[2.5] DH Impale Build GR 98+ (Update)
Skills
Items
-
Head
- The Shadow's Mask
- Stat Priority: Dex CHC Skill: Impale Socket
-
Shoulders
- The Shadow's Burden
- Stat Priority: Dex Vit CDR Life
-
Amulet
- The Traveler's Pledge
- Stat Priority: Lightning % CHC CHD Socket
-
Torso
- The Shadow's Bane
- Stat Priority: Dex Vit Life Socket
-
Wrists
- Strongarm Bracers
- Lacuni Prowlers
- Stat Priority: Lightning % CHC Vit Dex
-
Hands
- The Shadow's Grasp
- Stat Priority: Dex CHD CHC AS
-
Waist
- Chain of Shadows
- The Witching Hour
- Stat Priority: Dex Vit Life AR
-
Legs
- The Shadow's Coil
- Stat Priority: Dex Vit AR
-
Feet
- The Shadow's Heels
- Stat Priority: Dex Vit Skill: Impale AR
-
Rings
- The Compass Rose
- Convention of Elements
- Elusive Ring
- Stat Priority: CHD CHD AS Socket
-
Weapon
- Karlei's Point
- Stat Priority: Dmg % AS Dex
-
Offhand
- Holy Point Shot
- Stat Priority: Lightning % AS Skill: Impale CHC
-
Legendary Gems
Kanai's Cube
[2017/03/30 Update]
-- Item --
[Head] The Shadow's mask (Required)
- Affix
* Dex
* Critical Hit Chance
* Increases Impale Damage
* Sockets(Diamond)
[Shoulders] The Shadow's Burden (Required)
- Affix
* Dex
* Vit
* Reduces cooldown of all skills
* %Life or Resistance to All Elements
[Torso] The Shadow's Bane (Required)
- Affix
* Dex
* Vit
* %Life or Reduces damage from elites
* Sockets(Emerald)
[Hands] The Shadow's Grasp (Required)
- Affix
* Dex
* Critical Hit Damage
* Critical Hit Chance
* Attack Speed
[Wrists] Strongarm Bracers (Recommend for Solo)
- Affix
* %Lightning
* Dex
* Vit
* Critical Hit Chance
[Wrists] Lacuni Prowlers (Recommend for Group RG Killer)
- Affix
* %Lightning
* Dex
* Vit
* Attack Speed
* Critical Hit Chance
[Waist] Chain of Shadows (Recommend for Solo)
- Affix
* Dex
* Vit
* %Life
* Resistance to All Elements
[Waist] The Witching Hour (Recommend for Group RG Killer)
- Affix
* Dex
* Vit
* Attack Speed
* Critical Hit Damage
[Legs] The Shadow's Coil (Required)
- Affix
* Dex
* Vit
* Resistance to All Elements
* Sockets(Emerald)
[Feet] The Shadow's Heels (Required)
- Affix
* Dex
* Vit
* Resistance to All Elements
* Increases Impale Damage
[Rings] The Compass Rose (Required)
- Affix
* Dex
* Attack Speed
* Critical Hit Chance
* Critical Hit Damage
* Sockets(Bane of the Trapped)
[Rings] Convention of Elements (Recommend for Solo)
- Affix
* Dex
* Attack Speed
* Critical Hit Chance
* Critical Hit Damage
* Sockets(Bane of the Powerful)
[Rings] Stone of Jordan (Recommend for Group RG Killer)
- Affix
* %Lightning
* Critical Hit Damage or Critical Hit Chance
* Damage against Elites
* Sockets(Bane of the Stricken)
[Amulet] The Traveler's Pledge (Required)
- Affix
* Dex
* Attack Speed
* Critical Hit Chance
* Critical Hit Damage
* Sockets(Gogok of Swiftness)
[Weapon] Karlei's Point (Required)
- Affix
* %Damage
* Dex
* Attack Speed
* Sockets(Emerald)
[Offhand] Holy Point Shot (Required)
- Affix
* %Lightning
* Dex
* Attack Speed
* Critical Hit Chance
* Increases Impale Damage
-- Kanai's Cube --
Dawn (Required)
- Effect
Reduce the cooldown of Vengeance by 50%.
Aquila Cuirass (Recommend for Solo)
- Effect
While above 90% primary resource, all damage taken is reduced by 50%.
Leoric's Crown (Recommend for Group RG Killer)
- Effect
Increase the effect of any gem socketed into your helm by 100%. This effect does not apply to Legendary Gems.
- Comment
If you have equip The Witching Hour, then you SHOULD change to Leoric's Crown from Chain of Shadows in Kanai's Cube.
Elusive Ring (Recommend for Solo)
- Effect
After casting Shadow Power, Smoke Screen, or Vault, take 50% reduced damage for 8 seconds.
Convention of Elements (Recommend for Group RG Killer)
- Effect
Gain 150% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- Comment
If you have equip the Stone of Jordan, then you MUST change to Convention of elements from Elusive Ring in Kanai's Cube.
-- More damages as RG Killer for group high GR pushing (Summary) --
[Waist]
The Witching Hour
[Wrist]
Lacuni Prowler
[Rings]
The Compass Rose
Stone of Jordan
Convention of Elements (Kanai's Cube)
[Gem]
Diamonds (for high GR)
[Legendary Gem]
Bane of the Trapped
Gogok of Swiftness
Bane of the Stricken
[Active Skills]
Impale (Rune: Ricochet)
Marked for Death (Rune: Valley of Death, or Contagion)
Vault (Rune: Tumble)
Companion (Rune: Wolf Companion)
Vengeance (Rune: Dark Heart)
Shadow Power (Rune: Bloodmoon, or Gloom)
[Passive Skills]
Cull the Weak
Single out
Awareness
Steady Aim, or Ambush
Paragon Priorities
Movement Speed |
Vitality |
Primary Stat |
Maximum Resource |
Critical Hit Damage |
Critical Hit Chance |
Attack Speed |
Cooldown Reduction |
Life |
Resist All |
Armor |
Life Regeneration |
Life on Hit |
Area Damage |
Resource Cost Reduction |
Gold Find |
[Core]
Movement Speed - 50 points
Vitality - 300 points (change it as needed)
Primary Stat - remaining points
Maximum Resource - 0 point
[Offense]
All - 50 points
[Defense]
All - 50 points
[Utility]
All - 50 points
Are there any significant changes if you are only playing in a 4 man ie: different gems(diamonds vs emerald)
Why you use Strongarm bracers ?
Knockback combination with Follower skill?
damage increased by knockback.
ex.) Vault(Rattling Roll), zMonk's Cyclone Strike, etc...
You can use Lacuni Prowlers for AS.
I always use diamonds.
You should change 2 Legendary Gems, Belt and Rings for GR90+ 4 party.
-> Cain of Shadows to The Witching Hour (need change Vault's rune Rattling Roll to Tumble)
-> Bane of the Poweful to Bane of the Stricken
-> Convention of Elements to Stone of Jordan
-> Elusive Ring to Convention of Elements in Kanai's cube
I'm testing now..
2 : It's for RG. You can change other skill.
I saw leaderboard at GR 95+ they r paragon 2,000-4,000 & enchanted 100 -110 gems with Aspd build
I think something wrong coz My paragon 1400 enchanted 80-85 gem I can go to GR92 with Area dmg build (120-130%)
So I think Area dmg better than Aspd.
Who play cold,lighting,physical dmg is not a big deal.
I surprise when I saw popular create build cheer up Aspd.
why is this build not on icy veins? Id like a full on detailed version of this
.
You'll keep your hatred full almost all the time doing this:
Impale - Ricochet: Hit 1 monster then spread to 2 other monsters in 20 yards area
Holy Point Shot: 2 additional knives
So 3 knives spreading to 2 monsters each and you'll hit 9 monsters for each impale
On the first Impale, you'll hit 9 monsters spending 20 hatred.
From the second Impale (untill you kill the target) you'll spend another 20 hatred, but being equiped with Karlei's Point, you'll get 10~15 hatred back (possibly x9), so your Hatred constantly will be regenerated =D
Sorry for any mistakes, english is not my native language ^^
How about Hunter's wrath for a waist piece.
DH Primary Skills: https://us.battle.net/d3/en/class/demon-hunter/active/
Not viable at all...squishy and lack of resources regen
How many Toughness and HP do you have?
Well im replying to myself cause i been a noob...the build is awesome . Sorry bout that.
But i switched the belt for hunter's wrath.
Was not mentioned, but Goguk gem also helps stack Stricken faster. The Stricken gem is probably the most important thing of all. If you are not using it, you will suck at killing the RG.
I also have a question...
The "Steady Aim" passive. and the "Single Out" passive both work because the RG is alone?