Build Guide
Manald Heal non-archon is back!
We slot high AS + Pain Enhancer to hit increased breakpoints. This will help proc Paralysis more readily, and allow MH to deal damage more times within the MH proc window.
Playstyle will be to try and group up high density to gain more PE stacks. Kill off trash to proc Oculus ring spawns. If they are favorably positioned (near density so you retain your PE stacks), you can then stand in them, and focus down the elites. Burn off trash before dispensing the elite. You can also kite multiple elites and trash together for even higher reward (as seen in the video).
FB6, Endless Walk, Deathwish, OID, Mantle of Channeling, Trapped, and Audacity make up the bulk of your damage multipliers.
Blizzard:Apocalypse is used to assist in PE procs, and keep up the FB6 bonus. To fully ignite enemies you will need to also hit them with your Explosive Blast, and channel on them to proc your MW:Ignite. It's not 100% necessary to ignite all trash mobs. Mostly just focus on getting the elites ignited.
Oh and another thing - do not click shielding pylons unless it's for the RG. They reduce your mobility (and therefore dps).
For more info on Manald Heal mechanics in general, please check out a few of these mechanics posts:
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Taeguk is great for the extra damage boost. The idea is to leverage your PE for the RG when pushing hard. You'll want an RG with adds like Saxtris or Hammelin. This will allow you to deal more damage by proccing Paralysis and MH more often on the RG.
When pushing at the highest difficulty, you'll also likely want a Power or Speed pylon to help finish off the RG. Kill off adds to spawn oculus ring procs, these will help boost your damage on the RG as well.
Stricken is less favorable than Taeguk for these reasons:
- Taeguk allows +3GR rift clearing capability in general.
- On the best RGs (with a lot of adds) you won't be stacking stricken as fast as you would with a single target RG. In this regard, simply leveraging Taeguk to clear faster or higher during the rift portion is better.
While I didn't spawn the best RG in the video, you can see how having an RG with adds and a pylon available can push the build higher with Taeguk than with Stricken.
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Aquila is placed in the cube for extra damage reduction. With OID, FB6, Mantle of Channeling, Safe Passage, and the Halo + APD combo this makes for a very tanky build. Stand near density to get more DR via APD.
LoH on weapon and bracer adds nice recovery. As mentioned in the affixes section, LoH on helm is also an option.
Illusionist grants some much needed mobility, helping you get to oculus rings, dodge attacks and just get around the rift faster.
Resource is managed through many methods to keep up Aquila, even on single target:
- RCR on Paragon, Topaz, and (possibly) Shoulder.
- APoC
- Hergbrash's Binding
- +Max AP from paragon and source.
Follower items: Oculus Ring, Thunderfury, Ess of Johan. Try for CDR and AS on your follower items. For this build, I prefer the Templar for his inspire and healing abilities.
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The clear here was done before the FB set bonus intra-PTR nerf (-25%). Seeing as this nerf accounts for about 1.5 GRs, now rating GR105+. Note also that the clear in the video was done with a non-ancient weapon. You can expect to clear this high in season at around P1300, with similar gear, fully aug'd, etc.
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Alternate options:
- Unstable Anomaly: Great for the double revive, but decreases damage by about 6%, and loss of about 20% toughness. Swap out Unwavering Will.
- Witching Hour: Great for the added AS and CHD. Would boost dps at the expense of 50% DR. Good offensive option. Wear Witching Hour, cube the Hergbrash's.
- Starfire is an adequate option for the cube if you don't have a Mantle of Channeling. Mantle is preferred over starfire though, because this is a melee build. You may gain 15 to 30% damage within the rift though, even with Starfire slotted. Wear FB shoulder and OID with this swap.
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See also a Tal AT:SD MH build:
The stacking mechanism of FireBird is very cancerous on this build. But interesting to see it go up again. Wish Elecrocute also had a chance.
EDIT: adjusted build rating down 2 GR. This is due to the FB set bonus intra PTR nerf (-25%). This is about 1.5 GRs equivalent. I'll be conservative since I'm not wanting to remake the video here, and just say 105+ now.