Some people find them and choose not to identify and try to sell them for a better price than if they identified them and it did not have say the crit chance roll on mempo.
Except for when - AND THIS IS THE SCAM PART - they buy/find/trade to get UNID items and wait for a PTR to ID them all - they then know which ones are valuable and then sell/trade all the bad ones in the actual game (still UNIDENIFIED) for more than what they would get if they had indentified them and sold on AH... people who buy the UNID still think it has a chance to roll crit chance ... not knowing it actually has no chance to have that stat...
Why do people even buy unid legendaries is beyond my understanding. Haven't we known since release how to check an item's properties even before id'ing it (unless this has changed with a patch and I missed it)?
It's pretty obvious you're not going to find a Crit Chance Mempo among those "unidentified" ones.
Just my 2 cents. Maybe someone can give me a different perspective on this matter.
Except for when - AND THIS IS THE SCAM PART - they buy/find/trade to get UNID items and wait for a PTR to ID them all - they then know which ones are valuable and then sell/trade all the bad ones in the actual game (still UNIDENIFIED) for more than what they would get if they had indentified them and sold on AH... because people still think it has a chance to roll crit chance they more... not knowing it actually has no chance to have that stat...
Why do people even buy unid legendaries is beyond my understanding. Haven't we known since release how to check an item's properties even before id'ing it (unless this has changed with a patch and I missed it)?
It's pretty obvious you're not going to find a Crit Chance Mempo among those "unidentified" ones.
Just my 2 cents. Maybe someone can give me a different perspective on this matter.
The first exploit in being able to check unid items was fixed a long time ago, and the second one where you ID it on PTR and then sell unid on live realms also got fixed awhile back.
Gather funds. Buy 60 Echoing Furies for 900 million gold.
Find 1100 DPS, dex, max APS, life steal, socket and sell for 600M.
Find 1200 DPS, str, max APS, socket and sell for 300M.
Find 1100 DPS, str, crit, life steal and sell for 250M.
Find 1000 DPS, int, max APS, socket and sell for 200M.
Use 900M to buy more unID, pocket remaining funds, and continue buying and scratching lottery tickets.
Attempt to hoard 200 lottery tickets and resell at slightly higher values to more hardcore gamblers.
All these assumptions are nothing but assumptions.
These people own 5 or so accounts and just bot on them. They then transfer them over. Truth.
Yeah, all these stupid assumptions... so let's just come up with another assumption that involves accusations that all these items can't be legit. And although we have zero proof, let's label this as "truth".
If you don't have any proof for such claims, please shut up. At least no one came up with a ridiculous duping theory (if all the unid Mempos were duped, they'd all have the same stats after identifying them, so the unid selling business would be dead immediately). But why does everything have to be a conspiracy theory or at least from illegal sources? D3 is the same for most players: kill as many monsters as possible to collect loot. Some people don't want to identify their Mempo just to find out it has no crit and sells for 1m, so they decide to sell the unid Mempo for 50m. And some other people play the economy by stockpiling items. There's no difference if it's a bot or a player, both can decide to not identify the item.
I didn't know that duped unid items id into the same stats, I guess there's no way to prove this either.. lol.. I thought all the duped items out there were duped after they got id'ed, whatever way they did it.
i see people sell so much packs of unid, where do thy get all those items?
my guess is that the drops change quite a bit once you cap out magic find and still kill everything quite fast
also, it's simply a matter of time. if you play for 10 hours a day - and do so for a week - you'll naturally end up with a shitload of legendaries of all kinds
if you're (like me and most people) only play for about 12 hours a week or less, and "only" have average equip and dps (I'm having 230k selfbuffed) and only one or two magic-find items + monster power 5-7, you simply won't cap out magic-find, not even close - and therefore don't see that amount of legendaries
I feel the need to point out that "most people" don't play for 12 hours a week or have 230k dps. Don't use these forums as a guide to defining the "normal" player, because the "normal" player doesn't post on these forums. I'd be willing to bet that the average player is something more like a buddy of mine, who has a job and a kid, and also plays WoW, so generally only hops on 1 or 2 nights a week for 1-2 hours per night. I think his best character is paragon 9 or 10, and I think he does around 50k dps.
Of those 3 million active users per month Blizzard recently claimed, I'd bet more are like him than like you.
Otherwise, I agree completely with your sentiment.
i see people sell so much packs of unid, where do thy get all those items?
my guess is that the drops change quite a bit once you cap out magic find and still kill everything quite fast
also, it's simply a matter of time. if you play for 10 hours a day - and do so for a week - you'll naturally end up with a shitload of legendaries of all kinds
if you're (like me and most people) only play for about 12 hours a week or less, and "only" have average equip and dps (I'm having 230k selfbuffed) and only one or two magic-find items + monster power 5-7, you simply won't cap out magic-find, not even close - and therefore don't see that amount of legendaries
I feel the need to point out that "most people" don't play for 12 hours a week or have 230k dps. Don't use these forums as a guide to defining the "normal" player, because the "normal" player doesn't post on these forums. I'd be willing to bet that the average player is something more like a buddy of mine, who has a job and a kid, and also plays WoW, so generally only hops on 1 or 2 nights a week for 1-2 hours per night. I think his best character is paragon 9 or 10, and I think he does around 50k dps.
Of those 3 million active users per month Blizzard recently claimed, I'd bet more are like him than like you.
Otherwise, I agree completely with your sentiment.
1-2 hours per night, if you play every night is 7-14 hours per week... 12 hours a week isn't out of the question, especially if you relax on the weekend by playing this game.
I've found a grand total of 1 mempo after getting a toon to 100 and another to 75 (if only I found an unid legendary worth 10m+ every 12 hours..). I also haven't been lucky enough to find someone selling a mempo cheap enough for me to make the effort to buy and resell for the actual going rate after all this play. I guess all I'm trying to say is, though I have no proof, but I'm led to believe that there's funny business going on lol (maybe not dupe, but botting is not out of the question). However, like most have said, we can only speculate;\.
Why do people even buy unid legendaries is beyond my understanding. Haven't we known since release how to check an item's properties even before id'ing it (unless this has changed with a patch and I missed it)?
It's pretty obvious you're not going to find a Crit Chance Mempo among those "unidentified" ones.
Just my 2 cents. Maybe someone can give me a different perspective on this matter.
The first exploit in being able to check unid items was fixed a long time ago, and the second one where you ID it on PTR and then sell unid on live realms also got fixed awhile back.
Are you sure it still can't be done with third party programs?
The data is there already (it's not going to roll after you identify the item), all the program has to do is gather it and "translate" it.
I heard a friend talking about it recently, that's why I think it's still possible.
Are you sure it still can't be done with third party programs?
The data is there already (it's not going to roll after you identify the item), all the program has to do is gather it and "translate" it.
I heard a friend talking about it recently, that's why I think it's still possible.
I have nothing to actually back this up, except Blizzard's insistance on a cast timer for Identify (and ID All). I think the information for unIDd items is stored on the server, not the client, and that cast timer is to protect for latency in transmitting that data back to the client.
Blizzard would, obviously, never comment on this, but it is a very possible and resonable solution to the "being able to see the stats on unIDd items" problem.
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Except for when - AND THIS IS THE SCAM PART - they buy/find/trade to get UNID items and wait for a PTR to ID them all - they then know which ones are valuable and then sell/trade all the bad ones in the actual game (still UNIDENIFIED) for more than what they would get if they had indentified them and sold on AH... people who buy the UNID still think it has a chance to roll crit chance ... not knowing it actually has no chance to have that stat...
It's pretty obvious you're not going to find a Crit Chance Mempo among those "unidentified" ones.
Just my 2 cents. Maybe someone can give me a different perspective on this matter.
Now thats a new one I havent heard of.
We all know the cc mempo's were put up by Blizzard;).
Season 7 Hardcore Demon Huntard #14 @ GR78
Unhallowed Essence Multishot Guide
These people own 5 or so accounts and just bot on them. They then transfer them over. Truth.
The first exploit in being able to check unid items was fixed a long time ago, and the second one where you ID it on PTR and then sell unid on live realms also got fixed awhile back.
Gather funds. Buy 60 Echoing Furies for 900 million gold.
Find 1100 DPS, dex, max APS, life steal, socket and sell for 600M.
Find 1200 DPS, str, max APS, socket and sell for 300M.
Find 1100 DPS, str, crit, life steal and sell for 250M.
Find 1000 DPS, int, max APS, socket and sell for 200M.
Use 900M to buy more unID, pocket remaining funds, and continue buying and scratching lottery tickets.
Attempt to hoard 200 lottery tickets and resell at slightly higher values to more hardcore gamblers.
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Yeah, all these stupid assumptions... so let's just come up with another assumption that involves accusations that all these items can't be legit. And although we have zero proof, let's label this as "truth".
Why do "gold farmers" have lots of "unid Mempos" on their 24/7 grinding bots? I thought they'd farm gold, not Mempos?
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If you don't have any proof for such claims, please shut up. At least no one came up with a ridiculous duping theory (if all the unid Mempos were duped, they'd all have the same stats after identifying them, so the unid selling business would be dead immediately). But why does everything have to be a conspiracy theory or at least from illegal sources? D3 is the same for most players: kill as many monsters as possible to collect loot. Some people don't want to identify their Mempo just to find out it has no crit and sells for 1m, so they decide to sell the unid Mempo for 50m. And some other people play the economy by stockpiling items. There's no difference if it's a bot or a player, both can decide to not identify the item.
Season 7 Hardcore Demon Huntard #14 @ GR78
Unhallowed Essence Multishot Guide
I feel the need to point out that "most people" don't play for 12 hours a week or have 230k dps. Don't use these forums as a guide to defining the "normal" player, because the "normal" player doesn't post on these forums. I'd be willing to bet that the average player is something more like a buddy of mine, who has a job and a kid, and also plays WoW, so generally only hops on 1 or 2 nights a week for 1-2 hours per night. I think his best character is paragon 9 or 10, and I think he does around 50k dps.
Of those 3 million active users per month Blizzard recently claimed, I'd bet more are like him than like you.
Otherwise, I agree completely with your sentiment.
1-2 hours per night, if you play every night is 7-14 hours per week... 12 hours a week isn't out of the question, especially if you relax on the weekend by playing this game.
Season 7 Hardcore Demon Huntard #14 @ GR78
Unhallowed Essence Multishot Guide
Some people in this thread have a serious problem with their attitude.
Not trying to be a prick here, but you didn't read everything he said.
1-2 hours per night, 1-2 nights per week is 1-4 hours per week.
The data is there already (it's not going to roll after you identify the item), all the program has to do is gather it and "translate" it.
I heard a friend talking about it recently, that's why I think it's still possible.
I have nothing to actually back this up, except Blizzard's insistance on a cast timer for Identify (and ID All). I think the information for unIDd items is stored on the server, not the client, and that cast timer is to protect for latency in transmitting that data back to the client.
Blizzard would, obviously, never comment on this, but it is a very possible and resonable solution to the "being able to see the stats on unIDd items" problem.