Build Guide
Full pet build using the Rathma Set. (Work in Progress) - Check back for updates!
Tested at P800, GR 80 Cleared with ease, also a great beginner build for S11. Also unlike most rathma builds this one super tanky and huge pet dps!
Huge 200K + Life regen per second! So you regain all your health pool super quick in like 3-4 secs!
Get essence rolls on weapon and paragon for more dps from Shadow hook in cube. 0.5 damage boost per 1 point , the cap is 310 essence.
Essence is generated super quick from Shadow Hook in cube and ofc bone spikes.
On this build you can push forward through mobs and hunt down the elites for faster progression, rather just hanging back killing all trash, be in the thick of combat, so your stuns from bonespikes, dizzing curse proc your ancient APD Bracers for massive toughness boost in 20 yards!
Rotation is, Bone Armour! get those 10 stacks up asap for defence (30%) and the HUGE healing regen!, command skeletons to get the 400% damage bonus!, Decrepify to debuff (80% DR 30s) MAGES! Alternate between bonespikes and mages and get 10 out asap for full damage , once at 10 mages spam bone spikes to ramp your essence to 100% to recast mages that will be super charged lich lords! and BOOM!
Changed Simulacrum to Frailty scent of blood for better overall dps , just better overall clears this method , and no waiting for 120s cooldown on Simulacrum, also SM passive can be changed for Draw Life passive, was hitting 500k Life regen per 1s !
Capable of going GR100+ once geared correctly.
For even more tactics and gameplay please refer the video!
Have fun in sanctuary !
Tony x
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It´s dead. the pet dosnt benefic the zodiac
Siphon Blood grants essence.
I don't get why you would use Bane of the Trapped. Also this build feels quite squishy if you are hit at all.
This build is a dud! First of all essence is ALWAYS out, and second WHY do you have Trag's cubed? You are NOT using grim scythe as a skill.
Im experimenting to make this build tougher and maintain the crazy Sdps, watch this space for updates.
What's the sense of using Trag'Oul's Corroded Fang on cube when you don't even use Grim Scythe?
This build works great until around GR 60 then runs into some serious survivability issues. Any thoughts on how to fix that? Might be better to run Esoteric or Gogok instead of Trapped. Great build otherwise.
Updated 29/06/17 , bone armour added dislocation rune with AP Bracer for more toughness, added taskers to cube for insane dps and healing from GT passive. also pump some paragon to get life to 900k.
Giving this a shot now. Esoteric was alright, Gogok was really hard to keep stacks up, but the dodge was nice.
I'm seeing that stricken isn't proccing off of pets, so might be better to take something else in that slow since RG's basically melt with CS + Army
I think Final Service might be a better choice than Grisly Tribute as well.
Alright did some GR 65's with this, damage wise it's fine. In fact the damage is utterly insane when you get a groove going. However the shortfall to this is survivability, one mistake gets you one shot.
I'm running Final Service over Grisly Tribute for 2 reasons.
1) Final Service saves you from crappy 1-shots from things you can't see
2) We have virtually no life on hit from gear, making this talent fairly uneeded, especially with the healing we get from siphon.
Why eternal torment? What lives more than 30 seconds to care about extending the duration and changing the cost from 10 to 5 big whoop
In higher GR's you can just run around and curse things and they'll follow you. What would you run otherwise?
del
Why the trag on weapon when you don't use grim scythe?
Edit:nvm
Extremely squishy, and other builds have more damage/survivability while being less confusing.
I'd forgo the paltry 15% pet damage boost from frailty and go with decrepify(dizzying) and swap belts to dayntee's binding for 75% snare, 50%+30% damage reductions plus your swarm of pets attacking should trigger stuns pretty often triggering BotT, parthans, and krysbin should be more survivable.
I would also switch siphon blood to bone spike (blood spike), aoe attack hits more enemies, generates more essence, rune gives a damage boost (bleed) and minor heal (small but hits a bunch of enemies). With rama's on your scythe you can enchant it for up to 24k loh (ancient) getting each minion attack to heal for at least 2400 per attack x17 (10 mages 7 skeles), along with blood spike and your own loh/lok/lps you should be good on heals.
Massive rework and update ,video coming soon for this build over the next few days, watch this space.
OMG YOU SEXY MAN YOU!!! (no homo)