It's not gonna give anyone an advantage over anyone. Cause I doubt Blizzard want's Diablo 3 to become a pay to win game, I think they'll add cosmetic/vanity items and maybe something cool. I mean it's probably something that's not gonna be expensive if you need that extra stash space, or character slots. Or want to get that cool transmog or those cool wing. Like 5-10$ I'd assume.
But here´s what people fail to understand:
Developing a game and patches/expansions requires programmer, designers etcetc. And when a game doesn't make that much money(like diablo 3) they have a small team of people making the content, and putting out content at the speed that is possible. But with microtransactions, they will have more money to make more content, and more content is better, right?
So in a sense, microtransactions isn't a content on it's own, but might end up helping the game get more content and patches. As well as bigger expansions with more features. So technically we should get more content cause of it. Unless Activision goes "Hey, fuck Diablo 3, we're taking all the money. I want to buy a new yacht!" or whatever. But that shouldn't be the case.
If they use microtransactions to make even more content and updates, there will be more people coming to the game, and more people buying the expansions. And that means more money for them.
I don't think many US/EU players care about cosmetics. I DO think lots of them care about buying gear/experience (or timed experience gains), and don't like it. It seems to me that the only murky area where the US/EU playerbase is divided on this is with stuff like stash space and character slots. Some see being able to purchase those as an advantage, others don't. (I'm in the former group, personally.)
Rollback Post to RevisionRollBack
i would choose my own religion and worship my own spirit, but if he ever preached to me i wouldn't want to hear it. i'd drop him, a forgotten god, languishing in shame; and then if i hit stormy seas, i'd have myself to blame.
having more stash space is an advantage? you mean it's a competitive advantage? lol
See, this is what I mean: people have entirely different opinions on this issue, and I think there are good arguments to be made on both sides. If I have more stash space than you, and we both like to play a lot of characters, I don't have to make as many choices as you do about when to salvage gear that I might otherwise want to keep. I can have a couple different gear sets/combos for each character if I want, depending on how I play them. To me, that is an advantage, however slight it may seem to you. Inventory management is not nearly as important in D3 as it was in D2, but it is still an element of the game. I can, however, totally understand how others see this as merely a "quality of life" improvement, and not a gameplay advantage, hence my previous post.
(By the way though, why shouldn't every player's "quality of life" improve without having to pay? Cosmetics aren't quality of life, but I feel that if QoL improvements [like stash space and character slots] come to the game, they should be part of free content patches or part of a flat-payment expansion, as they have been in the past.)
Rollback Post to RevisionRollBack
i would choose my own religion and worship my own spirit, but if he ever preached to me i wouldn't want to hear it. i'd drop him, a forgotten god, languishing in shame; and then if i hit stormy seas, i'd have myself to blame.
having more stash space is an advantage? you mean it's a competitive advantage? lol
See, this is what I mean: people have entirely different opinions on this issue, and I think there are good arguments to be made on both sides. If I have more stash space than you, and we both like to play a lot of characters, I don't have to make as many choices as you do about when to salvage gear that I might otherwise want to keep. I can have a couple different gear sets/combos for each character if I want, depending on how I play them. To me, that is an advantage, however slight it may seem to you. Inventory management is not nearly as important in D3 as it was in D2, but it is still an element of the game. I can, however, totally understand how others see this as merely a "quality of life" improvement, and not a gameplay advantage, hence my previous post.
(By the way though, why shouldn't every player's "quality of life" improve without having to pay? Cosmetics aren't quality of life, but I feel that if QoL improvements [like stash space and character slots] come to the game, they should be part of free content patches or part of a flat-payment expansion, as they have been in the past.)
Well, if you're filling up 5 stash spaces, and since I doubt you play more then 6 character, and 15 slots exist. That means you can make 9 mules. And If you're filling up all that, I'm pretty sure you can easily gain 50% of the space back by wasting 25 minutes going through useless items you have no use for, or you're doing it wrong. Cause if you can fill that all up and you actually want it, then even 20 more stash spaces wont help you. I usually play all the classes my self, mainly play 2 of them as mains but I like to jump on other classes to play for fun. I hoard potential items, I have a hard time filling my stash, and when I do I make 2-3 mules. No one will be gaining an advantage over others, I mean I don't think useless item hoarding is a competition someone participates in, but I might be wrong. So yeah, if you want the extra 1, 2 or maybe 3-4 extra stash spaces, you could probably get them for cheap, and look at the bright side. That money might actually allow the diablo 3 team to make the game better and bring more content and updates.
Micro Transactions pay for content that I'm sure will come from this, Your not going to get free content after a X-pack for long after maybe yes 1 or 2 patchs 3 if ur lucky, after that the game will just die out, unless they have a new way to bring money in to pay for devs.
Problem with this OP is he thinks money grows on a tree.
Asian market is different than West. In WoW's Asia servers, Raid lockouts are more frequent and there are microtransactions which helps your character like experience boost potions. But US/EU/Oceanic servers don't have these options. Now, just because there will be some non-cosmetic transactions in Asia servers, this doesn't mean that they will come to west servers as well.
Edit: It seems the raid lockouts in WoW Asia servers were changed with the new expansion pack. Thank you Vaximillian for the corection.
it has been said in many thread/discussion over here/reddit/official forums:
microtransaction will be exclusive to china (even KR blues said that is not being implemented there) where the game never had an official release, probably it will be a Freemuim model to get a larger playerbase and microtransaction will get them the cosmetic we had in CE/Deluxe, boost we had in form of community events and a package with Crusader/adventure to compensate Ros costs
I hope we get micro transactions, so blizz finally pull their finger out their but, when there is money to earn. Diablo 3 has soooooooooo much more potential.
I want cosmetic upgrades asap so I can pay to make the witch doctor a playable class. Let me turn him into the necromancer instead of a cracked addled homeless man and I'll gladly fork over some dough
TIP001: [PH] Platinum can be used to buy goods in the store
TIP002: [PH] Platinum can be earned in-game in multiple ways
TIP003: [PH] Platinum can be earned every day by killing your first boss in Story or a Rift
TIP004: [PH] Platinum can be earned every day by finding and killing your first Treasure Goblin
TIP005: [PH] Platinum can be earned every day by completing your first bounty set of the day
TIP006: [PH] Have you come across the Treasure Goblin named the "Chisler" yet? He will drop Platinum and he flees
TIP007: [PH] Every achievement will earn you some amount of Platinum
TIP008: [PH] Some achievements are worth a lot of Platinum. Have you earned any yet?
Doesn't this mean that you can farm plat and buy the stash space and boost without spending money? the cosmetics would be really expensive to get with just farming but the space and boosts would not...
Rollback Post to RevisionRollBack
Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...
I'm very confused about all this. I haven't found a straight forward comprehensive summary of exactly what they intend to do with this micro-pay scheme.
All I want is a far deeper level of complexity given to character building and gearing.........I hope the intent of micro-pay is to provide them with the monetary backing to aggressively attack the dumbed down design of diablo 3.
microtransactions are healthy for the game. every popular and fun modern game has them and, if done properly, do not ruin the integrity of the game.
^this. absolutely.
In the Western market microtransactions will be nearly guaranteed to be purely cosmetic.
It's not gonna give anyone an advantage over anyone. Cause I doubt Blizzard want's Diablo 3 to become a pay to win game, I think they'll add cosmetic/vanity items and maybe something cool. I mean it's probably something that's not gonna be expensive if you need that extra stash space, or character slots. Or want to get that cool transmog or those cool wing. Like 5-10$ I'd assume.
But here´s what people fail to understand:
Developing a game and patches/expansions requires programmer, designers etcetc. And when a game doesn't make that much money(like diablo 3) they have a small team of people making the content, and putting out content at the speed that is possible. But with microtransactions, they will have more money to make more content, and more content is better, right?
So in a sense, microtransactions isn't a content on it's own, but might end up helping the game get more content and patches. As well as bigger expansions with more features. So technically we should get more content cause of it. Unless Activision goes "Hey, fuck Diablo 3, we're taking all the money. I want to buy a new yacht!" or whatever. But that shouldn't be the case.
If they use microtransactions to make even more content and updates, there will be more people coming to the game, and more people buying the expansions. And that means more money for them.
I don't think many US/EU players care about cosmetics. I DO think lots of them care about buying gear/experience (or timed experience gains), and don't like it. It seems to me that the only murky area where the US/EU playerbase is divided on this is with stuff like stash space and character slots. Some see being able to purchase those as an advantage, others don't. (I'm in the former group, personally.)
having more stash space is an advantage? you mean it's a competitive advantage? lol
See, this is what I mean: people have entirely different opinions on this issue, and I think there are good arguments to be made on both sides. If I have more stash space than you, and we both like to play a lot of characters, I don't have to make as many choices as you do about when to salvage gear that I might otherwise want to keep. I can have a couple different gear sets/combos for each character if I want, depending on how I play them. To me, that is an advantage, however slight it may seem to you. Inventory management is not nearly as important in D3 as it was in D2, but it is still an element of the game. I can, however, totally understand how others see this as merely a "quality of life" improvement, and not a gameplay advantage, hence my previous post.
(By the way though, why shouldn't every player's "quality of life" improve without having to pay? Cosmetics aren't quality of life, but I feel that if QoL improvements [like stash space and character slots] come to the game, they should be part of free content patches or part of a flat-payment expansion, as they have been in the past.)
Well, if you're filling up 5 stash spaces, and since I doubt you play more then 6 character, and 15 slots exist. That means you can make 9 mules. And If you're filling up all that, I'm pretty sure you can easily gain 50% of the space back by wasting 25 minutes going through useless items you have no use for, or you're doing it wrong. Cause if you can fill that all up and you actually want it, then even 20 more stash spaces wont help you. I usually play all the classes my self, mainly play 2 of them as mains but I like to jump on other classes to play for fun. I hoard potential items, I have a hard time filling my stash, and when I do I make 2-3 mules. No one will be gaining an advantage over others, I mean I don't think useless item hoarding is a competition someone participates in, but I might be wrong. So yeah, if you want the extra 1, 2 or maybe 3-4 extra stash spaces, you could probably get them for cheap, and look at the bright side. That money might actually allow the diablo 3 team to make the game better and bring more content and updates.
Micro Transactions pay for content that I'm sure will come from this, Your not going to get free content after a X-pack for long after maybe yes 1 or 2 patchs 3 if ur lucky, after that the game will just die out, unless they have a new way to bring money in to pay for devs.
Problem with this OP is he thinks money grows on a tree.
Asian market is different than West. In WoW's Asia servers,
Raid lockouts are more frequentand there are microtransactions which helps your character like experience boost potions. But US/EU/Oceanic servers don't have these options. Now, just because there will be some non-cosmetic transactions in Asia servers, this doesn't mean that they will come to west servers as well.Edit: It seems the raid lockouts in WoW Asia servers were changed with the new expansion pack. Thank you Vaximillian for the corection.
They aren't since a while.
it has been said in many thread/discussion over here/reddit/official forums:
microtransaction will be exclusive to china (even KR blues said that is not being implemented there) where the game never had an official release, probably it will be a Freemuim model to get a larger playerbase and microtransaction will get them the cosmetic we had in CE/Deluxe, boost we had in form of community events and a package with Crusader/adventure to compensate Ros costs
http://eu.battle.net/d3/en/profile/Caleb-2975/hero/7710292
I hope we get micro transactions, so blizz finally pull their finger out their but, when there is money to earn. Diablo 3 has soooooooooo much more potential.
I want cosmetic upgrades asap so I can pay to make the witch doctor a playable class. Let me turn him into the necromancer instead of a cracked addled homeless man and I'll gladly fork over some dough
Doesn't this mean that you can farm plat and buy the stash space and boost without spending money? the cosmetics would be really expensive to get with just farming but the space and boosts would not...
Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...
I'm very confused about all this. I haven't found a straight forward comprehensive summary of exactly what they intend to do with this micro-pay scheme.
All I want is a far deeper level of complexity given to character building and gearing.........I hope the intent of micro-pay is to provide them with the monetary backing to aggressively attack the dumbed down design of diablo 3.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan