Build Guide
This build does not require Land of the Dead, Simulacrum, Curses, or Cooldown Reduction gear. You can focus on raw damage output and defenses for massive screen damage and elite killing to feed your army of the dead.
It offers an incredible amount of healing and sustain with a huge health pool and absorption shields.
It is an extremely effective Torment XIII/GR 80+ killing spec that offers flexibility with your passives and rune choices. Torment 70 run 3 to 4 minutes or less!
Blood for Blood and Life from Death are alternative options to Dark Reaping, Extended Servitude, or even Final Service if you feel brave enough.
Blood for Blood will grant you a free health cost of a giant pile of revived minions at the cost of only 1 charge, and can save you from dipping below your comfort level when playing with your health pool.
I personally find that I get those most damage and essence sustain using Extended Servitude and Dark Reaping, but play with what you feel most comfortable with!
You can swap Dark Mending for Freezing Grasp at the sacrifice of life sustain for more Krysbin's Sentence proc's. I run with the enchantress, and between Bone Spikes, Cord of the Sherma, and her, things are CC'd quite well for triple damage. Bone Prison passive is also another option if you want even more crowd control.
Swap Shadowhook for In Geom to speed through Torment XIII if you have the paragon points/augments for even faster clear times. Another option is to swap Tasker and Theo for Steuart's Greaves for the 50% additional run speed after using blood rush.
Fully powered Revived minions easily hit for 500b+!
TXIII: https://www.twitch.tv/videos/167022438
GR 80 (Switched to String of Ears to be safe): https://www.twitch.tv/videos/167026742
Thanks for the build, I will try to get a Scarlet death and try it out. +1 for trying new things
Thanks for the build!
This is a pretty cool setup that works well for me and is actually a lot of fun to play.
If if only some of those changes that are on the PTR for 2.6.1 were in play (specifically the Trag'Oul's 6pc not costing you double health) this would be even more sick lol.
Also wanted to commend you for trying out something different.
Hi there,
nice build, something different from the mainstream builds.
I tried it with Grisly Tribute as a passive instead of Final Service, the healing from the minions hitting keeps you near full health all the time.
How high have you pushed with this?
Great work, lots of fun!
nice build. i'm 700 para, good ancient weapon, no augments, otherwise mediocre gear
for group play (at my overall medium gear and medium para):
t10- too easy
t11- easy
t12- medium speed
t13- doable, but not fast
single play i found about 1 torment difference easier than the above. it feels more like the old school zookeeper nec of d2, but more active with the need to summon and such. the red bone armor looks great and is uncommon among builds since this rune is so unused.
as far as build guide goes, the playstyle seems to be:
-command skeletons to attack
-summon as many mages as possible to attack as well
-health and essence recover quickly with dark reaping and all these minoins
-as corpses pile up, use revive
notes:
-revive cost is huge, so use only when you're back up to full health or you're risking getting killed. the build is still squishy with only bone armor as DR
-use the spikes to proc krysbin's. especially important for elites
-use the spikes and revive on elites
-port away and keep a distance since you're squishy
"
Thanks for the build.
It is one of the funniest builds in season 11 imho.
I switched:
Bone spikes for Siphon blood with the purity of the essence rune.
Overwhelming Desire for Blood for Blood.
Reilena's Shadowhook for Scythe of the Cycle.
And as you said the Revives hits like a truck.
"
Just a note, Scythe of the Cycle will not buff your revives damage, only the mages. Shadowhook will buff all of your pets. Stick with the Shadowhook!
TXIII: https://www.twitch.tv/videos/167022438
GR 80 (Switched to String of Ears to be safe): https://www.twitch.tv/videos/167026742