Rating
+2

Arachyr's Bats and Mayhem

Seasonal
Solo
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Skills

  • Firebats Dire Bats
  • Horrify Frightening Aspect
  • Piranhas Piranhado
  • Corpse Spiders Blazing Spiders
  • Hex Jinx
  • Gargantuan Humongoid
  • Confidence Ritual
  • Gruesome Feast
  • Grave Injustice
  • Spiritual Attunement

Items

More Details
  • Legendary Gems

    • Bane of the Powerful
    • Bane of the Trapped
    • Esoteric Alteration

Kanai's Cube

  • Staff of Chiroptera
  • Mantle of Channeling
  • The Short Man's Finger

Paragon Priorities

Core

Primary Stat
Vitality
Movement Speed
Maximum Resource

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

This build has it all!


  • Never runs out of Mana
  • Body parts flying all over the place
  • Complete on-screen mayhem
  • Automatic double (and free) attacks
  • High GR potential
  • Fun and easy to play

The legendary gems are negotiable in this build.

I am working on testing with a Zei's Stone of Vengeance because of the distance attacks in this build.

I would also like to try a Pain Enhancer instead of Bane of The Powerful.

Either way, this is a very fun build and is mostly different than all of the other "cookie-cutter" fire bats builds.

If you enjoy this build, come back and give a +1 .


Thanks for checking out my build.


P.S. - As of this posting, I am less than 800 paragon and farming torment 13 with this build.