Skills
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Teleport Calamity
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Calamity
Cast a short range Wave of Force upon arrival, dealing 175% weapon damage as Arcane to all nearby enemies and stunning them for 1 second.
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Magic Missile Glacial Spike
- Magic Missile
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.- Glacial Spike
Cast out a shard of ice that explodes on impact, causing enemies within 4.5 yards to take 175% weapon damage as Cold and be Frozen for 1 second.
Enemies cannot be Frozen by Glacial Spike more than once every 5 seconds. -
Frost Nova Bone Chill
- Frost Nova
Cooldown: 11 seconds
Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.- Bone Chill
Enemies take 33% more damage while frozen or chilled by Frost Nova.
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Black Hole Supermassive
- Black Hole
Cost: 20 Arcane Power
Cooldown: 12 seconds
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.- Supermassive
Increases the Black Hole radius to 20 yards and damage to 1290% weapon damage as Lightning over 2 seconds.
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Diamond Skin Prism
- Diamond Skin
Cooldown: 15 seconds
Transform your skin to diamond for 3 seconds, absorbing up to 40% of your Life in damage from incoming attacks.- Prism
Reduce the Arcane Power cost of all skills by 9 while Diamond Skin is active.
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Explosive Blast Chain Reaction
- Explosive Blast
Cost: 20 Arcane Power
Cooldown: 6 seconds
Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.- Chain Reaction
Instead of a single explosion, release a chain of 3 consecutive explosions, each dealing 520% weapon damage as Fire.
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Audacity
- Audacity
You deal 30% additional damage to enemies within 15 yards.
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Evocation
- Evocation
Reduce all cooldowns by 20%.
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Unstable Anomaly
- Unstable Anomaly
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds. -
Illusionist
- Illusionist
When you take more than 15% of your maximum Life in damage within 1 second, the cooldowns on Mirror Image, Slow Time, and Teleport are reset.
When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds.
Items
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- Sage's Apogee
Set Helm- 660 - 759 Armor
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- Sage's Journey
- Sage's Purchase
- Sage's Passage
- Sage's Apogee
- (2) Set: +250 Intelligence+250 Strength+250 Dexterity+250 Vitality
- (3) Set: Increases Death's Breath drops by 1.
- + 5 Random Magic Properties
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- Homing Pads
Legendary Shoulders- 144 - 164 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +29 - 31% Extra Gold from Monsters
- Secondary Stats
-
- Your Town Portal is no longer interrupted by taking damage. While casting Town Portal you gain a protective bubble that reduces damage taken by 50 - 65%.
- + 3 Random Magic Properties
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- Tal Rasha's Allegiance
Set Amulet- Primary Stats
-
- Critical Hit Damage Increased by 51 - 100%
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
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- Tal Rasha's Relentless Pursuit
Set Chest Armor- 398 - 472 Armor
- Primary Stats
-
- Sockets (1)
- +416 - 500 Vitality
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 2 Random Magic Properties
-
- Nemesis Bracers
Legendary Bracers- Primary Stats
-
- +4 Random Magic Properties
- Secondary Stats
-
- Shrines and Pylons will spawn an enemy champion.
- One of 3 Magic Properties (varies)
-
+85–108 Dexterity
-
+85–108 Strength
-
+85–108 Intelligence
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- Tal Rasha's Grasp
Set Gloves- 309 - 366 Armor
- Primary Stats
-
- Critical Hit Chance Increased by 7 - 10%
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
-
- Tal Rasha's Brace
Set Belt- 265 - 314 Armor
- Primary Stats
-
- +91 - 100 Resistance to All Elements
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
-
- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
-
- Tal Rasha's Stride
Set Pants- 398 - 472 Armor
- Primary Stats
-
- Sockets (1)
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
-
- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
-
- Sage's Passage
Set Boots- 513 - 590 Armor
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- Sage's Journey
- Sage's Purchase
- Sage's Passage
- Sage's Apogee
- (2) Set: +250 Intelligence+250 Strength+250 Dexterity+250 Vitality
- (3) Set: Increases Death's Breath drops by 1.
- + 6 Random Magic Properties
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- Focus
Set Ring- Primary Stats
-
- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
-
+416–500 Dexterity
-
+416–500 Strength
-
+416–500 Intelligence
-
- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Restraint
Set Ring- Primary Stats
-
- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
-
+416–500 Dexterity
-
+416–500 Strength
-
+416–500 Intelligence
-
- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
-
- In-geom
Legendary Sword- 4.2 Damage Per Second
- Secondary Stats
-
- Your skill cooldowns are reduced by 8 - 10 seconds for 15 seconds after killing an elite pack.
- One of 8 Magic Properties (varies)
- +10 - 15% Damage
-
+(132 - 308) Physical Damage
-
+(132 - 308) Fire Damage
-
+(132 - 308) Lightning Damage
-
+(132 - 308) Cold Damage
-
+(132 - 308) Poison Damage
-
+(132 - 308) Arcane Damage
-
+(132 - 308) Holy Damage
- + 2 Random Magic Properties
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- Orb of Infinite Depth
Legendary Source- Primary Stats
-
- +(262–328)–(263–394) Damage
- +626–750 Intelligence
- Critical Hit Chance Increased by 8.0–10.0%
- +3 Random Magic Properties
- Secondary Stats
-
- Each time you hit an enemy with Explosive Blast your damage is increased by 4% and your damage reduction is increased by 15% for 6 seconds. This effect can stack up to 4 times.
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Head
- Sage's Apogee
- Stat Priority: None
-
Shoulders
- Homing Pads
- Stat Priority: None
-
Amulet
- Tal Rasha's Allegiance
- Stat Priority: None
-
Torso
- Tal Rasha's Relentless Pursuit
- Stat Priority: None
-
Wrists
- Nemesis Bracers
- Stat Priority: None
-
Hands
- Tal Rasha's Grasp
- Stat Priority: None
-
Waist
- Tal Rasha's Brace
- Stat Priority: None
-
Legs
- Tal Rasha's Stride
- Stat Priority: None
-
Feet
- Sage's Passage
- Stat Priority: None
-
Rings
-
Weapon
- In-geom
- Wand of Woh
- Stat Priority: None
-
Offhand
- Orb of Infinite Depth
- Stat Priority: None
-
Legendary Gems
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Boon of the Hoarder
- Boon of the Hoarder
Gem- Secondary Stats
-
- +25% chance on killing an enemy to cause an explosion of gold.
-
Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
-
- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
-
Bane of the Powerful
- Bane of the Powerful
Gem- Primary Stats
-
- Gain 20% increased damage for 30.0 seconds after killing an elite pack.
- Gain 15% increased damage versus elites and take 15% reduced damage from elites. (Requires Rank 25)
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Boon of the Hoarder
Kanai's Cube
-
- Wand of Woh
Legendary Wand- 9.8 Damage Per Second
- Primary Stats
-
- +626 - 750 Intelligence
- Secondary Stats
-
- Increases Explosive Blast Damage by 75 - 100%
- 3 additional Explosive Blasts are triggered after casting Explosive Blast.
- One of 7 Magic Properties (varies)
-
+(1199 - 1490) Physical Damage
-
+(1199 - 1490) Fire Damage
-
+(1199 - 1490) Lightning Damage
-
+(1199 - 1490) Cold Damage
-
+(1199 - 1490) Poison Damage
-
+(1199 - 1490) Arcane Damage
-
+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
-
- Goldwrap
Legendary Belt- 88 - 107 Armor
- Primary Stats
-
- +29 - 31% Extra Gold from Monsters
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
-
- On gold pickup: Gain armor for 5 seconds equal to the amount picked up.
- + 3 Random Magic Properties
-
- Ring of Royal Grandeur
Legendary Ring- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- +7737 - 9214 Life per Hit
- Secondary Stats
-
- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Movement Speed |
Maximum Resource |
Primary Stat |
Vitality |
Cooldown Reduction |
Critical Hit Damage |
Critical Hit Chance |
Attack Speed |
Armor |
Life |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments