Rating
+4

Rathma T13 Speed Build 2.6.4

Seasonal
Hybrid
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Skills

  • Blood Rush Hemostasis
  • Skeletal Mage Singularity
  • Land of the Dead Frozen Lands
  • Frailty Aura of Frailty
  • Bone Armor Dislocation
  • Devour Satiated
  • Extended Servitude
  • Overwhelming Essence
  • Fueled by Death
  • Life from Death

Items

More Details
  • Legendary Gems

    • Boon of the Hoarder
    • Enforcer
    • Bane of the Trapped

Kanai's Cube

  • In-geom
  • Tasker and Theo
  • Krysbin's Sentence
Please do be careful at the start of the rift, without stacks of bone armor and gold wrap, you will die, quickly.

Verax's Version : http://www.diablofans.com/builds/96884-s12-rathma-t13-speed-build-2-0


If you feel like you're lacking Damage you could potentially use Spreading Malediciton for some damage boost.

If you're feeling bold enough, removing Final Service shouldnt be a problem, you won't have survival problems unless you fail to keep stacks up, or at the start of a rift.

Fueled by death would be a good choice instead, adds even more movement! Might even break the game.


The curse Frailty could also be exchanged, not really needed but since you focus on gold pickup radius with avarice its a nice bonus since it increases it's size, therefore kills more!


Devour rune can be either Satiated or Cannibalize, whatever you feel is what you need, I recommend Satiated.


Bone armor Dislocation or Harvest works, depends on if you need damage ( Procs Krysbin ring ) or speed.

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Sharing Credit with mah main man Verax!

Paragon Priorities

Core

Maximum Resource
Movement Speed
Primary Stat
Vitality

Offense

Critical Hit Chance
Critical Hit Damage
Cooldown Reduction
Attack Speed

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

Focuses on speed with the help of Blood rush and In-Geom, Movement speed from Boon of the hoarder with Avarice band ( You'll gain lots of gold too! )

Still dealing damage with Skeleton Mages like the regular Rathma gear.


Pop Bone armor to 15 as soon as possible ( 15 cause of the neck increase in stacks ), Pop cds and kill elites to keep Ingeom up and you'll be gucci, just spam Blood rush like crazy until you find what you like.

Dont forget to use Devour! It's a dealbreaker if you forget it .


Gold wrap, well, cause shit ton of gold and your survival will be high as a kite.


Nemesis can be used instead of Tasked in the cube, you sacrifice some damage but if you're geared enough this wont be a problem, and you can spawn elites from pylons without having to open the damn bag to switch out bracers!


This build will also work in Greater rifts at lower level, replace goldwrap with Dayntee's Belt and Avarice band with Convention.

Also works in Bounties but you might starve because of alot of downtime, you can replace the Blood rush rune to Molting for when you dont have any skeletons up.