Skills
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Disintegrate Convergence
- Disintegrate
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 640% weapon damage every second, up to a maximum total of 1670% weapon damage as Arcane.- Convergence
Increase the width of the beam allowing it to hit more enemies.
Disintegrate's damage turns into Fire. -
Arcane Orb Scorch
- Arcane Orb
Cost: 30 Arcane Power
Hurl an orb of pure energy that explodes on contact, dealing 435% weapon damage as Arcane to all enemies within 15 yards.- Scorch
Launch a burning orb that deals 221% weapon damage as Fire. The orb leaves behind a wall of Fire that deals 734% weapon damage as Fire over 5 seconds.
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Energy Twister Gale Force
- Energy Twister
Cost: 35 Arcane Power
Unleash a twister of pure energy that deals 1525% weapon damage as Arcane over 6 seconds to everything in its path.- Gale Force
Enemies hit by Energy Twister take 15% increased damage from Fire for 4 seconds.
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Teleport Safe Passage
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Safe Passage
For 5 seconds after you Teleport, you will take 25% less damage.
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Energy Armor Force Armor
- Energy Armor
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.- Force Armor
Incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.
The amount absorbed cannot exceed 100% of your maximum Life. -
Magic Weapon Deflection
- Magic Weapon
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.- Deflection
When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
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Conflagration
- Conflagration
Fire damage dealt to enemies applies a burning effect, increasing their chance to be critically hit by 6% for 3 seconds.
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Blur
- Blur
Decrease damage taken by 17%.
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Unstable Anomaly
- Unstable Anomaly
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds. -
Audacity
- Audacity
You deal 30% additional damage to enemies within 15 yards.
Items
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- Firebird's Plume
Set Helm- Primary Stats
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- +626–750 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Mantle of Channeling
Legendary Shoulders- 59 - 68 Armor
- Primary Stats
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- +201 - 230 Vitality
- Secondary Stats
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- While channeling Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20 - 25% increased damage and take 25% reduced damage.
- + 3 Random Magic Properties
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- The Traveler's Pledge
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51.0–100.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While standing still, damage dealt is increased by up to 100%.While standing still, damage dealt is increased by up to 100%.
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- Firebird's Breast
Set Chest Armor- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Ranslor's Folly
Legendary Bracers- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- +3 Random Magic Properties
- Secondary Stats
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- Energy Twister periodically pulls in lesser enemies within 30 yards.
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Firebird's Talons
Set Gloves- Primary Stats
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- +626–750 Intelligence
- Critical Hit Chance Increased by 8.0–10.0%
- +4 Random Magic Properties
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Hergbrash's Binding
Legendary Belt- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- Reduces the Arcane Power cost of Arcane Torrent, Disintegrate, and Ray of Frost by 50–65%.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Firebird's Down
Set Pants- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Firebird's Tarsi
Set Boots- Primary Stats
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- +416–500 Intelligence
- +416–500 Vitality
- +4 Random Magic Properties
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- The Compass Rose
Set Ring- Primary Stats
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- +10–12% Movement Speed
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While standing still, damage dealt is increased by up to 100%.While standing still, damage dealt is increased by up to 100%.
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- Convention of Elements
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Sockets (1)
- Secondary Stats
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- Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Unstable Scepter
Legendary Wand- Primary Stats
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- +27–35 Intelligence
- Increases Arcane Orb Damage by 50–65% (Wizard Only)
- +3 Random Magic Properties
- Secondary Stats
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- Arcane Orb's explosion triggers an additional time.
- One of 7 Magic Properties (varies)
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+(6–7)–(8–9) Arcane Damage
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+(6–7)–(8–9) Poison Damage
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+(6–7)–(8–9) Lightning Damage
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+(6–7)–(8–9) Holy Damage
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+(6–7)–(8–9) Cold Damage
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+(6–7)–(8–9) Fire Damage
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+(6–7)–(8–9) Damage
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- Etched Sigil
Legendary Source- Primary Stats
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- +(6–7)–(7–8) Damage
- +128–163 Intelligence
- Critical Hit Chance Increased by 3.0–4.0%
- +3 Random Magic Properties
- Secondary Stats
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- Your Arcane Torrent, Disintegrate, and Ray of Frost also cast one of your other damaging Arcane Power Spenders every second.
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Head
- Firebird's Plume
- Stat Priority: None
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Shoulders
- Mantle of Channeling
- Stat Priority: None
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Amulet
- The Traveler's Pledge
- Stat Priority: None
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Torso
- Firebird's Breast
- Stat Priority: None
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Wrists
- Ranslor's Folly
- Stat Priority: None
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Hands
- Firebird's Talons
- Stat Priority: None
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Waist
- Hergbrash's Binding
- Stat Priority: None
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Legs
- Firebird's Down
- Stat Priority: None
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Feet
- Firebird's Tarsi
- Stat Priority: None
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Rings
- The Compass Rose
- Convention of Elements
- Stat Priority: None
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Weapon
- Unstable Scepter
- Stat Priority: None
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Offhand
- Etched Sigil
- Stat Priority: None
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Legendary Gems
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Bane of the Stricken
- Bane of the Stricken
Gem- Secondary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%.
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Pain Enhancer
- Pain Enhancer
Gem- Primary Stats
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- Critical hits cause the enemy to bleed for 2500.0% weapon damage as Physical over 3 seconds.
- Gain Blood Frenzy, granting you 3% increased Attack Speed for each bleeding enemy within 20 yards. (Requires Rank 25)
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Bane of the Stricken
Kanai's Cube
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- The Twisted Sword
Legendary Sword- Primary Stats
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- +3 Random Magic Properties
- Secondary Stats
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- Energy Twister damage is increased by 125–150% for each Energy Twister you have out up to a maximum of 5.
- One of 3 Magic Properties (varies)
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+626–750 Dexterity
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+626–750 Strength
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+626–750 Intelligence
- One of 7 Magic Properties (varies)
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+(981–1199)–(1175–1490) Arcane Damage
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+(981–1199)–(1175–1490) Poison Damage
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+(981–1199)–(1175–1490) Lightning Damage
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+(981–1199)–(1175–1490) Holy Damage
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+(981–1199)–(1175–1490) Cold Damage
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+(981–1199)–(1175–1490) Fire Damage
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+(981–1199)–(1175–1490) Damage
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- Magefist
Legendary Gloves- Primary Stats
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- Critical Hit Chance Increased by 3.0–4.0%
- +3 Random Magic Properties
- Secondary Stats
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- Fire skills deal 15–20% increased damage.
- One of 3 Magic Properties (varies)
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+128–163 Dexterity
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+128–163 Strength
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+128–163 Intelligence
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 2.0–3.0%
- +27–60 Life per Hit
- +2 Random Magic Properties
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- One of 3 Magic Properties (varies)
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+24–29 Dexterity
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+24–29 Strength
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+24–29 Intelligence
Paragon Priorities
Movement Speed |
Primary Stat |
Maximum Resource |
Vitality |
Attack Speed |
Critical Hit Chance |
Critical Hit Damage |
Cooldown Reduction |
Armor |
Life |
Resist All |
Life Regeneration |
Area Damage |
Life on Hit |
Resource Cost Reduction |
Gold Find |
Comments