I would like to ask for your advice on how to best upgrade my gear, so i will be able to farm Inferno Act 3.
Actually this is where i wanted to post a link to my character profile, but as i just registered here (im usually more of a silent reader), i can only give you my battle tag and hope that you will still help me:
malvar#2321
I am currently still farming Act 1 which became quite easy by now but i still die way too much in Act 3. Didnt try Act 2 yet as i generally dont like that one very much...
So here is my goal:
I want to be able to farm Act 3 in an ok speed without dieing a lot. If possible i would love to be able to keep Wrath of the Berserker running for most of the time, so probably i should aim for a better rage regeneration...
I guess that the best way for me would be to try raising my crit chance (only 10% currently) and also getting some more crit dmg. As my budget is quite low (i am planning on spending up to 5€ on the RMAH which equals around 10m gold on EU), i will probably have to give up something in other stats but im not quite sure what would be the best way to go.
To summon my question up in a few words:
Is it possible to make my barb ready for Act 3, spending no more than 10m gold and if so, which items would you suggest i try to get?
Thanks a lot in advance for your advice and please excuse my english, its not my maternal language and i am a little tired today, so i might write some things in a stranger manner...
I would work on getting to act 2 then work on act 3
vault of the assassin is amazing and there are a lot of lol kite the world into my tornados.
Mobs are fast and keep up with you as you run to the next group (a minus to every other class but awesome for you)
You might want to avoid wasps especially with cleave as your generator but still should have pretty good mob density just not as good mob density as act 3.
You need to increase your effective health, alot of the budget barbs will tell you to focus all on one stat on an item and make up for that stat on another piece.
I wouldn't spend your money on items but buy some gold, I don't know how EU is going but gold should be cheap and you can probably find good enough gear for 200-300 k (i put upgrades for your items up for cheaper then that and they do not move on the US.)
If your dying you want to increase your effective health
shoot for around 30k with 500 all resist (minimum)
If you still die
drop brawler
are you dying to crap on the ground or fireballs?
pick up superstition
if not pickup the 25% ac or extra ac for vit whichever gives you more ac
Item wise your trying to get a crit heavy build working without crit, if WotB is dropping alot (which i bet it is) the gloves and neck will give you the most bump.
Its hard to say exactly what you should change because alot of pieces are just sub par. I would probably look to redo your chest and legs with a HEAVY focus on vit armor and resist all. (Don't even bother looking for strength) as alot of your pieces lack vit and have tons of str.
your total str is ok but you lack the crit and weapon dmg (torando's from run like the wind are the primary source of dmg and do not care about the off hand, you have probably seen people recommend a stat stick in the offhand)
read some of the gearing a barb on a budget threads would be my recommendation
Focus on act 2
canyon
road to alcurus
vault
just rinse and repeat (you can lengthen or shorten the run with some more waypoints like sewers, killing zulton kul though I wouldn't bother with belial, to long of a run)
PS
With the 1.05 changes coming soon whirlwind is going to be harder to pull off you might just want to hold off for the time being or focus on armor pieces as you might flip to a 2 hander charge and rend build.
Well, first I see that you have full survival gear with no crit hit chance or damage. The WW Barbarian is based on crit so while you're probably doing good with your gear you are not getting the full potential of the build.
Your main hand needs to be switched. I understand that you use it for increased fury, but moving from full survival to a crit based gearset will provide you with the needed fury from the Into the Fray rune. Your main hand needs to be an axe or mace if you want to get the 10% crit change from the Weapon Master passive. After that, you'll need to get around 20-25% more crit chance from the helmet, amulet, rings, gloves and/or bracers. The more the better, but at around 35% you start to feel the power of the build. Using the Scoundrel for the extra 3% crit chance also helps. Its sometimes easier to get crit chance on gloves and bracers than on rings, it all depends on the prices on the EU auction house or what you have in your stash.
With the switch to crit hit chance your DPS will skyrocket if you manage to have some good crit hit damage and a good amount of strength, which you do right now.
Getting good life on hit on neck (600ish) shouldnt be too hard, and coupled with your offhand you should have enough. I run with around 980 and that's plenty as long as your armor and resistances are not too low (mine are around 7500 and 600-700ish). The more into survival you go, the less dps you have, the longer the fights last and the more chances you have to make mistakes. The more dps you have, the lower your survival, the quicker the monsters die but the margin for error becomes very small.
If you're having survival problems and your armor is low, I'd switch brawler for Tough as Nails or even Superstition for some magic damage reduction.
I tried Cleave as I hate being stuck with only one main attack, but Bash is what gave me the best return in term of damage/fury. If your comfortable with Cleave stay with it, but I decided to go with Bash and the Punish rune and that gives my dps quite a boost over cleave and frenzy. Try it and see what feels best.
So, to recap my suggestions, and other members might have different ones, would be to get a new mainhand, preferably with built-in crit damage, strength and a socket, get crit hit chance from your gear until you reach 30-35% to start with and give Bash/Instigation or Bash/Punish a go.
To my opinion that's the best way to get the most benefit from the WW build and is the way I started using it. I tried many other build but I really can't imagine playing any other way.
Things will change a bit with 1.0.5, but I do just fine with my current build/gear on the PTR.
I am now starting to understand how important it is to raise my crit chance and most of all that it is worth losing some other stats in order to do so. I guess this will probably be my first step then.
Also i see the point of switching to an axe, so i will probably try that too and trust you that the extra fury from my current mainhand will not be necessary anymore as soon as i crit more often.
Getting highly defensive chest and pants while focussing on attack values on other items seems like quite a good idea as well, so i might try that too.
Guess that already sums up to a quite good plan for the beginning...
Besides that, im wondering about the boots: Is the movement speed really worth it or is there a cap which makes it useless when i got sprint and wotb running anyways?
Besides that, im wondering about the boots: Is the movement speed really worth it or is there a cap which makes it useless when i got sprint and wotb running anyways?
Its mandatory for me and when I don't have movement speed I immediately notice it. The cap on gear is 25% but that is added to the speed increase from WotB, as far as I know. Also, I believe it is at 10%+ speed increase on gear that you spawn an additional tornado when you move. Keep an eye out for the legacy Sage's Seeker (or non-legacy if they're cheap). When cheap enough they make for a nice piece of defensive footwear.
And as Vastling wisely mentioned, you might want to wait until tomorrow before making any big purchase since 1.0.5 will hopefully hit live and there will be ton more gear flooding the AH in the coming weeks.
I think to run whirlwind is going to be more gear intensive but if your running at mp 1 it will be easier then act 3 was or you can run act 3 at mp 0
(at one point I checked on ptr and you will not have a chance at the key from the guy at stonefort but the rest of the mobs items do drop with ilvl 63 affixes)
I would suggest running act 1 which you have done a lot (I know its boring) at mp 1 and kill the goat in fields of misery for keys (at mp 1 might take upwards of 10 runs) after these runs you might actually find some upgrades or find you want to give two hand a try due to the changes of the whirl wind proc coefficent.
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I would like to ask for your advice on how to best upgrade my gear, so i will be able to farm Inferno Act 3.
Actually this is where i wanted to post a link to my character profile, but as i just registered here (im usually more of a silent reader), i can only give you my battle tag and hope that you will still help me:
malvar#2321
I am currently still farming Act 1 which became quite easy by now but i still die way too much in Act 3. Didnt try Act 2 yet as i generally dont like that one very much...
So here is my goal:
I want to be able to farm Act 3 in an ok speed without dieing a lot. If possible i would love to be able to keep Wrath of the Berserker running for most of the time, so probably i should aim for a better rage regeneration...
I guess that the best way for me would be to try raising my crit chance (only 10% currently) and also getting some more crit dmg. As my budget is quite low (i am planning on spending up to 5€ on the RMAH which equals around 10m gold on EU), i will probably have to give up something in other stats but im not quite sure what would be the best way to go.
To summon my question up in a few words:
Is it possible to make my barb ready for Act 3, spending no more than 10m gold and if so, which items would you suggest i try to get?
Thanks a lot in advance for your advice and please excuse my english, its not my maternal language and i am a little tired today, so i might write some things in a stranger manner...
malvar
vault of the assassin is amazing and there are a lot of lol kite the world into my tornados.
Mobs are fast and keep up with you as you run to the next group (a minus to every other class but awesome for you)
You might want to avoid wasps especially with cleave as your generator but still should have pretty good mob density just not as good mob density as act 3.
You need to increase your effective health, alot of the budget barbs will tell you to focus all on one stat on an item and make up for that stat on another piece.
I wouldn't spend your money on items but buy some gold, I don't know how EU is going but gold should be cheap and you can probably find good enough gear for 200-300 k (i put upgrades for your items up for cheaper then that and they do not move on the US.)
If your dying you want to increase your effective health
shoot for around 30k with 500 all resist (minimum)
If you still die
drop brawler
are you dying to crap on the ground or fireballs?
pick up superstition
if not pickup the 25% ac or extra ac for vit whichever gives you more ac
Item wise your trying to get a crit heavy build working without crit, if WotB is dropping alot (which i bet it is) the gloves and neck will give you the most bump.
Its hard to say exactly what you should change because alot of pieces are just sub par. I would probably look to redo your chest and legs with a HEAVY focus on vit armor and resist all. (Don't even bother looking for strength) as alot of your pieces lack vit and have tons of str.
your total str is ok but you lack the crit and weapon dmg (torando's from run like the wind are the primary source of dmg and do not care about the off hand, you have probably seen people recommend a stat stick in the offhand)
read some of the gearing a barb on a budget threads would be my recommendation
Focus on act 2
canyon
road to alcurus
vault
just rinse and repeat (you can lengthen or shorten the run with some more waypoints like sewers, killing zulton kul though I wouldn't bother with belial, to long of a run)
PS
With the 1.05 changes coming soon whirlwind is going to be harder to pull off you might just want to hold off for the time being or focus on armor pieces as you might flip to a 2 hander charge and rend build.
Well, first I see that you have full survival gear with no crit hit chance or damage. The WW Barbarian is based on crit so while you're probably doing good with your gear you are not getting the full potential of the build.
Your main hand needs to be switched. I understand that you use it for increased fury, but moving from full survival to a crit based gearset will provide you with the needed fury from the Into the Fray rune. Your main hand needs to be an axe or mace if you want to get the 10% crit change from the Weapon Master passive. After that, you'll need to get around 20-25% more crit chance from the helmet, amulet, rings, gloves and/or bracers. The more the better, but at around 35% you start to feel the power of the build. Using the Scoundrel for the extra 3% crit chance also helps. Its sometimes easier to get crit chance on gloves and bracers than on rings, it all depends on the prices on the EU auction house or what you have in your stash.
With the switch to crit hit chance your DPS will skyrocket if you manage to have some good crit hit damage and a good amount of strength, which you do right now.
Getting good life on hit on neck (600ish) shouldnt be too hard, and coupled with your offhand you should have enough. I run with around 980 and that's plenty as long as your armor and resistances are not too low (mine are around 7500 and 600-700ish). The more into survival you go, the less dps you have, the longer the fights last and the more chances you have to make mistakes. The more dps you have, the lower your survival, the quicker the monsters die but the margin for error becomes very small.
If you're having survival problems and your armor is low, I'd switch brawler for Tough as Nails or even Superstition for some magic damage reduction.
I tried Cleave as I hate being stuck with only one main attack, but Bash is what gave me the best return in term of damage/fury. If your comfortable with Cleave stay with it, but I decided to go with Bash and the Punish rune and that gives my dps quite a boost over cleave and frenzy. Try it and see what feels best.
So, to recap my suggestions, and other members might have different ones, would be to get a new mainhand, preferably with built-in crit damage, strength and a socket, get crit hit chance from your gear until you reach 30-35% to start with and give Bash/Instigation or Bash/Punish a go.
To my opinion that's the best way to get the most benefit from the WW build and is the way I started using it. I tried many other build but I really can't imagine playing any other way.
Things will change a bit with 1.0.5, but I do just fine with my current build/gear on the PTR.
I hope some of this helped.
I am now starting to understand how important it is to raise my crit chance and most of all that it is worth losing some other stats in order to do so. I guess this will probably be my first step then.
Also i see the point of switching to an axe, so i will probably try that too and trust you that the extra fury from my current mainhand will not be necessary anymore as soon as i crit more often.
Getting highly defensive chest and pants while focussing on attack values on other items seems like quite a good idea as well, so i might try that too.
Guess that already sums up to a quite good plan for the beginning...
Besides that, im wondering about the boots: Is the movement speed really worth it or is there a cap which makes it useless when i got sprint and wotb running anyways?
Its mandatory for me and when I don't have movement speed I immediately notice it. The cap on gear is 25% but that is added to the speed increase from WotB, as far as I know. Also, I believe it is at 10%+ speed increase on gear that you spawn an additional tornado when you move. Keep an eye out for the legacy Sage's Seeker (or non-legacy if they're cheap). When cheap enough they make for a nice piece of defensive footwear.
And as Vastling wisely mentioned, you might want to wait until tomorrow before making any big purchase since 1.0.5 will hopefully hit live and there will be ton more gear flooding the AH in the coming weeks.
I think to run whirlwind is going to be more gear intensive but if your running at mp 1 it will be easier then act 3 was or you can run act 3 at mp 0
(at one point I checked on ptr and you will not have a chance at the key from the guy at stonefort but the rest of the mobs items do drop with ilvl 63 affixes)
I would suggest running act 1 which you have done a lot (I know its boring) at mp 1 and kill the goat in fields of misery for keys (at mp 1 might take upwards of 10 runs) after these runs you might actually find some upgrades or find you want to give two hand a try due to the changes of the whirl wind proc coefficent.