I don't want to start a "This isn't WoW!" thread, but I had a thought. Since we are able to swap out skills freely and ultimately plan what our character will be (with many dif skill types per char) at any given time (Tank, support, ranger, dps), will aggro be present in the game? I just thought since the game is becoming more strategy based that aggro might help out in that aspect.
I sort of recall that the different monsters will have different aggros, some will simply attack the closest, while others will pursue the weaker or those dealing damage from afar. Im sure given enough time people will have a better understanding of what monsters to stay out of range of.
All characters are DPS, and the enemies have different AI depending on the type of enemy. The same aggro rules won't apply to all enemies. Some might target threats, some might target those with weak defense, some might target those that are close, etc.
This sounds like a much better system than aggro simply based on dps or healing, makes the mobs have more personality.
All characters are DPS, and the enemies have different AI depending on the type of enemy. The same aggro rules won't apply to all enemies. Some might target threats, some might target those with weak defense, some might target those that are close, etc.
This sounds like a much better system than aggro simply based on dps or healing, makes the mobs have more personality.
Yes i love the idea that you need constant strategy over D2's use 1 skill and repeat gameplay.
I don't think skill swapping will be as simple as it sounds simply because once you get into high levels you are going be more dedicated into certain skills with runes, unless you have a bunch of runes just chillin with you all the time I don't think its gunna be constant swapping of skills especially in late game.
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This sounds like a much better system than aggro simply based on dps or healing, makes the mobs have more personality.
Yes i love the idea that you need constant strategy over D2's use 1 skill and repeat gameplay.
LMAO - that'd be hilarious.