Skills
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Blessed Hammer Limitless
- Blessed Hammer
Cost: 10 Wrath
Summon a blessed hammer that spins around you, dealing 320% weapon damage as Holy to all enemies hit.- Limitless
When the hammer hits an enemy there is a 50% chance that a new hammer will be created at the location of the enemy hit. This can only occur once per hammer.
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Falling Sword Rapid Descent
- Falling Sword
Cost: 25 Wrath
Cooldown: 30 seconds
Launch yourself into the heavens and come crashing down on your enemies, dealing 1700% weapon damage to everything within 14 yards of where you land.
This ability does not start its cooldown until after its effects expire.- Rapid Descent
Reduce the cooldown by 1 second for each enemy hit by Falling Sword. The cooldown cannot be reduced below 10 seconds.
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Laws of Valor Critical
- Laws of Valor
Cooldown: 30 seconds
Active: Empower the Law, granting you and your allies 15% increased Attack Speed for 5 seconds.
Passive: Recite the Law, granting you and your allies 8% increased Attack Speed.
Only one Law may be active at a time.- Critical
Active: Empowering the Law also increases your Critical Hit Damage by 50%.
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Iron Skin Flash
- Iron Skin
Cooldown: 30 seconds
Your skin turns to iron, absorbing 50% of all incoming damage for 4 seconds.- Flash
If you take damage while Iron Skin is active, your movement speed is increased by 60% for 5 seconds and you can move through enemies unhindered.
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Provoke Too Scared to Run
- Provoke
Cooldown: 20 seconds
Generate: 30 Wrath
Taunt all nearby enemies and instantly generate an additional 5 Wrath for every enemy taunted. Taunted enemies will focus their attention on you for 4 seconds.- Too Scared to Run
Taunted enemies have their attack speed reduced by 50% and movement speed Slowed by 80% for 4 seconds.
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Akarat's Champion Prophet
- Akarat's Champion
Cooldown: 90 seconds
Explode with the power of your order, increasing your damage by 35% and increasing your Wrath regeneration by 5 for 20 seconds.- Prophet
Gain 150% additional Armor while Akarat's Champion is active.
The first time you take fatal damage while Akarat's Champion is active, you will be returned to full health.
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Fervor
- Fervor
While wielding a one-handed weapon, your attack speed is increased by 15% and all cooldowns are reduced by 15%.
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Holy Cause
- Holy Cause
The amount of damage dealt by your weapon is increased by 10%.
Whenever you deal Holy damage, you heal up to 1% of your total Life. -
Indestructible
- Indestructible
When you receive fatal damage, you instead become immune to damage, gain 35% increased damage and gain 107284 Life per Kill for 5 seconds.
This effect may occur once every 60 seconds. -
Finery
- Finery
Gain 1.5% Strength for every gem socketed into your gear.
Items
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- Crown of the Light
Set Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Seeker of the Light
- Crown of the Light
- Mountain of the Light
- Heart of the Light
- Towers of the Light
- Foundation of the Light
- Will of the Light
- (2) Set: Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by 1 second.
- (4) Set: You take 50% less damage for 8 seconds after landing with Falling Sword.
- (6) Set: Increase the damage of Blessed Hammer by 1250% and Falling Sword by 500%.
- + 4 Random Magic Properties
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- Mountain of the Light
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
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- Seeker of the Light
- Crown of the Light
- Mountain of the Light
- Heart of the Light
- Towers of the Light
- Foundation of the Light
- Will of the Light
- (2) Set: Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by 1 second.
- (4) Set: You take 50% less damage for 8 seconds after landing with Falling Sword.
- (6) Set: Increase the damage of Blessed Hammer by 1250% and Falling Sword by 500%.
- + 4 Random Magic Properties
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- The Traveler's Pledge
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51.0–100.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While standing still, damage dealt is increased by up to 100%.While standing still, damage dealt is increased by up to 100%.
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- Heart of the Light
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Seeker of the Light
- Crown of the Light
- Mountain of the Light
- Heart of the Light
- Towers of the Light
- Foundation of the Light
- Will of the Light
- (2) Set: Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by 1 second.
- (4) Set: You take 50% less damage for 8 seconds after landing with Falling Sword.
- (6) Set: Increase the damage of Blessed Hammer by 1250% and Falling Sword by 500%.
- + 4 Random Magic Properties
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- Gabriel's Vambraces
Legendary Bracers- 8 - 10 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Secondary Stats
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- When your Blessed Hammer hits 3 or fewer enemies, 75 - 100% of its Wrath Cost is refunded.
- + 3 Random Magic Properties
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- Will of the Light
Set Gloves- 42 - 55 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Seeker of the Light
- Crown of the Light
- Mountain of the Light
- Heart of the Light
- Towers of the Light
- Foundation of the Light
- Will of the Light
- (2) Set: Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by 1 second.
- (4) Set: You take 50% less damage for 8 seconds after landing with Falling Sword.
- (6) Set: Increase the damage of Blessed Hammer by 1250% and Falling Sword by 500%.
- + 4 Random Magic Properties
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- Sacred Harness
Legendary Belt- 6 - 7 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Judgment gains the effect of the Debilitate rune and is cast at your landing location when casting Falling Sword.
- + 4 Random Magic Properties
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- Towers of the Light
Set Pants- 33 - 38 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Seeker of the Light
- Crown of the Light
- Mountain of the Light
- Heart of the Light
- Towers of the Light
- Foundation of the Light
- Will of the Light
- (2) Set: Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by 1 second.
- (4) Set: You take 50% less damage for 8 seconds after landing with Falling Sword.
- (6) Set: Increase the damage of Blessed Hammer by 1250% and Falling Sword by 500%.
- + 4 Random Magic Properties
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- Foundation of the Light
Set Boots- 30 - 35 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
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- Seeker of the Light
- Crown of the Light
- Mountain of the Light
- Heart of the Light
- Towers of the Light
- Foundation of the Light
- Will of the Light
- (2) Set: Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by 1 second.
- (4) Set: You take 50% less damage for 8 seconds after landing with Falling Sword.
- (6) Set: Increase the damage of Blessed Hammer by 1250% and Falling Sword by 500%.
- + 4 Random Magic Properties
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- The Compass Rose
Set Ring- Primary Stats
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- +10–12% Movement Speed
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While standing still, damage dealt is increased by up to 100%.While standing still, damage dealt is increased by up to 100%.
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- Convention of Elements
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 3.5%
- Sockets (1)
- Secondary Stats
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- Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Johanna's Argument
Legendary Flail- 7.7 Damage Per Second
- Primary Stats
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- +626 - 750 Strength
- Secondary Stats
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- Increase the attack speed and damage of Blessed Hammer by 100%.
- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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- Guard of Johanna
Legendary Crusader Shield- 9 - 10 Armor
- Primary Stats
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- +10 - 20% Chance to Block
- 0 - 0 Block Amount
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Secondary Stats
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- Blessed Hammer damage is increased by 200 - 250% for the first 3 enemies it hits.
- + 4 Random Magic Properties
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Head
- Crown of the Light
- Stat Priority: None
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Shoulders
- Mountain of the Light
- Stat Priority: None
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Amulet
- The Traveler's Pledge
- Stat Priority: None
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Torso
- Heart of the Light
- Stat Priority: None
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Wrists
- Gabriel's Vambraces
- Stat Priority: None
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Hands
- Will of the Light
- Stat Priority: None
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Waist
- Sacred Harness
- Stat Priority: None
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Legs
- Towers of the Light
- Stat Priority: None
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Feet
- Foundation of the Light
- Stat Priority: None
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Rings
- The Compass Rose
- Convention of Elements
- Stat Priority: None
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Weapon
- Johanna's Argument
- Stat Priority: None
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Offhand
- Guard of Johanna
- Stat Priority: None
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Gogok of Swiftness
- Gogok of Swiftness
Gem- Primary Stats
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- Gain Swiftness with every attack, increasing your Attack Speed by 1% and Dodge by 0.50% for 4 seconds. This effect stacks up to 15 times.
- Gain 1% Cooldown Reduction per stack of Swiftness. (Requires Rank 25)
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Bane of the Stricken
- Bane of the Stricken
Gem- Secondary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%.
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Bane of the Trapped
Kanai's Cube
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- Faithful Memory
Legendary Two-Handed Sword- 85.8 Damage Per Second
- Primary Stats
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- +946 - 1125 Strength
- +946 - 1125 Dexterity
- +946 - 1125 Intelligence
- Secondary Stats
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- Each enemy hit by Falling Sword increases the damage of Blessed Hammer by 50 - 60% for 10 seconds. Max 10 stacks.
- One of 7 Magic Properties (varies)
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+(1439 - 1788) Physical Damage
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+(1439 - 1788) Fire Damage
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+(1439 - 1788) Lightning Damage
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+(1439 - 1788) Cold Damage
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+(1439 - 1788) Poison Damage
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+(1439 - 1788) Arcane Damage
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+(1439 - 1788) Holy Damage
- + 3 Random Magic Properties
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- Hammer Jammers
Legendary Pants- 162 - 191 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
- Secondary Stats
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- Enemies take 300 - 400% increased damage from your Blessed Hammers for 10 seconds after you hit them with a Blind, Immobilize, or Stun.
- + 3 Random Magic Properties
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- Obsidian Ring of the Zodiac
Legendary Ring- Primary Stats
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- Ignores Durability Loss
- Reduces cooldown of all skills by 4 - 7%.
- Attack Speed Increased by 5 - 6%
- Critical Hit Chance Increased by 4.5 - 6%
- Reduces all resource costs by 5 - 7%.
- Secondary Stats
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- Reduce the remaining cooldown of one of your skills by 1 second when you hit with a resource-spending attack.
- + 1 Random Magic Properties
Paragon Priorities
Movement Speed |
Primary Stat |
Maximum Resource |
Vitality |
Critical Hit Damage |
Critical Hit Chance |
Cooldown Reduction |
Attack Speed |
Resist All |
Life |
Armor |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments