Rating
+7

Roland's BLAZING SWEEPER GR100+

Regular
Hybrid
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Skills

  • Sweep Attack Blazing Sweep
  • Condemn Vacuum
  • Steed Charge Draw and Quarter
  • Iron Skin Flash
  • Laws of Valor Unstoppable Force
  • Akarat's Champion Prophet
  • Heavenly Strength
  • Finery
  • Indestructible
  • Wrathful

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Bane of the Trapped
    • Gogok of Swiftness

Kanai's Cube

  • The Furnace
  • Aquila Cuirass
  • Convention of Elements

1) It is possible to use Unity instead of OROTZ for HC. Akarath's uptime will take much longer though.

2) You can use Hellfire amulet as well, with Unity, but DPS will drop by A LOT.

3) You can wear Furnace and cube Golden Flense, but you will be a little slower with attacks.

4) You can also use any defensive gems instead of Bane of the Powerful. But BOtP is the way to go for high GRs.

All gems in chest/head/legs = Diamonds

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Life
Resist All
Armor
Life Regeneration

Utility

Resource Cost Reduction
Life on Hit
Area Damage
Gold Find

Move speed->stat

CHC/CHD/->CDR->IAS

Life->Allres->Armor

RCR->LOH->AD

Build Guide

Hey guys!

So, Roland got a significant buff in 2.6.1! More damage with buffed Roland, Golden Flense and Denial.

Actually Sweeper was the first solid Roland's build that made it to the top of leaderboards. It's very oldschool. And it was the first build which allowed me to enter TOP100 LB for Crusaders during season 3/ERA. I must say the build itself hasn't changed much since then! The skills are the same. Just the items have changed a little.

more videos:

Diablo III 2.4.3 PTR: Roland's Legacy HOLY Sweeper Crusader tests (Sweep Attack)

Diablo III Crusader: Sweep Attack & "Critical" rune, is it possible?

Diablo III Crusader: Sweep Attack - Holy vs. Lightning v.s Fire?

GENERAL TIPS:

1) CDR is good of cause for higher uptime of Akarath's Champion and skills, but not mandatory. You can roll less CDR and more allres/vit/area_damage and use GOGOK instead of Bane of the Powerful (this is what i use).

2) I don't recomment rolling a lot of Area Damage. It will melt trash mobs fast, and since we replenish our wrath with Golden Flense in massive packs.. We will have wrath problems if we melt trash too fast. The key is to kill elite INSIDE a huge pack of trash, before we run out of wrath and before all trash melts.

3) Sweeping refreshes our Law and Iron Skin quickly. Akarath's Champion, however is not considered a "defensive skill", and is refreshed purely through CDR and ORotZ.

4) Drag Elites to a fresh trash packs and melt them inside.

SKILL OPTIONS:

1) Endurance instead of Draw and Quarter. Less density generated, but a little more mobility

2) Use Provoke - Charged Up/Cleanse instead of Steed Charge. This is not really bad and will help with CC/Wrath/Crowding/Healing and damage a lot. A matter of choice mostly, if you feel you are mobile enough with just Flash or need wrath for an RG fight.

4) In 2.4.2 mobs develop knockback/stun immunity quickly, but unfortunately there is no grouping skill left, better than Vacuum. Just move from pack to pack if you notice that mobs developed immunity, let it wear off.

STATS/GEAR OPTIONS:

You need to recover HP somehow, so LIFE ON HIT on weapon is your #1 priority. Or Life per Wrath Spent on weapon/shield, Life On Hit on bracers/helm. At least that, or you won't be able to survive. It was like that in season 3 and it's the same now. But in season 3 we also used Unity.

Thank you!
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