Build Guide
Necromancer build utilizing poison and skeleton mages. Massive CC
This is an extremely high CC build. You will slow, prison, and fear 99% of the time to proc 3x Krisbin's ring increasing your damage greatly. Your highest dps is through the mages themselves. You will be rotation is very fast paced.
Utilize Revive to help Krysbin's ring proc and to keep yourself from taking damage even if you have all of your summons. it is best to keep enemies at a high amount of damage.
Bone prison helps keep mobs within range of your Poison Mages
Intellect Gems in slots for damage and resist all.
Convention of elements only cycles through 3 types keeping +200% uptime more viable. Cold, Physical, and Poison. You can however can run Obsidian ring of the zodiac as it helps cooldown bone armor and increases the speed in which bone spirit recharges.
All abilities have been optimized for +65% extra poison damage uptime so make sure to have all 6 stacks up at all times for massive damage.command skeletons do great boss burst dmg as well as bone spirit.
You can switch Final Service passive for any that you feel comfortable with. I recommend Blood is Power as it helps cooldown bone armor and bone spirit recharge speed.
The only drawback is your movement speed.
Do not be afraid to use bone armor when nobody is around. It will stack an extra 65% poison damage regardless of hitting any enemies.
Enjoy the face melting.
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Int for damage and Resist ALL
Necromancer build utilizing poison and skeleton mages. Massive CC
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