I hate to be the bearer of bad news, but you are at a point that your going to need specific upgrades that can be costly and you will have to sacrifice some vit and a lot of resists if you want them to be in the affordable range. I was in the same place you are, not too long ago and started buying selective upgrades as I could afford.
Some of these upgrades have IAS on them. The 8% is always cheaper than the 9% - but my philosphy was that if I was going to drop a lot of gold on something, it might as well be the best I can get for that specific attribute. Its just going to be gold you have to spend down the road.
New Main Hand with a socket
Going for something slow with your Echoing Fury is fine - but you need that socket and the CCD you can gain from it. I would suggest looking for one that has lifesteal on it, rather than life on hit. Once you are above 100k dps, you gain so much more from lifesteal than life on hit.
Wrists - Lacuni Prowlers with Dex and CC. The IAS comes with it, but make sure to get a 9%.
You are going to lose vit and resists. Unless you can afford a pair with it - but my approach was to go for as much dex and CC that I could afford at the time.
Belt - The Witching Hour with as high of Dex, 9% IAS and CCD that you can afford
A pair with all resists is going to be expensive. So I went for a pair that has my chosen resist on it. Look for something with CCD in the high 30s to low 40s.
Nat's Boots and Ring - when you can afford it.
You can go for a ring with CC on it - but again its going to be rather expensive. I haven't invested in these yet, because the price difference between a ring without CC on it and one that does have it - is huge. So I'm waiting. But with the two pieces you can add another 7% CC.
Its going to be a significant loss of vit and resists for you - but its the only way to increase your dps.
Check out this dps calculator site: http://theasiangamer.com/d3-damage-calculator/ and play with the numbers in your armor. I theorycraft there, to see how adding IAS or CC will affect my dps.
I hate to be the bearer of bad news, but you are at a point that your going to need specific upgrades that can be costly and you will have to sacrifice some vit and a lot of resists if you want them to be in the affordable range. I was in the same place you are, not too long ago and started buying selective upgrades as I could afford.
Some of these upgrades have IAS on them. The 8% is always cheaper than the 9% - but my philosphy was that if I was going to drop a lot of gold on something, it might as well be the best I can get for that specific attribute. Its just going to be gold you have to spend down the road.
New Main Hand with a socket
Going for something slow with your Echoing Fury is fine - but you need that socket and the CCD you can gain from it. I would suggest looking for one that has lifesteal on it, rather than life on hit. Once you are above 100k dps, you gain so much more from lifesteal than life on hit.
noted
Wrists - Lacuni Prowlers with Dex and CC. The IAS comes with it, but make sure to get a 9%.
You are going to lose vit and resists. Unless you can afford a pair with it - but my approach was to go for as much dex and CC that I could afford at the time.
Currently, I can farm mp5 with some deaths from reflect damage. How much vit and res I can lose without being killed too much, but be able to farm, for example, mp6 or 7?
Belt - The Witching Hour with as high of Dex, 9% IAS and CCD that you can afford
A pair with all resists is going to be expensive. So I went for a pair that has my chosen resist on it. Look for something with CCD in the high 30s to low 40s.
Again, same question about vit
Nat's Boots and Ring - when you can afford it.
You can go for a ring with CC on it - but again its going to be rather expensive. I haven't invested in these yet, because the price difference between a ring without CC on it and one that does have it - is huge. So I'm waiting. But with the two pieces you can add another 7% CC.
noted
Its going to be a significant loss of vit and resists for you - but its the only way to increase your dps.
Check out this dps calculator site: http://theasiangamer...age-calculator/ and play with the numbers in your armor. I theorycraft there, to see how adding IAS or CC will affect my dps.
Hope it helps.
I saw your monk profile from your sign, currently you have ~500 res and 40k hp, on what mp do you farm?
Many thanks for your answer!
Do you farm at mp5 regularly? Have you timed your runs? It's usually more efficient for you to farm at mp0-1 because you kill much more enemies than the bonus in exp or magic overall. I'm not sure if you normally run with an amythest in your helm, but a ruby for exp gain would be much better for you long term.
I would focus on DPS upgrades and mow through lower MPs. Then you don't have to care so much about EHP and more about clear speed. It doesn't sound very intuitive, but I find that as I upgrade my DPS it helps my survivability in higher mps more that defensive abilities. High dps directly increases your life steal and reduces the average number of hits you take from enemies. All you really need in EHP is enough to take the hardest hit or two anything can dish out, as long as you have enough life steal/life on hit to get it back quickly.
I saw your monk profile from your sign, currently you have ~500 res and 40k hp, on what mp do you farm?
Many thanks for your answer!
The gear that I'm using on the live server was to farm mp3 for paragon exp grinding. I haven't played on the live server in a few weeks, as I'm waiting for the patch before I go back to the exp grind. My chosen resist is fire - I use a Cindercoat as my chest - which gives me 111 fire resist and a lot of dex and vit. I also have rare shoulders with 150 vit or so and high fire resist and all resist.
Total I have 749 all resists with OWE and 40k life. I only have the 2.6% life steal from the off hand I have loaded now in my armory tag. This is enough for me right now to stay alive in mp7. To go up higher, I will need another 2.5% at least. I can take Reflect Damage at mp7 or so, fairly well. But I wouldn't worry about it too much - because in the new patch you can see when the mobs are reflecting damage back at you and you can slow down your dps or move away.
If you get lifesteal - you will be pleased I think.
This is going to get you a bit higher - but to be able to get above 200k dps and compensate for the loss of vit and resists - you are going to have to get the cookie cutter gear like a Crit Mempo, Nat's ring with CC and so forth.
To comment on JKlimek's post: right now farming at mp1 is the way to go. However with 1.0.7 and the significant boost to exp gain per mp level - farming at higher mp is the way to go. Imo.
Do you farm at mp5 regularly? Have you timed your runs? It's usually more efficient for you to farm at mp0-1 because you kill much more enemies than the bonus in exp or magic overall. I'm not sure if you normally run with an amythest in your helm, but a ruby for exp gain would be much better for you long term.
I would focus on DPS upgrades and mow through lower MPs. Then you don't have to care so much about EHP and more about clear speed. It doesn't sound very intuitive, but I find that as I upgrade my DPS it helps my survivability in higher mps more that defensive abilities. High dps directly increases your life steal and reduces the average number of hits you take from enemies. All you really need in EHP is enough to take the hardest hit or two anything can dish out, as long as you have enough life steal/life on hit to get it back quickly.
Usually, I farm mp1 for exp, and mp5 just for some fun and loot via higher MF, and keys, of course. For mp1 I change one of my rings for Hellfire and amethyst for ruby
I suspected, that higher DPS means higher survivability, but I don't know, how much EHP i can sacrifice without being one-two-three-shotted
MP1 will be superior to MP5 for item finding too. I can throw math at you if you're curious, but you get far more opportunities for drops at mp1 than you get chances at better loot on mp5. The only things I really do above mp3 or so are key/uber runs. My wiz runs 500 RA, 3-4k armor and about 30k hp and doesn't get one hit by most stuff. Of course my life steal is going to be higher than yours, but I think you can reach higher ehp numbers than that pretty easily.
MP1 will be superior to MP5 for item finding too. I can throw math at you if you're curious, but you get far more opportunities for drops at mp1 than you get chances at better loot on mp5. The only things I really do above mp3 or so are key/uber runs. My wiz runs 500 RA, 3-4k armor and about 30k hp and doesn't get one hit by most stuff. Of course my life steal is going to be higher than yours, but I think you can reach higher ehp numbers than that pretty easily.
Agreed. I was speaking from an exp gain point of view rather than an item point of view - as the item hunt for me will be based around finishing up the 100 paragon level.
http://eu.battle.net/d3/en/profile/effernity-1382/hero/17304960
this is my monk, currently, I'm stuck at ~100k dps, and I need some guides, in what direction to upgrade my gear
I have about 50-70 mil now
Thanks in advance
Some of these upgrades have IAS on them. The 8% is always cheaper than the 9% - but my philosphy was that if I was going to drop a lot of gold on something, it might as well be the best I can get for that specific attribute. Its just going to be gold you have to spend down the road.
New Main Hand with a socket
Check out this dps calculator site: http://theasiangamer.com/d3-damage-calculator/ and play with the numbers in your armor. I theorycraft there, to see how adding IAS or CC will affect my dps.
Hope it helps.
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
Currently, I can farm mp5 with some deaths from reflect damage. How much vit and res I can lose without being killed too much, but be able to farm, for example, mp6 or 7?
Again, same question about vit
noted
I saw your monk profile from your sign, currently you have ~500 res and 40k hp, on what mp do you farm?
Many thanks for your answer!
I would focus on DPS upgrades and mow through lower MPs. Then you don't have to care so much about EHP and more about clear speed. It doesn't sound very intuitive, but I find that as I upgrade my DPS it helps my survivability in higher mps more that defensive abilities. High dps directly increases your life steal and reduces the average number of hits you take from enemies. All you really need in EHP is enough to take the hardest hit or two anything can dish out, as long as you have enough life steal/life on hit to get it back quickly.
The gear that I'm using on the live server was to farm mp3 for paragon exp grinding. I haven't played on the live server in a few weeks, as I'm waiting for the patch before I go back to the exp grind. My chosen resist is fire - I use a Cindercoat as my chest - which gives me 111 fire resist and a lot of dex and vit. I also have rare shoulders with 150 vit or so and high fire resist and all resist.
Total I have 749 all resists with OWE and 40k life. I only have the 2.6% life steal from the off hand I have loaded now in my armory tag. This is enough for me right now to stay alive in mp7. To go up higher, I will need another 2.5% at least. I can take Reflect Damage at mp7 or so, fairly well. But I wouldn't worry about it too much - because in the new patch you can see when the mobs are reflecting damage back at you and you can slow down your dps or move away.
If you get lifesteal - you will be pleased I think.
This is going to get you a bit higher - but to be able to get above 200k dps and compensate for the loss of vit and resists - you are going to have to get the cookie cutter gear like a Crit Mempo, Nat's ring with CC and so forth.
To comment on JKlimek's post: right now farming at mp1 is the way to go. However with 1.0.7 and the significant boost to exp gain per mp level - farming at higher mp is the way to go. Imo.
edit: typos and I are good friends
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
I suspected, that higher DPS means higher survivability, but I don't know, how much EHP i can sacrifice without being one-two-three-shotted
Agreed. I was speaking from an exp gain point of view rather than an item point of view - as the item hunt for me will be based around finishing up the 100 paragon level.
No problem - hope it helps!
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477