Rating
0

Curseless Trag'Ouls Nova

Regular
Hybrid
BBCode Link
Edit

Skills

  • Command Golem Ice Golem
  • Death Nova Blood Nova
  • Bone Armor Thy Flesh Sustained
  • Blood Rush
  • Simulacrum Reservoir
  • Devour Cannibalize
  • Blood is Power
  • Draw Life
  • Life from Death
  • Stand Alone

Items

More Details
  • Legendary Gems

    • Molten Wildebeest's Gizzard
    • Bane of the Powerful
    • Moratorium

Kanai's Cube

  • Reilena's Shadowhook
  • Aquila Cuirass
  • Wisdom of Kalan

Stats

- Max. CDR in every slot to reach (nearly) permanent Simulacrum

- LPS as much as possible

- Physical DMG is recommended

- As for rest of the stats i'm juggling around to find best prio


Gems

- Topaz / Diamond in chest and legs

- Diamond in head


Leg Gems

In my opinion only standard is Molten Wildebeest's for the LPS. The two remaining slots are free to use.

Moratorium - Smooth out damage

Powerful - More damage

ogok - More IAS is good but more so the 15% CDR


Cube

Requiem Cereplate is an alternative for Aquila Curiass

Paragon Priorities

Core

Maximum Resource
Movement Speed
Primary Stat
Vitality

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Life Regeneration
Resist All
Life
Armor

Utility

Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

Build Guide

Necromancer without a single curse in use? Are u serious?... Yes, I am.


I enjoy the Blood Nova so much but always ran into this problem... skillslot shortage.

Every attempt to build some fluid build was shattered by one slot. Curses are essential we all know, so there is always one on the bar.

Somehow after an hour of brainless testing, I dropped the curse and came up with this build which runs surprisingly well. It dishes out some good damage, very mobile and relative tough.


It's flexible in terms of Skill-Runes for Golem and Simulacrum to fit your playstyle.

For Golem I prefer Icegolem for 10% more crit but Fleshgolem (for Essence) or Bloodgolem (for heal) work either.

Simulacrum with Reservoir pushes the damage up and Blood Dept nullifies the lifecost of skills with enough LPS. Blood and Bone not tested for now.


It's well rounded at least for me but I'm no pro (~800) and there is a lot more testing to do but give it a try.