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  1. Diablo: Scratch that. That development update was a bit backdated. Female monk model
  2. Diablo: @robut Haha, they're not fake. The development updates we post are real and c
  3. Diablo: Gems and sockets now implemented in a temporary form to test the overall syst
  4. Diablo: #DailyDiablo Do you take part in other #Diablo communities outside the offici
  5. Diablo: #DailyDiablo What do you like most about the Diablo3.com website? What do you
  6. Diablo: #Diablo team Thursday movie nights in effect for fun and inspiration. Next we
  7. Diablo: RT @Warcraft: http://twitpic.com/ljw5d - Hey @Diablo. Missing something? - No
  8. Diablo: Two page interview with tech artist Julian Love over @PlanetDiablo. http://ww
  9. Diablo: http://twitpic.com/ljsxl - Hey @Warcraft. We're holding your standee hostage.
  10. Diablo: #DailyDiablo We're looking to give each class in Diablo III a unique resource
  11. Diablo: #DailyDiablo What made playing #Diablo II fun for you, and/or what made it th
  12. Diablo: Hellforge has their interview with Leonard Boyarsky up at: http://bit.ly/K6TJ
  13. Diablo: Female monk is moving from concept to in-game model.
  14. Diablo: @LauraR_ He's 20 years older. Probably nearing his 50's. I think war paint an
  15. Diablo: #DailyDiablo What changes or updates in the Diablo III gameplay are most exci
  16. Diablo: I'm not sure we can do anything else. RT @nukesniper: @Diablo can you keep th
  17. Diablo: Continued work on Act II exterior locations. Keeping a varied palette of scen
  18. Diablo: @Novytech Synergies were added to entice people to spend points on boring ski
  19. Diablo: @alvarocavalcant It's spoiler free. But how about finishing Diablo II? :)
  20. Diablo: Good news: More story! Bad news: Just as much clicking. :) RT @Talverion: Mos
  21. Diablo: #DailyDiablo What do you look for specifically in PvP?
  22. Diablo: Working on updating rare/champion monster visualizations and colors to help d
  23. Diablo: @nukesniper No, but Diablo II used orange, yellow, AND gold for item quality
  24. Diablo: @udany The barbarian uses "Fury" which was originally unveiled in BlizzCast 8
  25. Diablo: Diablo-Source has just posted an interview they conducted with Diablo III Lea
  26. Diablo: #DailyDiablo Have you ever 'low level dueled' in Diablo II?
  27. Diablo: Wizard?s resource system getting its treatments from tech art.
  28. Diablo: One of our #D3Unique contest winners! RT @Beyorkin: Your biggest fan is right
  29. Diablo: #BlizzCast 11 is now online! The Community Team discusses all things #Warcraf
  30. Diablo: #DailyDiablo Have you ever entered a Diablo II game with the sole intention o
  31. Diablo: #DailyDiablo Have you ever taken part in the #Diablo II ladder? How well did
  32. Diablo: #DailyDiablo What?s your highest Diablo II hardcore ladder character?
  33. Diablo: Bloated corpse clickable has had its tech art pass. Now exploding with grossn
  34. Diablo: This is likely. RT @egregory25: try adding in some nice worms that crawl out
  35. Diablo: #DailyDiablo Do you use a Diablo III wallpaper on your desktop?*http://bit.ly
  36. Diablo: @TheExplodingBoy Link please.
  37. Diablo: @ThisIsUrLife Is it hosted anywhere?
  38. Diablo: #DailyDiablo Would you or have you already customized your cell phone with Di
  39. Diablo: Artists are pushing to create lots of Unique weapons. Nothing we?ll show off
  40. Diablo: #DailyDiablo Have you created (or will create) a fansite with the Fansite Kit
  41. Diablo: Act II boss encounter going through a lot of concepting and prototype testing
  42. Diablo: #DailyDiablo What is your favorite cinematic from the #Diablo games?
  43. Diablo: #BlizzSpotlight A great new piece of fan art depicting a classic (soulstone i
  44. Diablo: #DailyDiablo Which of the Diablo III movies do you enjoy the most? http://bit
  45. Diablo: #DailyDiablo What was your favorite class/build in Diablo II?
  46. Diablo: #DailyDiablo Of the features that the LoD expansion added what was the most i
  47. Diablo: ?Tis the season for our 1st Holiday Card Contest! Spread holiday cheer by cus
  48. Diablo: Bubbling tar effect in early implementation state. Watch where you step.
  49. Diablo: @danielfowler Both feature fixed and random item attributes to varying degree
  50. Diablo: @Kaanin What did you hate about runes specifically? We're only using gems in
  51. Diablo: @natethebetrayer Yup, all good points. Thanks for the feedback.
  52. Diablo: @Kaanin Or maybe not design systems that require even casual players to alt-t
  53. Diablo: @Kaanin Sure, yeah. It forced you to use out-of-game resources to understand
  54. Diablo: @cknowles32 There aren't any specifics but I think it being called "Arreat Cr
  55. Diablo: @NinjaFish I don't know, it's in Webster's. But then what isn't these days?
  56. Diablo: The original Keith Parkinson "Final Stand" painting gracing our hallway. http
  57. Diablo: The 'Final Stand' piece is also available on our Diablo II site as a wallpape
  58. Diablo: RT @aaronbiggs: still up for sale too- heh, how many years has it been there
  59. Diablo: @ThisIsUrLife Scroll down to the wallpaper section.
  60. Diablo: #DailyDiablo So that original "Final Stand" piece is pretty cool, but what's
  61. Diablo: @ThisIsUrLife Yup, the second one is the Parkinson piece.
  62. Diablo: @Gneekman This one? http://bit.ly/3qeAf7
  63. Diablo: #BlizzSpotlight Does anyone feel like playing with a #Diablo III Witch Doctor
  64. Diablo: The skill system revision is in full force. Trees begone! I think it might be
  65. Diablo: @Diablo lrn2spell calendar.
  66. Diablo: My new Diablo calender. Just waiting for the new year. http://twitpic.com/qa