Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Reilena's Shadowhook
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Warzechian Armguards
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Briggs' Wrath
Items are extremely flexible. Your armor and jewelry slots in Kanai's can be changed out for pretty much any combination you need.
Notable items:
Weapons - Lost Time (offhand) is a large increase in movement speed at no cost, since your bonestorm damage is cold. You can use Shadowhook mainhand, it's usually more dps, but generally this build won't have issues clearing so speed is more important.
Jewelry - Brigg's is excellent for grouping. It's not required, but it makes things easier. You can also use Convention for a bit of damage.
Hellfire - you can really use any amulet here, it's not super important. I use Eternal Torment as the 5th passive.
Armor - the cubed slot is pretty much free, as is the bracer. Usually you want Nemesis in one of the two. Out of the other options I found Warzechian the most consistent for speed, although it leaves you very squishy on bosses where you can't pick up gold. A few other options:
Cord of the Shemra: the blind activates Krysbin, but I found it just wasn't up often enough with how fast you move.
Frostburn: the freeze here helps your Krysbin, but the duration is very short - only half a second. I tested but it wasn't really noticeable.
Illusory Boots: These are ok, but I found just moving really fast beat moving slower but not being blocked. Your mileage may vary, though.
Krelm's Buff Bracers: If you find being knocked backed/stunned super annoying.
Stromarm Bracers: If you sometimes need more damage (combos with Brigg's)
Paragon Priorities
Core
Movement Speed
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Maximum Resource
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Primary Stat
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Vitality
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Offense
Attack Speed
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Critical Hit Chance
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Critical Hit Damage
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Cooldown Reduction
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Defense
Armor
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Resist All
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Life
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Life Regeneration
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Utility
Area Damage
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Resource Cost Reduction
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Life on Hit
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Gold Find
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Build Guide
This is not the fastest build, but it's something you can easily play while distracted or drinking a beer and still farm relatively quickly. I tend to clear random t13 rifts in ~4-5 minutes, with basically zero ancient items and 1k paragon. High density rifts can go much quicker.
Almost all damage is passive, you have two auras, and your two activated abilities are both optional - they make killing elites faster, but it's a difference of 1-2 seconds instead of 4-5. If you bind your two active abilities to your mouse (either scroll or other) you can play without touching the keyboard. If you don't bind them you can still play without touching the keyboard, but elites may take slightly longer.
Both active abilities were chosen because they trigger Krysbin increased damage effect, but those can be swapped out if you want something else. I tested Land of the Dead but found it wasn't really necessary, everything already dies extremely quickly.
The cold bone armor rune was chosen to trigger the basic Krysbin effect, but the poison rune also works fine since the stun will melt most packs on its own without the slow. Poison + Rigor Mortis might be superior damage but you lose out on some additional movement speed. Edit - having tried this, I found I missed the 10% movement speed more than I thought I would. I'd recommend sticking with cold.
ALTERNATE KEYBIND SCHEME
This makes certain things easier but removes the "one button to win" component. If you swap Bone Spirit and Bone Armor, anything you click on dies (meaning it gets possessed so it takes 4x from Krysbin). I find this slightly easier than using the mouse and clicking something else. You then just have to remember to keep up bone armor by using it once a minute.
What will proc a curse on ennemy for Trag'Oul's Corroded Fang to work with the bonus dmg?
Frailty aura is a curse
I see thank you
help me please, why put the Traq'Oul Fang in the cube if we don't use the Scythe skill? Does it matter how (aura or skill) the curse is applied?
So made some minor adjustments to make this also capable of speed clearing GR's just did a GR60 with 875 para in just for 3.5m.
http://i.imgur.com/gM669PX.png
http://i.imgur.com/NyxrLmz.png
Swapped out Goldwrap for String of Ears
Swapped out Boon of the Hoarder for Wreath of Lightning
Swapped out Avarice Band (in cube for me) for Unity and kept CoE and Krysbin's as rings.
Everything else was the same and everything just melted for me. Fantastic build!
What is the 5th passive from Hellfire ammy?
It's pretty flexible, I have been using Eternal Torment to slightly increase the damage boost from Spreading Malediction.
It's probably best to just use your best damage amulet there.
So bone spirit is only to proc krysbin? And devour to have bone spirit more often?
I've been running a similarly themed build http://www.diablofans.com/builds/91735-auradin-cold-t13-gr70-speed-farming . How does this compare? Are the procs from Mirinae/PE much smaller than the 2h or is the loss of damage negated by all the extra movement speed? Thanks!
very nice fun build and perfect for the name- this is very low intensity for a nice output of speed and dmg
some things that made this easier for me to stop dying bc i'm really lazy and sometimes don't have the goldwrap proc up from initially starting rifts and not having any gold to pickup:
-subbed command skeleton for bone spirit. the bone spirit wasn't necessary but the skeletons really prevent me from dying when i don't have high toughness from not killing any monsters initially
-subbed warzechian for aquilla- my essence is conserved so this is always procced. wit the higher toughness, i also die less initially when i'm trying to proc gold.
makes the build even lazier since i don't have to worry about being goldwrapped 24/7 (altho that's the goal and is the case ~90%+ of the time)
I'm clearing GR60 fairly easy right now with this build.
Running:
COE instead of Avarice Band
String of Ears instead of Goldwrap
Bane of the Trapped instead of Boon of the Hoarder
No primals, 1-2 ancients, 1125 Para and I cleared GR60 in 4:19.
TY for GR speed variant tips
Will this build still be good after the Mirinae nerf?
https://www.youtube.com/watch?v=5w5mDN0q3Fk
The build is still good after the nerf. I am not sure you really need it for T13 anyway. Maybe swap out for a Bane of the Powerful or a Wreath of Lightning if the nerf is a problem?