I know its been mention pylons wont be removed....Yet Im just hoping wyatt, travis, etc are able to bring a balance between I get a conduit,power pylon i win....vs...I get a toughness pylon or speed which can be really useful for group which is usually overlooked..and the maps and mobs get balanced, for instance if we get a rift for of anarchs and archers they give us more progression vs zombie rifts....rng is ok...but there should be some sort of balance in my opinion...like if we get a rift of spider queen ararchs, no power no conduit no speed/or strength pylons in the new 70 can we make it? or reset?
The problem is with the rewarding system too, in the current PTR iteration its not worth to keep doing the rift if you see your time is up/you will not be able to complete it, you should be rewarded if you do a high grift, even if you do it out of time, because doing speed farm/doing high ones is already discrepant, now that you may spend like 20 minutes in a rift and gain almost the same loot you would gain clearing a rift in 3 minutes, its just not worth it if you aren't pushing for ranks.
But yeah, I felt like conduits will be mandatory for 60+, specially now that is really easy to fish, this easyness is kind of a balance because everyone can fish consistently now, but going from half yellow to almost done by just picking a conduit with a speed pylon is really insane, it will kill the skill factor, which almost isn't a thing. Of course this isn't the final iteration and I hope they change the numbers a little, because the 30 seconds change is totally fine, but the numbers are kind of confusing right now. Making conduits OP again isn't the solution to the discrepancy between mids and high rifts.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I know its been mention pylons wont be removed....Yet Im just hoping wyatt, travis, etc are able to bring a balance between I get a conduit,power pylon i win....vs...I get a toughness pylon or speed which can be really useful for group which is usually overlooked..and the maps and mobs get balanced, for instance if we get a rift for of anarchs and archers they give us more progression vs zombie rifts....rng is ok...but there should be some sort of balance in my opinion...like if we get a rift of spider queen ararchs, no power no conduit no speed/or strength pylons in the new 70 can we make it? or reset?
The problem is with the rewarding system too, in the current PTR iteration its not worth to keep doing the rift if you see your time is up/you will not be able to complete it, you should be rewarded if you do a high grift, even if you do it out of time, because doing speed farm/doing high ones is already discrepant, now that you may spend like 20 minutes in a rift and gain almost the same loot you would gain clearing a rift in 3 minutes, its just not worth it if you aren't pushing for ranks.
But yeah, I felt like conduits will be mandatory for 60+, specially now that is really easy to fish, this easyness is kind of a balance because everyone can fish consistently now, but going from half yellow to almost done by just picking a conduit with a speed pylon is really insane, it will kill the skill factor, which almost isn't a thing. Of course this isn't the final iteration and I hope they change the numbers a little, because the 30 seconds change is totally fine, but the numbers are kind of confusing right now. Making conduits OP again isn't the solution to the discrepancy between mids and high rifts.