Continuing with the rune effects, we move the Demon Hunter on with:
Bola Shot - Shoot out an explosive Bola that wraps itself around its target. After X seconds the Bola explodes, dealing a percentage of weapon damage to the target and an additional percentage of weapon damage to all nearby targets.
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A Demon Hunter's skill is based off how effective his or her devices are. A commonly modified weapon is the Bola. The most common Bolas are filled with unstable concoctions, that cause damage to all those around the explosion it causes. However, there are Demon Hunters that will instead fill the Bola with putrid, demonic acid. Even though this vile mixture comes from primarily the terrifying Acid Spitters, their digestive fluids are still extremely toxic to their demonic brethren.
With a rune in Bola Shot, the explosion will spray acid on nearby enemies and cause damage over time.
Guess we're never getting out of this external interest of blowing stuff up coming from Blizzard.
Why, of course bola shot looks awsome, it's Indiana Jonesey enough with its wrapping stuff up to explode them to christmas shreds, I can take it more comfortably comparing to pets bombing and exploding people's heart out with a nice pat on your fracking palm.
Demon Hunter Skills:
Bola Shot-Shoots a spinning projectile that wraps itself around its target after X seconds It explodes dealing damage to target and all nearby enemies.
Grenades-Fires small projectiles that bounce of walls after X seconds they explode dealing fire damage to all nearby enemies.
Fan of Knives-The Demon Hunter shoots out multiple knives dealing damage to everyone around her/him.
Vault-Tumble across a distance.
Multishot-This skill fires a huge cluster of arrows/bolt. Mana cost is fair. Best against large groups.
Rain of Arrows-Similar to multishot but instead the Demon Hunter fires a cluster of arrows/bolts into the air which rain down on enemies.
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Bola Shot - Shoot out an explosive Bola that wraps itself around its target. After X seconds the Bola explodes, dealing a percentage of weapon damage to the target and an additional percentage of weapon damage to all nearby targets.
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- After the explosion, release another set of bola shots.
Instead of exploding, the bola continually drains the HP until they are dead.
Explosion causes a splash radius with fire on the ground to burn other enemies
Bola wraps up to three targets together and then explodes
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With a rune in Bola Shot, the explosion will spray acid on nearby enemies and cause damage over time.
Why, of course bola shot looks awsome, it's Indiana Jonesey enough with its wrapping stuff up to explode them to christmas shreds, I can take it more comfortably comparing to pets bombing and exploding people's heart out with a nice pat on your fracking palm.
Find any Diablo news? Contact me or anyone else on the news team.
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The idea would be that was the rune level increase the more grenades would spawn
Indigo: X% chance monster conversion
Obsidian: deal poison damage over X seconds, if the monster dies it explodes leaving behind a poisonous cloud
Alabaster: Stunning bola, add stun over X seconds and knockback enemy
Golden: damage reduced by X%, Y% chance to find a magic item if the monster dies by bola shot (X reduces and Y increases depending on rune rank)
Bola Shot-Shoots a spinning projectile that wraps itself around its target after X seconds It explodes dealing damage to target and all nearby enemies.
Grenades-Fires small projectiles that bounce of walls after X seconds they explode dealing fire damage to all nearby enemies.
Fan of Knives-The Demon Hunter shoots out multiple knives dealing damage to everyone around her/him.
Vault-Tumble across a distance.
Multishot-This skill fires a huge cluster of arrows/bolt. Mana cost is fair. Best against large groups.
Rain of Arrows-Similar to multishot but instead the Demon Hunter fires a cluster of arrows/bolts into the air which rain down on enemies.