Rating
+97

[2.6.1] Multishot Solo GR100+

Regular
Solo
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Skills

  • Evasive Fire Focus
  • Multishot Arsenal
  • Companion Wolf Companion
  • Preparation Invigoration
  • Vault Tumble
  • Vengeance Seethe
  • Ballistics
  • Thrill of the Hunt
  • Cull the Weak
  • Steady Aim

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Zei's Stone of Vengeance
    • Bane of the Stricken

Kanai's Cube

  • Dawn
  • Visage of Gunes
  • Convention of Elements

You can replace Focus + Restraint with the Endless Walk set and equip / cube Convention + Elusive Ring for more toughness, but you will lose some damage potential.


Good Hellfire passives are Awareness, Tactical Advantage, Ambush.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Attack Speed
Critical Hit Damage
Critical Hit Chance

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

In 2.6.1 Multishot got buffed a lot and it's now a competitive solo pushing build for DH, potentially reaching up to Tier ~110 at endgame levels.


The build didn't really change that much, standard multishot with the new updated Yang's and DML. Feel free to check out the video for details regarding skill / item choices and some gameplay commentary.


For exact item rolls, check out the D3planner link: https://www.d3planner.com/303206400


If you want to use this build for farming, swap out Bane of the Stricken for Bane of the Powerful and make sure to run Tactical Advantage.


I also have a guide for an updated, extremely fast T13 Multishot setup here.