Are they trying to hype up character profiles!? Thanks for the lulz Blizzard but we were already expecting these to come out in the following weeks, there's no surprise here. Surprise us with those huge patches and legendary item fixes/ PVP all at once and that would be a excellent comeback. Unfortunately that will not happen.
They are still wasting our time ... and there player base is getting smaller
It definitely armory ( profile page), but that's really anything most people looking forward, too. Re modify legendary and pvp are what we are waiting for
I'm not sure why everyone is so upset about Blizzard releasing a new feature.
I guess the majority of the player base is just upset about the current state of D3 and are venting their anger. I fail to see how releasing the armory is a bad thing though.
*sighs* I mean, I guess the armory profile is something, but...really? You've got customers/players who want actual information regarding the supposed buffed Legendary/Unique items, whether or not the horrendous rubberbanding and graphical stuttering will be getting fixed, and a lot more useful things that could be talked about...and we get this?
at this point, I couldn't care less about the armory tbh... they should work on releasing 1.0.4 faster..
they have nothing to do with one another.
No, you don't understand. Let's pull in the web design and web dev teams into the patch making. Brilliant. We can make RSS codes for the new legendary proc stats or something!
at this point, I couldn't care less about the armory tbh... they should work on releasing 1.0.4 faster..
they have nothing to do with one another.
No, you don't understand. Let's pull in the web design and web dev teams into the patch making. Brilliant. We can make RSS codes for the new legendary proc stats or something!
if we dont have an rss feed for every time a legendary procs im going to be mad now, and it will be your fault.
Maybe this has been pointed out already, but on the Armory mockup page the Barb has weapons with multiple sockets. Anyone think this is a sign of things to come? I sure hope so.
no
notice the date at the bottom of that page.
so, did multiple weapon sockets go the way of the pet system and item respec scrolls from the development of the game?
Maybe this has been pointed out already, but on the Armory mockup page the Barb has weapons with multiple sockets. Anyone think this is a sign of things to come? I sure hope so.
no
notice the date at the bottom of that page.
so, did multiple weapon sockets go the way of the pet system and item respec scrolls from the development of the game?
Thats one possibility. or there may have never been such a thing. (I mean its a level 59 with like a 35 dps weapon. It could have just been made up for testing... or something that was removed)
but regardless its definitely not a hint of something to come =)
Might have cared about this if I had not stopped playing a month after release. I like to talk myself into thinking this game is / was better than it is by telling myself that it is just unrealistic expectations born from waiting 10 years for a sequal, but the honest fact is its just not very fun past the first playthrough, the itemization and lack of real concrete character choices is boring as hell, and the interface and lack of social features just does not seem to be very polished at all.
I think they ruined the game for the sake of Accessibility.
I am hoping the legendary patch / hardcore playing or maybe PVP will make me want to log back in to play my single player game but lets not hold our breath.
I think D3 needs a major expansion and overhaul to make it even semi fun.
No wonder the game was so poorly balanced at launch....
The level 59 barb has 2700 health LOL WTF...and is gemmed for Dex....
LMAO the guys who made the game didn't know how to gear their own characters.....That speaks volumes.
Did you know that at one point the stats were Attack, Precision, Vitality and Defense? So I guess the green gems gave bonus Precision in the prior builds at some point.
Maybe this has been pointed out already, but on the Armory mockup page the Barb has weapons with multiple sockets. Anyone think this is a sign of things to come? I sure hope so.
no
notice the date at the bottom of that page.
so, did multiple weapon sockets go the way of the pet system and item respec scrolls from the development of the game?
Thats one possibility. or there may have never been such a thing. (I mean its a level 59 with like a 35 dps weapon. It could have just been made up for testing... or something that was removed)
but regardless its definitely not a hint of something to come =)
The Blacksmith was intended to have the ability to add sockets to items, later this feature was given to the Jeweler and ultimately screpped.
Artisans cannot add sockets to items. That information about the jeweler in the game guide of our website is erroneous and we're in the process of updating it.
Socketing was a feature that was in the game very early on, but ultimately it didn't end up enhancing the play experience as we had hoped. Instead it just kind of felt like a chore. It's a really good feeling to see an upgrade drop, equip it, and keep moving on. When adding sockets to items was inserted into that equation, it made it feel mandatory to return to town every time an upgrade dropped to pull the gem from your current item, add a socket to the new one, and carry your gem forward. There's already a little bit of this in Diablo III with gems, but the fact that you can make a choice in most situations on whether or not to use a socketed item makes a big difference. As another consequence, the ability to add sockets made the random rolling of a socket as an item affix feel kind of crappy. And given the way items and stats are generated in this game anyway–you’ll virtually never get the same item with the same stats twice–we don’t currently feel there’s a major lack of customization depth.
Adding complexity to systems isn't a problem for us, but it has to enhance the gameplay, not add to it an element of tedium just for the sake of intricacy. Ultimately this is why adding sockets was pulled. Now, if we feel down the road that the item game needs some new flair, we'll absolutely consider additional customization features (such as enchanting or socketing). But we have to make sure they're designed in such a way that the game is enriched through the added complexity, without creating a convoluted item system that detracts from the initial excitement you feel when you get an epic new weapon or piece of gear.
yes, but that was removed well before the date listed. Which is why I still stand by the thought it was just random for testing
So, why exactly are they teasing the Armory when it's a feature we already know about and on top of that, probably don't care about right now? Don't get me wrong, it's a cool feature, but with the game in such dire straights right now, this isn't a solution to the huge list of issues currently wrong with the game. This ultimately just isn't worth the cryptic tease.
No wonder the game was so poorly balanced at launch....
The level 59 barb has 2700 health LOL WTF...and is gemmed for Dex....
LMAO the guys who made the game didn't know how to gear their own characters.....That speaks volumes.
Did you know that at one point the stats were Attack, Precision, Vitality and Defense? So I guess the green gems gave bonus Precision in the prior builds at some point.
Maybe this has been pointed out already, but on the Armory mockup page the Barb has weapons with multiple sockets. Anyone think this is a sign of things to come? I sure hope so.
no
notice the date at the bottom of that page.
so, did multiple weapon sockets go the way of the pet system and item respec scrolls from the development of the game?
Thats one possibility. or there may have never been such a thing. (I mean its a level 59 with like a 35 dps weapon. It could have just been made up for testing... or something that was removed)
but regardless its definitely not a hint of something to come =)
The Blacksmith was intended to have the ability to add sockets to items, later this feature was given to the Jeweler and ultimately screpped.
Artisans cannot add sockets to items. That information about the jeweler in the game guide of our website is erroneous and we're in the process of updating it.
Socketing was a feature that was in the game very early on, but ultimately it didn't end up enhancing the play experience as we had hoped. Instead it just kind of felt like a chore. It's a really good feeling to see an upgrade drop, equip it, and keep moving on. When adding sockets to items was inserted into that equation, it made it feel mandatory to return to town every time an upgrade dropped to pull the gem from your current item, add a socket to the new one, and carry your gem forward. There's already a little bit of this in Diablo III with gems, but the fact that you can make a choice in most situations on whether or not to use a socketed item makes a big difference. As another consequence, the ability to add sockets made the random rolling of a socket as an item affix feel kind of crappy. And given the way items and stats are generated in this game anyway–you’ll virtually never get the same item with the same stats twice–we don’t currently feel there’s a major lack of customization depth.
Adding complexity to systems isn't a problem for us, but it has to enhance the gameplay, not add to it an element of tedium just for the sake of intricacy. Ultimately this is why adding sockets was pulled. Now, if we feel down the road that the item game needs some new flair, we'll absolutely consider additional customization features (such as enchanting or socketing). But we have to make sure they're designed in such a way that the game is enriched through the added complexity, without creating a convoluted item system that detracts from the initial excitement you feel when you get an epic new weapon or piece of gear.
I was reading that quote when it was posted and it really, REALLY made me scratch my head. "It became a chore" and "element of tedium just for the sake of intricacy" are - in my eyes - some of the lamest excuses I've ever heard. With the way items are now, ESPECIALLY weapons, if it doesn't have a socket in it, then most people don't even want to bother with it whether it's trading or the AH selling. Granted, there are items that do spawn with Critical Hit Damage or Life on Hit (the two most popular socket choices) and are perfectly fine, but then you can't help but think of how much BETTER they would be with a socket added on to it. I can't tell you how many one-handed weapons I've found that were 800-900 DPS, and had other good stats on them, but again, because of no socket, they are considered 'trash'. What's worse, is that I myself don't even want to use them because I know just how good a socket is in a weapon.
The same could be said about armor as well. I crafted a helm that had Strength, Vitality, Crit chance, All Resist, and even some MF on it, but it's barely worth anything because NO SOCKET was spawned. Granted, it IS a nice spread of stats, but that socket is worth so much it's kinda sad when you think about it. Doesn't help that the gem choices are utterly boring and stale, but that's a rant for another topic and time. Point is, is that being able to SOCKET A WEAPON OR VIABLE ARMOR would be a good thing because that can enhance items you find and make them even better. Find a 1,200 DPS Hellion Crossbow that has Dex and Vit on it? Throw a socket in there and now you've got an even more powerful, better weapon. Of course, adding a socket should cost a decent amount, and I know there would be more to think about with the long-term and short term happenings with game balance, blah, blah, blah, but really...
With loot as boring and stagnant as it is right now, it could do with as many booster shots in the arm to make it more fun and to give people a way to make those nice finds truly nice finds, especially if they're going to be as few and far between as they are now.
The level 59 barb has 2700 health LOL WTF...and is gemmed for Dex....
LMAO the guys who made the game didn't know how to gear their own characters.....That speaks volumes.
They are still wasting our time ... and there player base is getting smaller
they have nothing to do with one another.
I guess the majority of the player base is just upset about the current state of D3 and are venting their anger. I fail to see how releasing the armory is a bad thing though.
...Typical Blizzard. :\
Ha. Bagstone.
if we dont have an rss feed for every time a legendary procs im going to be mad now, and it will be your fault.
so, did multiple weapon sockets go the way of the pet system and item respec scrolls from the development of the game?
Thats one possibility. or there may have never been such a thing. (I mean its a level 59 with like a 35 dps weapon. It could have just been made up for testing... or something that was removed)
but regardless its definitely not a hint of something to come =)
I think they ruined the game for the sake of Accessibility.
I am hoping the legendary patch / hardcore playing or maybe PVP will make me want to log back in to play my single player game but lets not hold our breath.
I think D3 needs a major expansion and overhaul to make it even semi fun.
yes, but that was removed well before the date listed. Which is why I still stand by the thought it was just random for testing
They should focus on the game and the hate that ppl having big time.
next teaser: MOUNT incoming in the game
so much fun
I was reading that quote when it was posted and it really, REALLY made me scratch my head. "It became a chore" and "element of tedium just for the sake of intricacy" are - in my eyes - some of the lamest excuses I've ever heard. With the way items are now, ESPECIALLY weapons, if it doesn't have a socket in it, then most people don't even want to bother with it whether it's trading or the AH selling. Granted, there are items that do spawn with Critical Hit Damage or Life on Hit (the two most popular socket choices) and are perfectly fine, but then you can't help but think of how much BETTER they would be with a socket added on to it. I can't tell you how many one-handed weapons I've found that were 800-900 DPS, and had other good stats on them, but again, because of no socket, they are considered 'trash'. What's worse, is that I myself don't even want to use them because I know just how good a socket is in a weapon.
The same could be said about armor as well. I crafted a helm that had Strength, Vitality, Crit chance, All Resist, and even some MF on it, but it's barely worth anything because NO SOCKET was spawned. Granted, it IS a nice spread of stats, but that socket is worth so much it's kinda sad when you think about it. Doesn't help that the gem choices are utterly boring and stale, but that's a rant for another topic and time. Point is, is that being able to SOCKET A WEAPON OR VIABLE ARMOR would be a good thing because that can enhance items you find and make them even better. Find a 1,200 DPS Hellion Crossbow that has Dex and Vit on it? Throw a socket in there and now you've got an even more powerful, better weapon. Of course, adding a socket should cost a decent amount, and I know there would be more to think about with the long-term and short term happenings with game balance, blah, blah, blah, but really...
With loot as boring and stagnant as it is right now, it could do with as many booster shots in the arm to make it more fun and to give people a way to make those nice finds truly nice finds, especially if they're going to be as few and far between as they are now.
If your auction is to end during the maintance, it should end as soon as the servers go down. That's what I've been told and heard.