Rating
+29

[2.5] DH Impale Build GR 98+ (Update)

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Skills

  • Impale Ricochet
  • Fan of Knives Bladed Armor
  • Vault Rattling Roll
  • Companion Wolf Companion
  • Vengeance Dark Heart
  • Shadow Power Gloom
  • Ambush
  • Cull the Weak
  • Awareness
  • Numbing Traps

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Bane of the Powerful
    • Gogok of Swiftness

Kanai's Cube

  • Dawn
  • Aquila Cuirass
  • Elusive Ring

[2017/03/30 Update]
-- Item --

[Head] The Shadow's mask (Required)

- Affix
* Dex
* Critical Hit Chance
* Increases Impale Damage
* Sockets(Diamond)

[Shoulders] The Shadow's Burden (Required)

- Affix
* Dex
* Vit
* Reduces cooldown of all skills
* %Life or Resistance to All Elements

[Torso] The Shadow's Bane (Required)

- Affix
*
Dex
* Vit
* %Life or Reduces damage from elites
* Sockets(Emerald)

[Hands] The Shadow's Grasp (Required)

- Affix
* Dex
* Critical Hit Damage
* Critical Hit Chance
* Attack Speed

[Wrists] Strongarm Bracers (Recommend for Solo)

- Affix
* %Lightning
* Dex
* Vit
* Critical Hit Chance

[Wrists] Lacuni Prowlers (Recommend for Group RG Killer)

- Affix
* %Lightning
* Dex
* Vit
* Attack Speed
* Critical Hit Chance

[Waist] Chain of Shadows (Recommend for Solo)

- Affix
* Dex
* Vit
* %Life
* Resistance to All Elements

[Waist] The Witching Hour (Recommend for Group RG Killer)

- Affix

* Dex
* Vit
* Attack Speed
* Critical Hit Damage

[Legs] The Shadow's Coil (Required)

- Affix
* Dex
* Vit
* Resistance to All Elements
* Sockets(Emerald)

[Feet] The Shadow's Heels (Required)

- Affix
* Dex
* Vit
* Resistance to All Elements
* Increases Impale Damage

[Rings] The Compass Rose (Required)

- Affix
* Dex
* Attack Speed
* Critical Hit Chance
* Critical Hit Damage
* Sockets(Bane of the Trapped)

[Rings] Convention of Elements (Recommend for Solo)

- Affix

* Dex
* Attack Speed
* Critical Hit Chance
* Critical Hit Damage
* Sockets(Bane of the Powerful)

[Rings] Stone of Jordan (Recommend for Group RG Killer)

- Affix

* %Lightning
* Critical Hit Damage or Critical Hit Chance
* Damage against Elites
* Sockets(Bane of the Stricken)

[Amulet] The Traveler's Pledge (Required)

- Affix
* Dex
* Attack Speed
* Critical Hit Chance
* Critical Hit Damage
* Sockets(Gogok of Swiftness)

[Weapon] Karlei's Point (Required)

- Affix
* %Damage
* Dex
* Attack Speed
* Sockets(Emerald)

[Offhand] Holy Point Shot (Required)

- Affix
* %Lightning
* Dex
* Attack Speed
* Critical Hit Chance
* Increases Impale Damage


-- Kanai's Cube --

Dawn (Required)

- Effect
Reduce the cooldown of Vengeance by 50%.

Aquila Cuirass (Recommend for Solo)

- Effect
While above 90% primary resource, all damage taken is reduced by 50%.

Leoric's Crown (Recommend for Group RG Killer)

- Effect
Increase the effect of any gem socketed into your helm by 100%. This effect does not apply to Legendary Gems.
- Comment
If you have equip The Witching Hour, then you SHOULD change to Leoric's Crown from Chain of Shadows in Kanai's Cube.

Elusive Ring (Recommend for Solo)

- Effect
After casting Shadow Power, Smoke Screen, or Vault, take 50% reduced damage for 8 seconds.

Convention of Elements (Recommend for Group RG Killer)

- Effect
Gain 150% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- Comment
If you have equip the Stone of Jordan, then you MUST change to Convention of elements from Elusive Ring in Kanai's Cube.


-- More damages as RG Killer for group high GR pushing (Summary) --

[Waist]

The Witching Hour

[Wrist]

Lacuni Prowler

[Rings]

The Compass Rose
Stone of Jordan
Convention of Elements (Kanai's Cube)

[Gem]

Diamonds (for high GR)

[Legendary Gem]

Bane of the Trapped
Gogok of Swiftness
Bane of the Stricken

[Active Skills]

Impale (Rune: Ricochet)
Marked for Death (Rune: Valley of Death, or Contagion)
Vault (Rune: Tumble)
Companion (Rune: Wolf Companion)
Vengeance (Rune: Dark Heart)
Shadow Power (Rune: Bloodmoon, or Gloom)

[Passive Skills]

Cull the Weak
Single out
Awareness
Steady Aim, or Ambush

Paragon Priorities

Core

Movement Speed
Vitality
Primary Stat
Maximum Resource

Offense

Critical Hit Damage
Critical Hit Chance
Attack Speed
Cooldown Reduction

Defense

Life
Resist All
Armor
Life Regeneration

Utility

Life on Hit
Area Damage
Resource Cost Reduction
Gold Find

[Core]

Movement Speed - 50 points

Vitality - 300 points (change it as needed)

Primary Stat - remaining points

Maximum Resource - 0 point


[Offense]

All - 50 points


[Defense]

All - 50 points


[Utility]

All - 50 points

Build Guide