What I was hoping for is anyone who has been a part of a game's release - from the developer side - that can speak about time tables of production. Specifically where we assume D3 is at right now given the relevant information and if its possible for a mid January release.
It takes at least 3 weeks from the gold master build to worldwide release launch. You have to verify (sanity test), package, ship, pub/marketing, deal with legal hastles, etc. These will be amplified due to RMAH legalese and treaties. Given that Christmas vacation is here and productivity plummets in December, a January release is impossible.
But let's be realistic for a minute.. D3 right now has NOT even undergone code freeze.. meaning they are not feature code complete.. Typically, it takes 3-4 months to ship from the "feature code complete" milestone, but with Blizzard that milestone (and the associated time table) doesn't necessarily make sense, since they iterate so much, as opposed to traditional "watershed development" methods.
Honestly though, you know it's not coming out before March. I mean, they have just finally started making final decisions about actual feature content (runestones, artisans, etc). It will take, in my estimation (been a software engineer for almost a decade now), ~2 months from the time Bliz is truly "feature code complete" to launch. 2 months before there's even a prayer for a gold master.
And you know Blizzard's track record for delaying ship dates.
For my money, March 2012 is a long shot. I'm setting my expectations for April or May 2012.
Rollback Post to RevisionRollBack
"Ridicule is the only weapon which can be used against unintelligible propositions."
-Thomas Jefferson
What I was hoping for is anyone who has been a part of a game's release - from the developer side - that can speak about time tables of production. Specifically where we assume D3 is at right now given the relevant information and if its possible for a mid January release.
It takes at least 3 weeks from the gold master build to worldwide release launch. You have to verify (sanity test), package, ship, pub/marketing, deal with legal hastles, etc. These will be amplified due to RMAH legalese and treaties. Given that Christmas vacation is here and productivity plummets in December, a January release is impossible.
But let's be realistic for a minute.. D3 right now has NOT even undergone code freeze.. meaning they are not feature code complete.. Typically, it takes 3-4 months to ship from the "feature code complete" milestone, but with Blizzard that milestone (and the associated time table) doesn't necessarily make sense, since they iterate so much, as opposed to traditional "watershed development" methods.
Honestly though, you know it's not coming out before March. I mean, they have just finally started making final decisions about actual feature content (runestones, artisans, etc). It will take, in my estimation (been a software engineer for almost a decade now), ~2 months from the time Bliz is truly "feature code complete" to launch. 2 months before there's even a prayer for a gold master.
And you know Blizzard's track record for delaying ship dates.
For my money, March 2012 is a long shot. I'm setting my expectations for April or May 2012.
it will be hilarious when we get a january or early feb release date in the next two weeks.
Rollback Post to RevisionRollBack
"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
What I was hoping for is anyone who has been a part of a game's release - from the developer side - that can speak about time tables of production. Specifically where we assume D3 is at right now given the relevant information and if its possible for a mid January release.
It takes at least 3 weeks from the gold master build to worldwide release launch. You have to verify (sanity test), package, ship, pub/marketing, deal with legal hastles, etc. These will be amplified due to RMAH legalese and treaties. Given that Christmas vacation is here and productivity plummets in December, a January release is impossible.
But let's be realistic for a minute.. D3 right now has NOT even undergone code freeze.. meaning they are not feature code complete.. Typically, it takes 3-4 months to ship from the "feature code complete" milestone, but with Blizzard that milestone (and the associated time table) doesn't necessarily make sense, since they iterate so much, as opposed to traditional "watershed development" methods.
Honestly though, you know it's not coming out before March. I mean, they have just finally started making final decisions about actual feature content (runestones, artisans, etc). It will take, in my estimation (been a software engineer for almost a decade now), ~2 months from the time Bliz is truly "feature code complete" to launch. 2 months before there's even a prayer for a gold master.
And you know Blizzard's track record for delaying ship dates.
For my money, March 2012 is a long shot. I'm setting my expectations for April or May 2012.
Who said D3 hasn't hit a code freeze? Who has said that they don't have the packaging and other logistics taken care of?
A perfect example to refute your claims is WoW:BC was announced 19 days before a release. How do they do it? There was always a patch that needed to be downloaded after installing the WoW expansion packs upon their release. I'd expect the same thing to happen now. Frankly I believe the game has been done for quite some time. As of right now, the only thing outstanding is the rmah, but that can easily be patched in. Runestones are most likely staying as is, so chances are nothing needs to be done there. We know the beta isn't the most recent build, so it's logical to assume any bugs that exist there have probably been fixed for awhile.
Another example...Apple released their Lion GM 3 weeks prior to it's release. IF Blizzard hasn't completed their "GM", Jan/Feb is still easily doable. You may have been a software engineer for 10 years, but that doesn't mean you know anything about Blizzard's internal workings. EG...someone may have worked at Apple for 10 years going the same thing, but they'll have no clue how Microsoft works internally.
So we are right back where we started...no one has a clue.
Who said D3 hasn't hit a code freeze? Who has said that they don't have the packaging and other logistics taken care of?
Common sense, mainly.
This quote was made by bash 6 days ago:
Official Blizzard Quote:
"We actually have moved on from the previously discussed unattuned system. We've been trying many different ideas out, but we're not quite comfortable enough with any of them yet to invite you in and see what you think.
Let me also say that the old system wasn't broken, per-se, it just had a few issues we thought we could resolve. Runestones are a huge part of Diablo III, and we think it's worth trying out some alternatives and see if we can't improve it. But if all of our experiments fail we can easily go back to the original system, and it will still be totally awesome."
The many bug reports regarding the RMAH is also a hint.
Rollback Post to RevisionRollBack
"Ridicule is the only weapon which can be used against unintelligible propositions."
-Thomas Jefferson
Who said D3 hasn't hit a code freeze? Who has said that they don't have the packaging and other logistics taken care of?
Common sense, mainly.
This quote was made by bash 6 days ago:
Official Blizzard Quote:
"We actually have moved on from the previously discussed unattuned system. We've been trying many different ideas out, but we're not quite comfortable enough with any of them yet to invite you in and see what you think.
Let me also say that the old system wasn't broken, per-se, it just had a few issues we thought we could resolve. Runestones are a huge part of Diablo III, and we think it's worth trying out some alternatives and see if we can't improve it. But if all of our experiments fail we can easily go back to the original system, and it will still be totally awesome."
The many bug reports regarding the RMAH is also a hint.
i like how you ignored all of his other points. mainly the 19 days prior to launch announcement. how do u explain that mr. engineer?
Rollback Post to RevisionRollBack
"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
Who said D3 hasn't hit a code freeze? Who has said that they don't have the packaging and other logistics taken care of?
Common sense, mainly.
This quote was made by bash 6 days ago:
Official Blizzard Quote:
"We actually have moved on from the previously discussed unattuned system. We've been trying many different ideas out, but we're not quite comfortable enough with any of them yet to invite you in and see what you think.
Let me also say that the old system wasn't broken, per-se, it just had a few issues we thought we could resolve. Runestones are a huge part of Diablo III, and we think it's worth trying out some alternatives and see if we can't improve it. But if all of our experiments fail we can easily go back to the original system, and it will still be totally awesome."
The many bug reports regarding the RMAH is also a hint.
I can't help but laugh at the common sense shot. Good stuff.
The quote says nothing about the game. All they are talking about is runestones, which can very easily be in a release-day patch if changes are needed. In addition, the beta isn't the most up to date build, so it stands to reason the rmah isn't either. All these bugs we see floating around could be fixed internally. Like the runestones, it can easily be patched upon release.
And here we are back to...no one has any idea. Any attempt to make a claim on a specific time-frame is absurd.
I can't help but laugh at the common sense shot. Good stuff.
The quote says nothing about the game. All they are talking about is runestones, which can very easily be in a release-day patch if changes are needed. In addition, the beta isn't the most up to date build, so it stands to reason the rmah isn't either. All these bugs we see floating around could be fixed internally. Like the runestones, it can easily be patched upon release.
And here we are back to...no one has any idea. Any attempt to make a claim on a specific time-frame is absurd.
You know what? you're right. No one can know anything, because all information might be untrue or misunderstood. Thanks for your contributions to this awesome thread. If you read that post carefully, you will see that a decision regarding runestones has not been made yet, which is evidence that supports my statement "They are not feature code complete." How can your code be finished if you haven't decided what features are going to be in your code yet? YOU CAN'T.
Who said D3 hasn't hit a code freeze? Who has said that they don't have the packaging and other logistics taken care of?
Common sense, mainly.
This quote was made by bash 6 days ago:
Official Blizzard Quote:
"We actually have moved on from the previously discussed unattuned system. We've been trying many different ideas out, but we're not quite comfortable enough with any of them yet to invite you in and see what you think.
Let me also say that the old system wasn't broken, per-se, it just had a few issues we thought we could resolve. Runestones are a huge part of Diablo III, and we think it's worth trying out some alternatives and see if we can't improve it. But if all of our experiments fail we can easily go back to the original system, and it will still be totally awesome."
The many bug reports regarding the RMAH is also a hint.
i like how you ignored all of his other points. mainly the 19 days prior to launch announcement. how do u explain that mr. engineer?
First off, there's no need to be rude.
Let me see if I understand your point correctly. When WoW was released, there was 19 days between release announcement and launch. Therefore, a January release is possible?
If that's your point, I absolutely agree. However, I'm not talking about what's possible, I'm talking about what's LIKELY. I personally believe it's HIGHLY unlikely that the game will launch in January, and I have both evidence and professional experience on which that opinion is based. Now, I don't know everything, and I will kindly (and happily) eat my words if my opinion is wrong.
There's plenty of information to back up my claims, just as there's plenty of info to back up yours. I just feel my bias should be represented alongside the others.
Frankly folks, take the hostility down a few notches, let's not bring our e-peens into this. I'm not pulling the "I'm a software engineer card" for for any other reason than the OP asked for the opinion of people who have worked in the industry.
Rollback Post to RevisionRollBack
"Ridicule is the only weapon which can be used against unintelligible propositions."
-Thomas Jefferson
If that's your point, I absolutely agree. However, I'm not talking about what's possible, I'm talking about what's LIKELY. I personally believe it's HIGHLY unlikely that the game will launch in January, and I have both evidence and professional experience on which that opinion is based. Now, I don't know everything, and I will kindly (and happily) eat my words if my opinion is wrong.
There's plenty of information to back up my claims, just as there's plenty of info to back up yours. I just feel my bias should be represented alongside the others.
Frankly folks, take the hostility down a few notches, let's not bring our e-peens into this. I'm not pulling the "I'm a software engineer card" for for any other reason than the OP asked for the opinion of people who have worked in the industry.
Then I can't help but wonder why you are keeping your evidence and information a secret, as there is nothing the public is aware of that makes March/April any more likely than Jan/Feb, or vice versa. None of your timeframes are an industry standard. Blizzard will do it one way while your company or Apple, MS, EA do it another. No company is the same, so applying the same dev cycle doesn't work.
I could very easily say that I know without a shadow of a doubt that it'll be in Feb. It's a completely shot in the dark. If I'm right, I'm a great guesser. That's all it is right now...100% guessing game. When we find out, some will be right and will proclaim they know it all along like we saw when D3 was "delayed".
Frankly folks, take the hostility down a few notches, let's not bring our e-peens into this. I'm not pulling the "I'm a software engineer card" for for any other reason than the OP asked for the opinion of people who have worked in the industry.
What I was hoping for is anyone who has been a part of a game's release - from the developer side - that can speak about time tables of production. Specifically where we assume D3 is at right now given the relevant information and if its possible for a mid January release.
It takes at least 3 weeks from the gold master build to worldwide release launch. You have to verify (sanity test), package, ship, pub/marketing, deal with legal hastles, etc. These will be amplified due to RMAH legalese and treaties. Given that Christmas vacation is here and productivity plummets in December, a January release is impossible.
But let's be realistic for a minute.. D3 right now has NOT even undergone code freeze.. meaning they are not feature code complete.. Typically, it takes 3-4 months to ship from the "feature code complete" milestone, but with Blizzard that milestone (and the associated time table) doesn't necessarily make sense, since they iterate so much, as opposed to traditional "watershed development" methods.
Honestly though, you know it's not coming out before March. I mean, they have just finally started making final decisions about actual feature content (runestones, artisans, etc). It will take, in my estimation (been a software engineer for almost a decade now), ~2 months from the time Bliz is truly "feature code complete" to launch. 2 months before there's even a prayer for a gold master.
And you know Blizzard's track record for delaying ship dates.
For my money, March 2012 is a long shot. I'm setting my expectations for April or May 2012.
So Christmas is going to delay the game 3 months....damn that eggnog hangover must be rough.
Rollback Post to RevisionRollBack
Do you want to get scammed? Perhaps a nice keylogger?
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
If that's your point, I absolutely agree. However, I'm not talking about what's possible, I'm talking about what's LIKELY. I personally believe it's HIGHLY unlikely that the game will launch in January, and I have both evidence and professional experience on which that opinion is based. Now, I don't know everything, and I will kindly (and happily) eat my words if my opinion is wrong.
you said "a january release is impossible"
as in zero possibility, now your going backwards <_<
if you said likely from the beginning then this wouldnt matter, its the fact that your first post sounded like you were professing information as if you KNEW the future of exactly what was going to happen.
Rollback Post to RevisionRollBack
"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
(Edit: Also added some kitties to make the reading easier.)
All of you should know this by now, but might have forgotten or just pushed it to the back of your head. Blizz initially stated that they aimed to release D3 at the end of 2011 if nothing went wrong. This implies that they probably could've released it then, but with a couple of bugs and most likely without the RMAH. If they really pushed the 2011 release, they would've included the RMAH maybe between the first and second patch of the beta. Maybe even in the initial beta release.
If Blizz say something like that they aim for 2011, you must know they really think they might be able to do it, since they usually announce release dates about 2 months prior to official release, hence they aimed to announce the release date in Sep/Oct, which at this point, sounds ridiculous.
In the meantime, after they announced the "early 2012 push back", they probably slowed down a bit and went over the mechanics of the game which required the most attention (AH and runes the 2 biggies) and of course the beta players' responses.
Likely? Meh.
The Blizzard ANZ tweet and the thread. It's obviously not an official announcement of any sort, but it does sounds kinda solid, depending on how you interpret the tweets! (most of us will say it's release, cause it's the most sought out thing in the universe atm. And it isn't the Full Opening Cinematic, cause it has been announced already) . If they do announce the release date at the VGAs (promoting myself a bit ), late Jan/early Feb is most likely.
I also read this regarding the RMAH and Rating(18+) situation in Korea. Blizz is still trying to sort it out (Translated) source:
Diablo III - Korea Ratings Under Consideration
As we approach it's release, players can review the ratings to see if it is within their age group and if the game is suitable for them. We recently contacted the Korea Ratings Board to receive a Diablo III classification. We are aiming for a Mature Adult 18+ rating. The ratings for consideration were based on the latest version of the game and they have been provided a full version with all elements of the game included. We will provide more information and progress of their deliberations sometime at a later date.
I'm sure this won't take long now, since Blizz recently contacted the Korea Ratings Board. But it did take long from beginning compared to already assigned Ratings in other countries:
US - M (26 Sep)(not necessarily the exact date)
UK - 15 (4 Okt-ish)
Germany - 16+ (31 Aug)
So why does it take so long?
The Auction House
There have been many questions about the currency auction house. An auction system like this is in some ways an unprecedented new effort, and there are different regulations and laws in other regions, which we are working on. After an internal investigation, we concluded that the auction house system is legitimate in Korea. However, we respect and are taking the classification system for each region very seriously. Blizzard has been working closely with the national regulation groups, and we are cooperating fully with the Korea rating committee. We are getting closer to release more information, and we will let you know the status soon.
This will take longer to sort out than the Rating. So yeah.
I wonder what the odds of them officially announcing th their pushing the date back again are, or will they just not release it without formally stating, ok, late 2012 now.
Yes I think if they do intend to push the release back again, they will definitely not announce it!! Defecation will get accumulated in many people's pants!
I also think they might have pushed the release back another couple of notches: Do you remember the A Day In The Life articles? There were initially only 3 "issues" but there were recently added 2 more articles...
Blizz obviously wants to keep us busy/distracted. They spread out the info they're gonna release to the public between now and when the game is eventually released. Also the art, omgeez the art.
Just a thought though.
Edit: Hope this bring some perspective otherwise I wasted a lot of time doin this... <_<
If that's your point, I absolutely agree. However, I'm not talking about what's possible, I'm talking about what's LIKELY. I personally believe it's HIGHLY unlikely that the game will launch in January, and I have both evidence and professional experience on which that opinion is based. Now, I don't know everything, and I will kindly (and happily) eat my words if my opinion is wrong.
There's plenty of information to back up my claims, just as there's plenty of info to back up yours. I just feel my bias should be represented alongside the others.
Frankly folks, take the hostility down a few notches, let's not bring our e-peens into this. I'm not pulling the "I'm a software engineer card" for for any other reason than the OP asked for the opinion of people who have worked in the industry.
Thanks to Dolaiim for this - this was the information that I was looking for. We can speculate about the release date, using theories based on cryptic hints potentially given by the folks at Blizz. We can speculate based on previous releases from Blizz. We can even speculate using reverse psychology of "the game is coming out in 2015 - I hate Blizz, QQ."
But its all just speculation. Which someone pointed out, is what we can do right now to pacify ourselves until the game hits.
I wanted to know from someone who is in the industry what TYPICALLY a game must go through to get to release and their opinion on where D3 is at in the process - based on what little we know. I personally feel that Blizz has kept a lot hidden behind the scenes and that this process may not be as stereotypical as possible. But that's my speculation. After reading what Dolaiim has had to say in this thread - I am refining my theories a bit.
Don't hate because someone is being realistic about the process. Keep an open mind.
If that's your point, I absolutely agree. However, I'm not talking about what's possible, I'm talking about what's LIKELY. I personally believe it's HIGHLY unlikely that the game will launch in January, and I have both evidence and professional experience on which that opinion is based. Now, I don't know everything, and I will kindly (and happily) eat my words if my opinion is wrong.
There's plenty of information to back up my claims, just as there's plenty of info to back up yours. I just feel my bias should be represented alongside the others.
Frankly folks, take the hostility down a few notches, let's not bring our e-peens into this. I'm not pulling the "I'm a software engineer card" for for any other reason than the OP asked for the opinion of people who have worked in the industry.
Thanks to Dolaiim for this - this was the information that I was looking for. We can speculate about the release date, using theories based on cryptic hints potentially given by the folks at Blizz. We can speculate based on previous releases from Blizz. We can even speculate using reverse psychology of "the game is coming out in 2015 - I hate Blizz, QQ."
But its all just speculation. Which someone pointed out, is what we can do right now to pacify ourselves until the game hits.
I wanted to know from someone who is in the industry what TYPICALLY a game must go through to get to release and their opinion on where D3 is at in the process - based on what little we know. I personally feel that Blizz has kept a lot hidden behind the scenes and that this process may not be as stereotypical as possible. But that's my speculation. After reading what Dolaiim has had to say in this thread - I am refining my theories a bit.
Don't hate because someone is being realistic about the process. Keep an open mind.
I am confused to which profound statement are you referring? The Christmas eggnog that knocks every single employee unconscious for 3 months?
And I love how you decalre it is all speculation and in the very last sentence you state, "but I am right!"
Rollback Post to RevisionRollBack
Do you want to get scammed? Perhaps a nice keylogger?
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
Damn, looks like everybody just give me rep for some cute kitties in my elongated post...I'll take note to this.
But yeah, we can speculate as much as we want to, it's still not official until Blizz give the release date themselves. Speculation is fun though! I think most people just do it cause:
1 - They're bored, not really me. I just do it when I have time and when I read something interesting.
2 - Or maybe in hopes that their speculation is one day correct once Blizz officially announce the date (they would have to blow of the virtual dust layer off their post). Not me, it would be cool if I'm right though! (But I doubt it).
3 - It's fun!! I certainly enjoy connecting imaginary dots together!
4 - For the rep (for future posters: Add kitties in a long post, works wonders!)
When a game "goes gold," then you can actually count on a game's release within a month's time. A game can't be produced, boxed, and shipped in record time just because you want it to come out very badly. :P. January is not likely.
Rollback Post to RevisionRollBack
Some people tell me I'm going to hell. I just let them know that I've already packed my bags!
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It takes at least 3 weeks from the gold master build to worldwide release launch. You have to verify (sanity test), package, ship, pub/marketing, deal with legal hastles, etc. These will be amplified due to RMAH legalese and treaties. Given that Christmas vacation is here and productivity plummets in December, a January release is impossible.
But let's be realistic for a minute.. D3 right now has NOT even undergone code freeze.. meaning they are not feature code complete.. Typically, it takes 3-4 months to ship from the "feature code complete" milestone, but with Blizzard that milestone (and the associated time table) doesn't necessarily make sense, since they iterate so much, as opposed to traditional "watershed development" methods.
Honestly though, you know it's not coming out before March. I mean, they have just finally started making final decisions about actual feature content (runestones, artisans, etc). It will take, in my estimation (been a software engineer for almost a decade now), ~2 months from the time Bliz is truly "feature code complete" to launch. 2 months before there's even a prayer for a gold master.
And you know Blizzard's track record for delaying ship dates.
For my money, March 2012 is a long shot. I'm setting my expectations for April or May 2012.
-Thomas Jefferson
it will be hilarious when we get a january or early feb release date in the next two weeks.
You're funny.
-Thomas Jefferson
Who said D3 hasn't hit a code freeze? Who has said that they don't have the packaging and other logistics taken care of?
A perfect example to refute your claims is WoW:BC was announced 19 days before a release. How do they do it? There was always a patch that needed to be downloaded after installing the WoW expansion packs upon their release. I'd expect the same thing to happen now. Frankly I believe the game has been done for quite some time. As of right now, the only thing outstanding is the rmah, but that can easily be patched in. Runestones are most likely staying as is, so chances are nothing needs to be done there. We know the beta isn't the most recent build, so it's logical to assume any bugs that exist there have probably been fixed for awhile.
Another example...Apple released their Lion GM 3 weeks prior to it's release. IF Blizzard hasn't completed their "GM", Jan/Feb is still easily doable. You may have been a software engineer for 10 years, but that doesn't mean you know anything about Blizzard's internal workings. EG...someone may have worked at Apple for 10 years going the same thing, but they'll have no clue how Microsoft works internally.
So we are right back where we started...no one has a clue.
Common sense, mainly.
This quote was made by bash 6 days ago:
Official Blizzard Quote:
"We actually have moved on from the previously discussed unattuned system. We've been trying many different ideas out, but we're not quite comfortable enough with any of them yet to invite you in and see what you think.
Let me also say that the old system wasn't broken, per-se, it just had a few issues we thought we could resolve. Runestones are a huge part of Diablo III, and we think it's worth trying out some alternatives and see if we can't improve it. But if all of our experiments fail we can easily go back to the original system, and it will still be totally awesome."
The many bug reports regarding the RMAH is also a hint.
-Thomas Jefferson
i like how you ignored all of his other points. mainly the 19 days prior to launch announcement. how do u explain that mr. engineer?
I can't help but laugh at the common sense shot. Good stuff.
The quote says nothing about the game. All they are talking about is runestones, which can very easily be in a release-day patch if changes are needed. In addition, the beta isn't the most up to date build, so it stands to reason the rmah isn't either. All these bugs we see floating around could be fixed internally. Like the runestones, it can easily be patched upon release.
And here we are back to...no one has any idea. Any attempt to make a claim on a specific time-frame is absurd.
You know what? you're right. No one can know anything, because all information might be untrue or misunderstood. Thanks for your contributions to this awesome thread. If you read that post carefully, you will see that a decision regarding runestones has not been made yet, which is evidence that supports my statement "They are not feature code complete." How can your code be finished if you haven't decided what features are going to be in your code yet? YOU CAN'T.
First off, there's no need to be rude.
Let me see if I understand your point correctly. When WoW was released, there was 19 days between release announcement and launch. Therefore, a January release is possible?
If that's your point, I absolutely agree. However, I'm not talking about what's possible, I'm talking about what's LIKELY. I personally believe it's HIGHLY unlikely that the game will launch in January, and I have both evidence and professional experience on which that opinion is based. Now, I don't know everything, and I will kindly (and happily) eat my words if my opinion is wrong.
There's plenty of information to back up my claims, just as there's plenty of info to back up yours. I just feel my bias should be represented alongside the others.
Frankly folks, take the hostility down a few notches, let's not bring our e-peens into this. I'm not pulling the "I'm a software engineer card" for for any other reason than the OP asked for the opinion of people who have worked in the industry.
-Thomas Jefferson
Then I can't help but wonder why you are keeping your evidence and information a secret, as there is nothing the public is aware of that makes March/April any more likely than Jan/Feb, or vice versa. None of your timeframes are an industry standard. Blizzard will do it one way while your company or Apple, MS, EA do it another. No company is the same, so applying the same dev cycle doesn't work.
I could very easily say that I know without a shadow of a doubt that it'll be in Feb. It's a completely shot in the dark. If I'm right, I'm a great guesser. That's all it is right now...100% guessing game. When we find out, some will be right and will proclaim they know it all along like we saw when D3 was "delayed".
+1
Stop stepping on my dreams.
So Christmas is going to delay the game 3 months....damn that eggnog hangover must be rough.
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
you said "a january release is impossible"
as in zero possibility, now your going backwards <_<
if you said likely from the beginning then this wouldnt matter, its the fact that your first post sounded like you were professing information as if you KNEW the future of exactly what was going to happen.
(Edit: Also added some kitties to make the reading easier.)
All of you should know this by now, but might have forgotten or just pushed it to the back of your head. Blizz initially stated that they aimed to release D3 at the end of 2011 if nothing went wrong. This implies that they probably could've released it then, but with a couple of bugs and most likely without the RMAH. If they really pushed the 2011 release, they would've included the RMAH maybe between the first and second patch of the beta. Maybe even in the initial beta release.
If Blizz say something like that they aim for 2011, you must know they really think they might be able to do it, since they usually announce release dates about 2 months prior to official release, hence they aimed to announce the release date in Sep/Oct, which at this point, sounds ridiculous.
In the meantime, after they announced the "early 2012 push back", they probably slowed down a bit and went over the mechanics of the game which required the most attention (AH and runes the 2 biggies) and of course the beta players' responses.
Likely? Meh.
The Blizzard ANZ tweet and the thread. It's obviously not an official announcement of any sort, but it does sounds kinda solid, depending on how you interpret the tweets! (most of us will say it's release, cause it's the most sought out thing in the universe atm. And it isn't the Full Opening Cinematic, cause it has been announced already) . If they do announce the release date at the VGAs (promoting myself a bit ), late Jan/early Feb is most likely.
I also read this regarding the RMAH and Rating(18+) situation in Korea. Blizz is still trying to sort it out (Translated) source:
I'm sure this won't take long now, since Blizz recently contacted the Korea Ratings Board. But it did take long from beginning compared to already assigned Ratings in other countries:
US - M (26 Sep)(not necessarily the exact date)
UK - 15 (4 Okt-ish)
Germany - 16+ (31 Aug)
So why does it take so long?
This will take longer to sort out than the Rating. So yeah.
DO you mean the Gold AH? Then yes, otherwise no. The RMAH still has many bugs.
Yes I think if they do intend to push the release back again, they will definitely not announce it!! Defecation will get accumulated in many people's pants!
I also think they might have pushed the release back another couple of notches: Do you remember the A Day In The Life articles? There were initially only 3 "issues" but there were recently added 2 more articles...
Blizz obviously wants to keep us busy/distracted. They spread out the info they're gonna release to the public between now and when the game is eventually released. Also the art, omgeez the art.
Just a thought though.
Edit: Hope this bring some perspective otherwise I wasted a lot of time doin this... <_<
Thanks to Dolaiim for this - this was the information that I was looking for. We can speculate about the release date, using theories based on cryptic hints potentially given by the folks at Blizz. We can speculate based on previous releases from Blizz. We can even speculate using reverse psychology of "the game is coming out in 2015 - I hate Blizz, QQ."
But its all just speculation. Which someone pointed out, is what we can do right now to pacify ourselves until the game hits.
I wanted to know from someone who is in the industry what TYPICALLY a game must go through to get to release and their opinion on where D3 is at in the process - based on what little we know. I personally feel that Blizz has kept a lot hidden behind the scenes and that this process may not be as stereotypical as possible. But that's my speculation. After reading what Dolaiim has had to say in this thread - I am refining my theories a bit.
Don't hate because someone is being realistic about the process. Keep an open mind.
Oh and MonkManD3: HILARIOUS!
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
I am confused to which profound statement are you referring? The Christmas eggnog that knocks every single employee unconscious for 3 months?
And I love how you decalre it is all speculation and in the very last sentence you state, "but I am right!"
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
But yeah, we can speculate as much as we want to, it's still not official until Blizz give the release date themselves. Speculation is fun though! I think most people just do it cause:
1 - They're bored, not really me. I just do it when I have time and when I read something interesting.
2 - Or maybe in hopes that their speculation is one day correct once Blizz officially announce the date (they would have to blow of the virtual dust layer off their post). Not me, it would be cool if I'm right though! (But I doubt it).
3 - It's fun!! I certainly enjoy connecting imaginary dots together!
4 - For the rep (for future posters: Add kitties in a long post, works wonders!)