer) but I really dislike the idea of essentially being forced to group in order to complete the season journey (I know some did it solo, but not that many, I'd wager.)
I get group players not wanting to have to solo because as a solo player, I don't want to have to group. To me, if I need to get some people to do one of the achievements for me, it isn't much of a journey. What they really need to do is make things that both types of players can complete (like how they do the complete x conquests, not complete ALL of them.)
Or even better: your Season Journey could be an actual journey, not just a page of walled off steps. e.g. you'd pick a main class (or not) and then depending on your game mode or whether you pick group or solo journey, the journey would evolve with different types of quests, all leading to the same reward at the end. That way you could have challenging but achievable tasks for everyone without leaving a huge section of the player base out in the dark.
This is incredibly stupid. Stash space is a necessity, not a reward.
Thanks for compiliting the list though.
So one more time i am not getting Guarduan, I could maybe reach gr65 but gr70 is way too much!
My D3 armory
My Youtube Channel
Since I already unlocked stash tab in S5, and am close to completing all parts of the season journey I can confirm that the requirements stayed the same.
My D3 armory
My Youtube Channel
Do you get anything additional for completing guardian like more stash space or is it only Conqueror that gives a stash space?