Rating
+1

[GR push] Trag Safety first

Seasonal
Solo
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Skills

  • Bone Spikes Sudden Impact
  • Skeletal Mage Life Support
  • Command Skeletons Freezing Grasp
  • Blood Rush Metabolism
  • Bone Armor Dislocation
  • Devour Cannibalize
  • Final Service
  • Extended Servitude
  • Fueled by Death
  • Grisly Tribute

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Enforcer
    • Esoteric Alteration

Kanai's Cube

  • Scythe of the Cycle
  • Aquila Cuirass
  • Krysbin's Sentence

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Damage
Critical Hit Chance
Cooldown Reduction
Attack Speed

Defense

Life
Resist All
Armor
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

My first post :D


This set main focus on survive-ability, you get nothing when you die :-p


With high DMG reduction + blood rush. You can dive in/out mob/elite group like a boss. With bone armor and bone spike stun, you very likely to get hit by melee mob. The weakness is the range mob, so make sure you command your skeleton to freeze them all the time.


With the essence you gain from bone spike and devour, you basically can stun the rift guardian from live to dead. Same goes for normal elite pack.


This build wont give you fast clear but instead a stable clear.


Cheer!