Build Guide
Full pet build using the Rathma Set. (Work in Progress) - Check back for updates!
Tested at P800, GR 80 Cleared with ease, also a great beginner build for S11. Also unlike most rathma builds this one super tanky and huge pet dps!
Huge 200K + Life regen per second! So you regain all your health pool super quick in like 3-4 secs!
Get essence rolls on weapon and paragon for more dps from Shadow hook in cube. 0.5 damage boost per 1 point , the cap is 310 essence.
Essence is generated super quick from Shadow Hook in cube and ofc bone spikes.
On this build you can push forward through mobs and hunt down the elites for faster progression, rather just hanging back killing all trash, be in the thick of combat, so your stuns from bonespikes, dizzing curse proc your ancient APD Bracers for massive toughness boost in 20 yards!
Rotation is, Bone Armour! get those 10 stacks up asap for defence (30%) and the HUGE healing regen!, command skeletons to get the 400% damage bonus!, Decrepify to debuff (80% DR 30s) MAGES! Alternate between bonespikes and mages and get 10 out asap for full damage , once at 10 mages spam bone spikes to ramp your essence to 100% to recast mages that will be super charged lich lords! and BOOM!
Changed Simulacrum to Frailty scent of blood for better overall dps , just better overall clears this method , and no waiting for 120s cooldown on Simulacrum, also SM passive can be changed for Draw Life passive, was hitting 500k Life regen per 1s !
Capable of going GR100+ once geared correctly.
For even more tactics and gameplay please refer the video!
Have fun in sanctuary !
Tony x
Watch live @ www,twitch.tv/bigdaddyden76
Patreon = https://www.patreon.com/bigdaddyden76
Support! = http://tinyurl.com/TwitchSub76
Cheap Gamez!= https://www.g2a.com/r/bigdaddyden76
Beer!?= https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=YR9DTAJTY2EF2
Twitter! https://twitter.com/bigdaddyden
Facebook! https://www.facebook.com/bigdaddyden76
Ran some more... cleared 96, 97 but failed twice at 98... didn't die on them, just ran out of time. Will try again soon...
Can someone clarify for me how the Command Skeleton and Jesseth set bonus work.
Do I need to spam the Command Skeleton to keep the buff active or once per pack is enough?
As I see ingame, the skeletons look "buffed" and border around the skill lights up constantly until there are mobs onscreen. Is 400% bonus active too?
Question - Other than doing High level GRs, are there any other practical ways to gain EXP at this point? While I enjoy GRs, it would be great to do other things and gain EXP from time to time... thoughts?
I may have missed it somewhere in the video but why Skill: Command Skeletons on the shoulders/chest? Seems that you split it 2 and 2 for the Command Skeletons and Skeleton Mage...could someone walk me through the math behind it?
How are you generating enough essence to keep mages up.........?
Without reaper's wraps I don't see how this is at all viable
So At first yea build was slow, But once I got all the items for the set with cube items it started to roll. essence is not an issue! You just need to spam your generator. Now that I look up though the skill changed. I use devour canny and u just spam it cast skelly mage and or command skelly. Im paragon 484 right now and cleared an 80. My gems are around 40 per. It's super fun just be ready to SPAMMMMMMM your skills.
bone spike. Generates 24
just cleared gr70 with this build. So far this was the only one I can use above gr66. Just have 2-3 ancients, gem lvl around 40-45, para 520. Thanks for the build!
ps. I changed Frality to Devour to solve the essence problem.
Really loving this build! But how should I manage the lack of mobility? The pets hits any mob and, sometimes, I got stuck in the middle of the "mosh pit". Any hints, please?
I highly recommend swapping frailty for devour - devouring aura. It allows to generate enough essence between packs so you can recast your command skeletons, decrepify, and summon a skeletal mage instantly. It also allows you to start off with stronger skeletal mages and pump out full essence mages even quicker. I feel that this provides more damage, and damage reduction than frailty and it helps you keep the pace up.
try replacing frailty with blood dash
I agree with Catnose. With only 500 Paragon and 3 Ancient set pieces i was totally stuck on GR74..I dropped 50 out of my Primary into Maximum Essence and viola GR 80. Still been rushing it, need better gear and Paragon points , to push farther.
hi Tony, i just saw u updated the page, what was the update?
hi
ipaly with rathma classic but this build it's very good for gr +
thanks
This is much worse than the other RathmaGod build (http://www.diablofans.com/builds/93665-rathma-god-eater-of-souls-gr-100). It does improve survivability, but if you actually do as suggested and run past trash to find elites you are very likely to get stuck in the middle of a mob you can't survive (for example, surrounded by grotesques that will guarantee you die when they explode). Very poor essence regeneration means you'll have fewer active mages. Paragon 750, almost gear is ancient with close to ideal stats, and most of it has been augmented with extra Int, and yet I finished a GR80 with two deaths and only 16 seconds left. Can't recommend this one. Try the other one instead.
I love your build...i just tried it yesterday and so far ive done gr 75 with total ease...for your i recommend you go for bane of the trapped and stricken with enforcer...damage is absolutely mighty...thanks for the build