Skills
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Ray of Frost Cold Blood
- Ray of Frost
Cost: 16 Arcane Power
Project a beam of frozen ice that blasts enemies within 5 yards of the first enemy hit for 430% weapon damage as Cold and Slows their movement by 60% for 3 seconds.
Ray of Frost damage is increased by 405% weapon damage every second, up to a maximum total of 1240% weapon damage as Cold.- Cold Blood
Reduce channeling cost to 11 Arcane Power.
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Magic Weapon Deflection
- Magic Weapon
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.- Deflection
When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
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Hydra Lightning Hydra
- Hydra
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.- Lightning Hydra
Summon a Lightning Hydra that electrocutes enemies for 255% weapon damage as Lightning.
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Teleport Calamity
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Calamity
Cast a short range Wave of Force upon arrival, dealing 175% weapon damage as Arcane to all nearby enemies and stunning them for 1 second.
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Archon Combustion
- Archon
Cooldown: 120 seconds
Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, your damage is increased by 30%, and your Armor and resistances are increased by 150%.
Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.- Combustion
An explosion erupts around you when you transform, dealing 3680% weapon damage as Fire to all enemies within 15 yards.
Archon abilities deal Fire damage instead of Arcane. -
Energy Armor Force Armor
- Energy Armor
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.- Force Armor
Incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.
The amount absorbed cannot exceed 100% of your maximum Life.
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Paralysis
- Paralysis
Lightning spells have a 15% chance to Stun all targets hit for 1.5 seconds.
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Evocation
- Evocation
Reduce all cooldowns by 20%.
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Power Hungry
- Power Hungry
You deal 30% additional damage to enemies farther than 30 yards.
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Unstable Anomaly
- Unstable Anomaly
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds.
Items
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- Tal Rasha's Guise of Wisdom
Set Helm- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- +3 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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- Vyr's Proud Pauldrons
Set Shoulders- Primary Stats
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- +91–100 Resistance to All Elements
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You also gain Archon stacks when you hit with an Archon ability.
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- Tal Rasha's Allegiance
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51.0–100.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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- Tal Rasha's Relentless Pursuit
Set Chest Armor- Primary Stats
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- +220–349 Vitality
- Attack Speed Increased by 5.0–6.0%
- +2 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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- Lacuni Prowlers
Legendary Bracers- Primary Stats
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- Attack Speed Increased by 5.0–6.0%
- +10–12% Movement Speed
- +3 Random Magic Properties
- Secondary Stats
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- +316–1160 Thorns Damage
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- Vyr's Grasping Gauntlets
Set Gloves- Primary Stats
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- Critical Hit Chance Increased by 8.0–10.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+626–750 Dexterity
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+626–750 Strength
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+626–750 Intelligence
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You also gain Archon stacks when you hit with an Archon ability.
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- Fazula's Improbable Chain
Legendary Belt- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- You automatically start with 40–50 Archon stacks when entering Archon form.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Tal Rasha's Stride
Set Pants- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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- Vyr's Swaggering Stance
Set Boots- Primary Stats
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- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
- One of 33 Magic Properties (varies)
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Increases Cluster Arrow Damage by 10–15% (Demon Hunter Only)
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Increases Multishot Damage by 10–15% (Demon Hunter Only)
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Increases Elemental Arrow Damage by 10–15% (Demon Hunter Only)
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Increases Strafe Damage by 10–15% (Demon Hunter Only)
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Increases Chakram Damage by 10–15% (Demon Hunter Only)
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Increases Rapid Fire Damage by 10–15% (Demon Hunter Only)
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Increases Impale Damage by 10–15% (Demon Hunter Only)
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Increases Whirlwind Damage by 10–15% (Barbarian Only)
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Increases Seismic Slam Damage by 10–15% (Barbarian Only)
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Increases Ancient Spear Damage by 10–15% (Barbarian Only)
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Increases Hammer of the Ancients Damage by 10–15% (Barbarian Only)
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Increases Meteor Damage by 10–15% (Wizard Only)
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Increases Disintegrate Damage by 10–15% (Wizard Only)
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Increases Energy Twister Damage by 10–15% (Wizard Only)
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Increases Arcane Torrent Damage by 10–15% (Wizard Only)
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Increases Wave of Force Damage by 10–15% (Wizard Only)
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Increases Arcane Orb Damage by 10–15% (Wizard Only)
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Increases Ray of Frost Damage by 10–15% (Wizard Only)
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Increases Acid Cloud Damage by 10–15% (Witch Doctor Only)
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Increases Spirit Barrage Damage by 10–15% (Witch Doctor Only)
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Increases Zombie Charger Damage by 10–15% (Witch Doctor Only)
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Increases Sacrifice Damage by 10–15% (Witch Doctor Only)
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Increases Firebats Damage by 10–15% (Witch Doctor Only)
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Increases Tempest Rush Damage by 10–15% (Monk Only)
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Increases Exploding Palm Damage by 10–15% (Monk Only)
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Increases Wave of Light Damage by 10–15% (Monk Only)
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Increases Lashing Tail Kick Damage by 10–15% (Monk Only)
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Increases Phalanx Damage by 10–15% (Crusader Only)
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Increases Blessed Hammer Damage by 10–15% (Crusader Only)
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Increases Blessed Shield Damage by 10–15% (Crusader Only)
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Increases Sweep Attack Damage by 10–15% (Crusader Only)
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Increases Fist of the Heavens Damage by 10–15% (Crusader Only)
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Increases Shield Bash Damage by 10–15% (Crusader Only)
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You also gain Archon stacks when you hit with an Archon ability.
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- Manald Heal
Legendary Ring- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- Enemies stunned with Paralysis also take 13000–14000% weapon damage as Lightning.
- One of 3 Magic Properties (varies)
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+37–48 Dexterity
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+37–48 Strength
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+37–48 Intelligence
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- Obsidian Ring of the Zodiac
Legendary Ring- Primary Stats
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- Ignores Durability Loss
- Reduces cooldown of all skills by 4 - 7%.
- Attack Speed Increased by 5 - 6%
- Critical Hit Chance Increased by 4.5 - 6%
- Reduces all resource costs by 5 - 7%.
- Secondary Stats
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- Reduce the remaining cooldown of one of your skills by 1 second when you hit with a resource-spending attack.
- + 1 Random Magic Properties
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- Serpent's Sparker
Legendary Wand- Primary Stats
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- +128–163 Intelligence
- +3 Random Magic Properties
- Secondary Stats
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- You may have one extra Hydra active at a time.
- One of 7 Magic Properties (varies)
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+(32–39)–(39–49) Arcane Damage
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+(32–39)–(39–49) Poison Damage
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+(32–39)–(39–49) Lightning Damage
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+(32–39)–(39–49) Holy Damage
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+(32–39)–(39–49) Cold Damage
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+(32–39)–(39–49) Fire Damage
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+(32–39)–(39–49) Damage
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- Tal Rasha's Unwavering Glare
Set Source- Primary Stats
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- +(94–118)–(95–142) Damage
- +330–524 Intelligence
- Critical Hit Chance Increased by 6.0–10.0%
- Increases Meteor Damage by 20–25% (Wizard Only)
- +3 Random Magic Properties
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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Head
- Tal Rasha's Guise of Wisdom
- Stat Priority: None
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Shoulders
- Vyr's Proud Pauldrons
- Stat Priority: None
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Amulet
- Tal Rasha's Allegiance
- Stat Priority: None
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Torso
- Tal Rasha's Relentless Pursuit
- Stat Priority: None
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Wrists
- Lacuni Prowlers
- Stat Priority: None
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Hands
- Vyr's Grasping Gauntlets
- Stat Priority: None
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Waist
- Fazula's Improbable Chain
- Stat Priority: None
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Legs
- Tal Rasha's Stride
- Stat Priority: None
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Feet
- Vyr's Swaggering Stance
- Stat Priority: None
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Rings
- Manald Heal
- Obsidian Ring of the Zodiac
- Stat Priority: None
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Weapon
- Serpent's Sparker
- Stat Priority: None
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Offhand
- Tal Rasha's Unwavering Glare
- Stat Priority: None
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Legendary Gems
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Zei's Stone of Vengeance
- Zei's Stone of Vengeance
Gem- Secondary Stats
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- Damage you deal is increased by 4% for every 10 yards between you and the enemy hit. Maximum 20% increase at 50 yards.
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Bane of the Stricken
- Bane of the Stricken
Gem- Secondary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%.
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Gogok of Swiftness
- Gogok of Swiftness
Gem- Primary Stats
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- Gain Swiftness with every attack, increasing your Attack Speed by 1% and Dodge by 0.50% for 4 seconds. This effect stacks up to 15 times.
- Gain 1% Cooldown Reduction per stack of Swiftness. (Requires Rank 25)
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Zei's Stone of Vengeance
Kanai's Cube
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- Starfire
Legendary Wand- Primary Stats
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- +(6–7)–(8–9) Cold Damage
- +27–35 Intelligence
- +4 Random Magic Properties
- Secondary Stats
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- Lightning damage is increased by 10–15% for every 10 yards you are from the target up to a maximum of 40 yards.
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- The Swami
Legendary Wizard Hat- Primary Stats
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- +128–163 Intelligence
- Critical Hits grant 3–4 Arcane Power (Wizard Only)
- +2 Random Magic Properties
- Secondary Stats
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- +7–9 Maximum Arcane Power (Wizard Only)
- The bonuses from Archon stacks now last for 15–20 seconds after Archon expires.
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 2.0–3.0%
- +27–60 Life per Hit
- +2 Random Magic Properties
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- One of 3 Magic Properties (varies)
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+24–29 Dexterity
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+24–29 Strength
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+24–29 Intelligence
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments