Build Guide
I played this build on the PTR so everything is subject to change.
I tested it with 5 ancient pieces (1 weapon and 4 armor pieces), 900 paragons, lvl 60 gems, no caldesann and only in solo T13 rifts.
I prefer this build to the LTK one because I think it is equally powerful, maybe a little slower, but so easy to play.
Tzo krin's gaze : requierd because it allows to cast wave of light on ennemies but also because it gives a big damage bonus to it
5 pieces of Sunwuko : The set received a strong buff in 2.6.1
Shoulders : DEX, VIT, ALL RES, AREA DAMAGE
Amulet : FIRE%, CHD, CHC : Go for DEX if you don't have a FIRE% one
Torso : DEX, VIT, LIFE% : Maybe damage reduction against Elites if you need
Hands : DEX, CHD, CHC, AREA DAMAGE : Go for VIT instead of AD if you don't have good gloves
Legs : DEX, VIT, ALL RES : Go for ARMOR instead of ALL RES if you don't find a good piece
Pinto's pride : Good damage bonus for WoL, it also allows your Bane of the Trapped to proc
You can keep nemesis in your inventory and switch when you need to activate a pylon
Crudest boots : Good spirit provider with Air Ally
Kyoshiro's Soul : Allows your Sweeping wind to be completely independant ! You can now focus on WoL spamming !
(Could maybe be removed for Witching hour but leave alone with my lazy build)
Unity : Can be removed for a good SoJ but with unity you will just never die
Avarice band : Very good with BotH, allows to walk faster but also get the globes from elites pretty easily
(These rings can be switched to the cube if you have a good RoRG)
Kyoshiro's blade : Huge damage bonus to WoL
Vengeful wind : +7 Sweeping wind charges = 7*600 = 4200% damage on WoL thanks to the 6 pieces Sunwuko bonus.
Very important to get +7 and not +6 Sweeping wind charges, to finally have 10 charges (6000% dmg bonus on WoL)
Gems : EMERALD on everything except on the helmet where I have a TOPAZ for RCR
Cube : Incense Torch of the Grand Temple : Insane damage multiplier and RCR for WoL
Goldwrap : +BotH = over 9000 ARMOR = You can't die
Ring of Royal Grandeur : To get the 6 pieces bonus of Sunwuko
Mystic Ally - Air Ally : With the crudest boots it increases you spirit regeneration by 8/s, I never have to activate it
Mantra of Conviction - Anihilation : For the move speed
Wave of Light - Explosive light : Huge AoE damages killing everything on your screen
Dashing Strike - Way of the Falling Star : Not as efficient as it could be with In-geom but it gives moves speed and can pass walls
Breath of Heaven - Zephyr : MOAR MOVE SPEED, you can use the num-lock trick to auto-cast it since it doesn't cost spirit
Sweeping Wind - Inner Storm : Spirit generator and incidentally the core of our build
Fleet footed : You said move speed ?
Momentum : Constant +20% damage
Exalted Soul : Spirit generator
Harmony : Just in case
Easy and efficient :
- Cast Swipping Wind before you enter the rift and num-lock trick the Breath of the Heaven if you want to
- Then press A/Q/1 to win (depending where you bind your WoL of course)
- Kill everything, build up speed with gold, Dashing strike and your ennemies
- Switch to nemesis for pylons
And that's it I think ! Told you : Easy and efficient !
Good luck in sanctuary and enjoy the game !
No spirit regen spell? Won't you eventually run out?
And is breath of heaven necessary? Doesn't seem like you'll be getting hit a ton to be needing any healing.
I'm using seize the initiave passive (instead of exalted soul) with great results. I suggest you try it out