Build Guide
This is Wrathma. A decent build for most standard game modes besides Greater rift pushing. This setup is for extremely fast clears of medium content such as solo T13 rifts, group rifts and bounties. In a group of other necromancers this build provides fantastic utility in more controllable freezes than relying on land of the dead.
This build can be great in a group too especially with other necromancers, the freeze from your golem should be available quite often. Far more often than land of the dead.
We use singularity mages but that doesn't mean every cast needs to be full essence, I play this with a pool of 270 essence and only rarely build up large pools for more powerful mages.
I made this build after encountering my first goblin pack on a Rathma build with no freeze effects. I said never again will I feel this way, Now I wander the rifts searching for goblin packs, revenge and redemption.
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