[T13/GR Speed] Trag'Oul's Blood Mage
Skills
Items
-
Head
- Trag'Oul's Guise
- Stat Priority: Socket CHC Skill: Command Skeletons
-
Shoulders
- Trag'Oul's Heart
- Stat Priority: Int Vit CDR Life
-
Amulet
- Wisdom of Kalan
- Stat Priority: CHD CHC Physical %
-
Torso
- Trag'Oul's Scales
- Stat Priority: Int Vit Life
-
Wrists
- Nemesis Bracers
- Stat Priority: CHC Physical % Int Vit
-
Hands
- Trag'Oul's Claws
- Stat Priority: CHD CHC AS CDR
-
Waist
- Dayntee's Binding
- Stat Priority: Int Vit Life Armor +
-
Legs
- Trag'Oul's Hide
- Stat Priority: Int Vit Armor +
-
Feet
- Steuart's Greaves
- Stat Priority: Skill: Skeletal Mage Int Vit Armor +
-
Rings
- Krysbin's Sentence
- Circle of Nailuj's Evol
- Ring of Royal Grandeur
- Stat Priority: CHD CHC
-
Weapon
- Jesseth Skullscythe
- Stat Priority: Socket Dmg % AS CDR
-
Offhand
- Jesseth Skullshield
- Stat Priority: CHC CDR Int Vit
-
Legendary Gems
Kanai's Cube
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Critical Hit Damage |
Critical Hit Chance |
Attack Speed |
Cooldown Reduction |
Resist All |
Armor |
Life |
Life Regeneration |
Resource Cost Reduction |
Area Damage |
Life on Hit |
Gold Find |
Dayntee's binding doesn't Proc with Frailty
Edit: Ive been informed it does
Ah okay yeah i remember last season i didnt proc on anything but Decrepify
How do you break doors with this build?
I'm having a lot of trouble surviving. Is this supposed to be like a glass cannon build or what? I'm getting blown up even with 15 stacks of bone armor
One thing i do recommend is once you get the Steuarts greaves to take off the Fueled by death passive and replace it with the passive that allows you to take fatal damage once every 60 seconds since if that goes off it gives you a chance to still kill everything around you instead of dying over and over since you lost all of your Health stacks and Bone armor stacks
Crazy how people just want to be able to face tank everything with every build. If you're speed farming rifts, just put on a goldwrap and socket a gem of the hoarder, your body will appreciate you for it. Otherwise what you will end up having to do is adapting to the specific playstyle a build was created for. Necromancers are squishy, in a way that most no melee classes should be. So many times people who've played Wizzy and went necromancer believe the world is their oyster.
I never thought it was a Facetank Build you just have to stay behind your minions to not get one shot only problem this build has is projectile enemies are the bane of you and once you die its hard to recover
Having trouble with essence on GR bosses. not fully geared yet so i'm not sure if that's part of the problem but I've switched out frailty for an essence generator for now. for future knowledge - how am i supposed to generate essence on greater rift bosses to summon mages without a generator/passive restoration if i cant nuke them down in the first bout of mage casts?
On lower torments, even with mediocre gear, this build can be played lazy style with frailty aura and devour aura. Given that haedrig is dropping trags this season, this is a nice midway point upon first getting the 6 piece to farm at lower torments (4 and onwards until getting good gear). Also, frenzy is a nice choice at lower torments as well.
How do you even build up essence with this build?
I have every piece of gear except wisdom of kalan and krysbin's... i do zero damage in T13 rifts at 1100 paragon. can somebody help me with the skill rotation? i've never played necro and i have no idea how this build is supposed to work.
Wondering why you are rolling CDR on this build?
Your biggest cooldown is 10 seconds for bone armor and the effect lasts for 60 seconds.
I am running a similar build.
Except for I run
this build here
http://www.diablofans.com/builds/96754-necromancer-blood-mage-speed-grs-and-rifts
@Stumpreel
Corpses threw Devour - Cannibalize
Doesnt work on higher GR lvls though not working for pushing at all. Changed my build a bit so I can push.
For GRs I would drop Fueled by Death for "Blood for Blood", and Blood Rush for Siphon Blood with Blood Sucker for generator and to help collect globes for the Blood for Blood passive.
That in turn makes Steuart's Greaves irrelevant, so you can swap it for trag boots and swapping RoRG for CoE.
You could swap nems for APD for a tad bit more survivability.
this build isnt a friendly low paragon and low gems build, at 800 para and gems around 60 the build works very nice if you are playing solo, you can set up devouring and frailty to auras, and still kill everything pretty easy, if you dont wanna turn on and off the num lock trick each time you need to close rift. In 4- man party i didnt try, but probably you need pretty good gear to kill fast.
i swapped out commander of the risen for final service, surely some times at start you could have a bit problems with essence, but only until you have mages up, but the cheat death offers you a bit more survivality. atm is the reason because i dont die.