Just incase you haven't figured it out yet, this is how the bonus act rotates...
whom ever initiates the original party spawns the first bonus bounty. it will be in the same exact act you first spawned in on.
complete the acts in that bounty. when the "bases are loaded" the first free player moves to ANY act of their choosing.
The bonus bounty will follow as soon as the current act is turned in.
example:
player spawns in on act1 > players 2,3,4 join in > during act1 completion, player 3 goes to act 3 > any player turns in the current act1 bounty > bonus jumps to act3
pattern doesnt really matter imo, if there really is one
It makes the runs smoother. if people just chill in the base for someone to finish the final bounty or even help the last person. it slows the pace down
I'm fairly certain that doesn't work, I often go to another act because 4 people to do one remaining bounty in an act is just wasting time
It does, you never try it. I've done several times. and seen randoms do it on public matches.
fine if you dont believe me. but FYI my runs are 5 times more efficient than yours.
That does not make much sense to me, because if you're doing bounties, chances are they are for the crafting items, and you need to complete all acts for those. So there is no reason for people to wait in town. Just go do other bounties, and if you end up doing bounties not in the bonus act, just switch nbd.
OP gives good advice. Many don't know this, which is why I'd avoid public splits until word spreads a bit more. It'll just frustrate you to have to explain it every other game.
To all:
Just incase you haven't figured it out yet, this is how the bonus act rotates...
whom ever initiates the original party spawns the first bonus bounty. it will be in the same exact act you first spawned in on.
complete the acts in that bounty. when the "bases are loaded" the first free player moves to ANY act of their choosing.
The bonus bounty will follow as soon as the current act is turned in.
example:
player spawns in on act1 > players 2,3,4 join in > during act1 completion, player 3 goes to act 3 > any player turns in the current act1 bounty > bonus jumps to act3
don't believe me try it yourself.
THEY HATE US, CUZ THEY AIN'T US
pattern doesnt really matter imo, if there really is one
THEY HATE US, CUZ THEY AIN'T US
fine if you dont believe me. but FYI my runs are 5 times more efficient than yours.
THEY HATE US, CUZ THEY AIN'T US
Just finish all the bounties first. Then talk to Tyreal in the act of the bonus.
Then the bonus will switch to the next act, talk to Tyreal there.....
It never hurts to help!!!
That does not make much sense to me, because if you're doing bounties, chances are they are for the crafting items, and you need to complete all acts for those. So there is no reason for people to wait in town. Just go do other bounties, and if you end up doing bounties not in the bonus act, just switch nbd.
OP gives good advice. Many don't know this, which is why I'd avoid public splits until word spreads a bit more. It'll just frustrate you to have to explain it every other game.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
It's not 100%. i've done this several times. theory based on confirmation bias