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+4

Pestilence Set Dungeon Mastered Build Guide (Video)

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Skills

  • Bone Spikes Sudden Impact
  • Bone Spear Shatter
  • Command Golem Flesh Golem
  • Decrepify Dizzying Curse
  • Bone Armor Dislocation
  • Devour Devouring Aura
  • Dark Reaping
  • Fueled by Death
  • Overwhelming Essence
  • Stand Alone

Items

More Details
  • Legendary Gems

    • Zei's Stone of Vengeance
    • Bane of the Trapped
    • Esoteric Alteration

Kanai's Cube

  • Scythe of the Cycle
  • Moribund Gauntlets
  • Briggs' Wrath

The items / skills in this build were determined to help provide the most corpse generation as well as many different damage reduction techniques


Gear:

Pestilence Head--> Int, CHC, Vit, (Diamond)

Pestilence Shoulder-> Int, Vit, Resource cost reduction

Pestilence Gloves--> Int, CHC, CHD, AS

Pestilence Legs--> Int, Vit, Armor, Socket (Topaz)

Pestilence Boots--> Int, Vit, Armor, MS


Wisdom of Kalan--> Socket, Int, CHC

Brigg's Wrath--> Socket, Int, CHC

Dayntee's Binding--> Int, Vit, Armor

Requiem Cereplate--> Int, Vit, Socket, Armor (Topaz)

Moribound Gauntlets--> Has to be in cube


Gems:

Esoteric Alterations--> Non Physical damage reduction

Zei's Stone of Vengeance--> Damage buff

Bane of the trapped--> Damage buff


Skills:

Bone Spikes: Sudden Impact--> Stun effect and essence generator

Bone Spear: Shatter--> Main skill required, shatter hits multiple enemies at once

Golem: Flesh Golem--> Creates corpses for you, use it every time off cool-down to keep your empowered bones spear stacks at max

Decrepify: Dizzying Curse--> Groups mobs when used with Brigg's wrath, procs Dayntee's Binding damage reduction, provides slowing effect for bane of the trapped

Bone Armor:Dislocation--> Stun effect to proc Ancient Parthan Defenders, Armor increase per stack

Devour: Devouring Aura--> Consumes corpses to refill essence

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Armor
Resist All
Life
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

I did this with 0 paragon points to act as a brand new season character and it is very feasible


CORE:

Movement Speed-->Max Essence-->Primary stat-->Vitality

Really for the core there is nothing that gives a bonus to completing this set dungeon. You could argue that Movement speed is number 1 to allow faster movement through the area in case you are near the end and missed a mob or 2. Max Essence is second because it helps you to cast more bone spears since they cost 40 essence per


Offense:

CHC-->CHD-->Attack Speed-->CDR



Defense:

Armor-->RA-->Life-->Regen

Armor and Resist all will help you keep you damage taken under the dungeon threshold


Utility

Anything really, resource cost reduction will help with the bone spear casting but not necessary

Build Guide

Hello again all my Thinkers.......


Today I wanted to share a build/video with you for what I feel is the easiest set dungeon in this entire game. Today we are going to explore completing the Pestilence Master's Shroud Set Dungeon.


Let's first take a look at the requirements to complete the dungeon and master the dungeon.


Requirement 1: Hit enemies 150 times with Empowered Bone Spear

Requirement 2: Don't take 400,000 damage


In order to complete requirement 1 we have ta few resources at our disposal

1. First you need to consume corpses to get the empowered bones spear stacks

-- Moribound Gauntlets make your Golem shed a corpse every second, so as long as you are near your Golem you get 1 stack every second

-- Flesh Golem Rune allows you a cooldown to spawn a pile of corpses, use it every time it is up

2. Group mobs to get the affect from spear shatter


-- Brigg's Wrath groups enemies hit by decrepify. This allows you to hit multiple mobs at once using a single empowered bone spear cast

-- Bones Spear shatter rune works great with Brigg's wrath as it will break and hit multiple targets at once


In order to complete requirement 2 we have a few different way to tools

-- Bone Armor Dislocation, stuns enemies which procs Ancient Parthan Defenders

-- Decrepify, provide up to 50% damage reduction with Dayntee's Bindings

-- Gem: Esoteric Alteration, straight up non physical damage reduction

-- Pestilence set 2pc, each enemy hit with bone spear reduces damage taken stacking up to 50%

-- Passive skill: Stand alone, provides 90% additional armor


Outside of the above the rest of the skills and gear are fairly flexible and you can play around with them. I found this very simple with having this set up.


As always please let me know your thoughts and any suggested changes.