Rating
+11

RGK 120+ (125 cleared S11)

Regular
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Skills

  • Grim Scythe Cursed Scythe
  • Command Skeletons Frenzy
  • Bone Armor Dislocation
  • Skeletal Mage Skeleton Archer
  • Blood Rush Potency
  • Simulacrum Reservoir
  • Final Service
  • Swift Harvesting
  • Eternal Torment
  • Overwhelming Essence

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Enforcer
    • Bane of the Trapped

Kanai's Cube

  • Reilena's Shadowhook
  • Tasker and Theo
  • Krysbin's Sentence

+Skeleton Damage on Shoulders chest and offhand.

Max Essence on weapon and offhand

Please Ask away if you have any question.

Paragon Priorities

Core

Maximum Resource
Primary Stat
Vitality
Movement Speed

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Resource Cost Reduction
Life on Hit
Gold Find
Area Damage

Build Guide

It's self explanatory:

1- Command skeleton the boss and use your generator (you do not need to spam command skeleton).

2- Keep the skeleton mage IAS buff up by having 1-2 mages up at all times.

3- Use "simulacrum" when you have enough Stricken and Bone Ringer stacks(roughly 50% hp for me on GR 120) right before your physical COE so you can get 2 Rotations. For me the RG died on a 121 before my second rotation and on a 117 mid first rotation.


Note: If you die or your cheat death procs since it consumes all your minions to heal you therefore all the boneringer stacks are gone and your are effectively starting from the scratch (with stricken stacked on the boss) so try to avoid death at all cost during boss encounter.


Another variation of the build is also below that i was testing on PTR after the changes to inarious set and blood song mail.