Introduction This is a thorough analysis for PATCH 1.03 on what's the highest/fastest attack speed that each class can get. If there are any mistakes or errors in my calculations, feel free to let me know and i shall correct them asap. Reason for doing this? For experimental adventurous fun
If you have not read my analysis for "Before Patch 1.03", i suggest that you do so as i had explained many theories and you will be able to understand better. Here:
Resources For my analysis, i have referred to the following resources. I have left out the "h" for the youtube links as i didn't want the video player to appear. My apologies for the inconveniences. Just click on the link.
New Changes in Patch 1.03 Firstly, there isn't any Superior Grade weapons with the suffix "+X Attacks per second" anymore. They had been change to the IAS % suffix type.
And so, they are now the highest IAS weapons because they give the highest IAS which is 20%. Only a Superior Grade weapon can have that kind of high IAS value. For the rest of the magical or rare or legendary equipments, refer to here for more info:
But they still suffer from the IAS nerf. And the highest IAS % found on those 2 now are 4% [down from 13%]. However, this does not make them the fastest weapons. I shall elaborate more when i have the time to list down the explanations.
The Maths: Highest Attack Speed for Each Class Let us take a quick look on the Highest Attack Speed for each class in Patch 1.03.
Just a rough estimation while i am still confirming certain information as i slowly update and edit:
Conclusion Therefore, the HIGHEST...FASTEST...POSSIBLE...OBTAINABLE...Attack speed for each class in PATCH 1.03, that will only last for at most 3-8 seconds [varies for each class], is:
Monk - 5.220
Barb - 6.895
DH - 5.280
WD - 4.338
Wiz - 4.338
ANY mistakes, errors, something that i have left out, comment below to let me know. Thanks everyone.
Yeah but his calculations used daggers because they have a base attack speed of 1.5, while spears sit at 1.2. Giving an extra 10% wouldn't be enough to cover a 0.3 difference.
hahah....it was rather unexpected for me to have found that this thread had hit headlines before i could get people's comments to confirm these theories and values. But i guess this way works too. Thanks to the people behind diablofans.com. Hoping that we can get down to this.
In the future, i will be doing another attack speed analysis when the new legendaries come out. However, if there are any attack speed changes before that, i will be doing for them as well.
oh and i will be editing this too. just to make it ....fuller. It is still not the intended piece of work that i had in mind. Still lacking certain details. will be doing that in the coming week. =D
You haven't included the monks hidden attack speed bonus. Fist of Thunder has a hidden 50% bonus for instance (the other generators have hidden bonuses as well, but Fist of Thunder is by far the fastest). Not sure how the bonus stacks with other sources though so can't help you with the full speed calculation.
For my analysis, i have only taken into account whatever sources contribute to the "Attacks per second" value in the Character Stats Table found in the game. I do understand what you are referring to. I am aware that some skills attack faster than others despite applying the same "Attacks per second" value to all of them. But because we don't really have a value to represent for each of these skills' own animation speed, unless one has robotic eyes, its going to be hard to clamp it down and tell people "you are getting a hidden X% attack speed bonus for this skill and X% attack speed bonus for that skill". Otherwise, maybe Blizzard can tell us about it. :Thumbs Up:
Since you counted Frenzy for Barb, I think it's only fair that you consider Electrocute's increased attack rate for Wizards...
erm..Barb's Frenzy does give IAS speed while i can't find any for Wiz's Electrocute skill. You are referring to something like a "hidden" attack speed, am i right? Because i have played a wizard class and notice that Electrocute attacks way faster than any other signature spells.
Since you counted Frenzy for Barb, I think it's only fair that you consider Electrocute's increased attack rate for Wizards...
I think the issue is that Frenzy is a visible buff while Electrocture is an hidden bonus just like Fist of Thunder...which makes things a little harder to come by.
However, there are 2 weapons that still possess the suffix "+0.?? Attacks per second" in the whole game of Diablo 3. And they are:
Dont know if this is of any difference, but i have found a pair of those swords recently
....woah! now that opens up to a lot more room for higher attack speed!
Looks like i will need to try and find on the AH for a lvl 60 weapon, be it magical or rare, to see if there's any that has that affix.
Thanks for sharing this safka!
Kudos to you! =D
[EDIT]
Just noticed that its a *unique* magical sword. so im guessing i won't find any level 60 weapons possessing that affix. zzz...oh well. lol...But still thanks for posting this. Now we have 3 weapons in the whole game of D3 that has "+X Attacks per second" affix. XD
Since you counted Frenzy for Barb, I think it's only fair that you consider Electrocute's increased attack rate for Wizards...
I think the issue is that Frenzy is a visible buff while Electrocture is an hidden bonus just like Fist of Thunder...which makes things a little harder to come by.
electrocute attacks 2x faster but for 50% of dmg in tooltip per shot
This is a thorough analysis for PATCH 1.03 on what's the highest/fastest attack speed that each class can get. If there are any mistakes or errors in my calculations, feel free to let me know and i shall correct them asap. Reason for doing this? For experimental adventurous fun
If you have not read my analysis for "Before Patch 1.03", i suggest that you do so as i had explained many theories and you will be able to understand better. Here:
Resources
For my analysis, i have referred to the following resources. I have left out the "h" for the youtube links as i didn't want the video player to appear. My apologies for the inconveniences. Just click on the link.
New Changes in Patch 1.03
Firstly, there isn't any Superior Grade weapons with the suffix "+X Attacks per second" anymore. They had been change to the IAS % suffix type.
And so, they are now the highest IAS weapons because they give the highest IAS which is 20%. Only a Superior Grade weapon can have that kind of high IAS value. For the rest of the magical or rare or legendary equipments, refer to here for more info:
However, there are 2 weapons that still possess the suffix "+0.?? Attacks per second" in the whole game of Diablo 3. And they are:
But they still suffer from the IAS nerf. And the highest IAS % found on those 2 now are 4% [down from 13%]. However, this does not make them the fastest weapons. I shall elaborate more when i have the time to list down the explanations.
The Maths: Highest Attack Speed for Each Class
Let us take a quick look on the Highest Attack Speed for each class in Patch 1.03.
Just a rough estimation while i am still confirming certain information as i slowly update and edit:
Conclusion
Therefore, the HIGHEST...FASTEST...POSSIBLE...OBTAINABLE...Attack speed for each class in PATCH 1.03, that will only last for at most 3-8 seconds [varies for each class], is:
ANY mistakes, errors, something that i have left out, comment below to let me know. Thanks everyone.
I was quite happy though when I saw this thread being a Monk, but then I was extremely let down lol
Will say it was quit the fun read though
Edit: I should really say I wanted to still go with IAS with LoH instead of the crit build people are swearing by
In the future, i will be doing another attack speed analysis when the new legendaries come out. However, if there are any attack speed changes before that, i will be doing for them as well.
oh and i will be editing this too. just to make it ....fuller. It is still not the intended piece of work that i had in mind. Still lacking certain details. will be doing that in the coming week. =D
can someone confirm this? it would be awesome if its true =D
For my analysis, i have only taken into account whatever sources contribute to the "Attacks per second" value in the Character Stats Table found in the game. I do understand what you are referring to. I am aware that some skills attack faster than others despite applying the same "Attacks per second" value to all of them. But because we don't really have a value to represent for each of these skills' own animation speed, unless one has robotic eyes, its going to be hard to clamp it down and tell people "you are getting a hidden X% attack speed bonus for this skill and X% attack speed bonus for that skill". Otherwise, maybe Blizzard can tell us about it. :Thumbs Up:
And yes...Fist of Thunder is by far the fastest!
erm..Barb's Frenzy does give IAS speed while i can't find any for Wiz's Electrocute skill. You are referring to something like a "hidden" attack speed, am i right? Because i have played a wizard class and notice that Electrocute attacks way faster than any other signature spells.
I think the issue is that Frenzy is a visible buff while Electrocture is an hidden bonus just like Fist of Thunder...which makes things a little harder to come by.
....woah! now that opens up to a lot more room for higher attack speed!
Looks like i will need to try and find on the AH for a lvl 60 weapon, be it magical or rare, to see if there's any that has that affix.
Thanks for sharing this safka!
Kudos to you! =D
[EDIT]
Just noticed that its a *unique* magical sword. so im guessing i won't find any level 60 weapons possessing that affix. zzz...oh well. lol...But still thanks for posting this. Now we have 3 weapons in the whole game of D3 that has "+X Attacks per second" affix. XD
electrocute attacks 2x faster but for 50% of dmg in tooltip per shot