2.6 Barbarian Best DPS Leap/Leap/Leap/Quake Guide [Video]
Skills
Items
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Head
- Eyes of the Earth
- Stat Priority: Str Vit CHC Socket
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Shoulders
- Spires of the Earth
- Stat Priority: Str Vit AD CDR
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Amulet
- Hellfire Amulet
- Stat Priority: Physical % CHC CHD Socket
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Torso
- Spirit of the Earth
- Stat Priority: Skill: EQ Str Vit AR
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Wrists
- Skular's Salvation
- Ancient Parthan Defenders
- Nemesis Bracers
- Stat Priority: CHC Physical % Str Vit
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Hands
- Pull of the Earth
- Stat Priority: Str CHD CHC AD
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Waist
- Dread Iron
- Stat Priority: Life per Fury Str Vit Max Fury
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Legs
- Weight of the Earth
- Stat Priority: AR Str Vit Slow %
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Feet
- Foundation of the Earth
- Stat Priority: Skill: A. Spear Str Vit AR
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Rings
-
Weapon
- Blade of the Tribes
- Stat Priority: Life per Fury CDR Str Dmg %
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Offhand
-
Legendary Gems
Kanai's Cube
Build help from Deadset .The build begins runs by casting the Battle Rage buff, maintained throughout the rift's duration. The typical rotation during a fight is a triple Leap into the thick of enemies, with a Threatening Shout interwoven between Leaps to debuff your opponents, and if it is off cooldown — applying Wrath of the Berserker for the boost of damage, toughness, and utility. You can also trigger your own Earthquake on cooldown, without affecting the Leap-induced Earthquakes. Once you have exhausted your cooldowns, dump all your Fury with a well-placed Ancient Spear Boulder Toss shot, instantly resetting Leap for the next round of devastation.
Earthquake is the primary damage dealer of the build, but the majority of its triggers will come from Might of the Earth's 4-piece set bonus via Leap. Nevertheless, it is important to have it on your skill bar, as the set Earthquakes will inherit the rune you have selected, and one more Earthquake under your control is welcome damage. Despite not being the highest damage rune, the enemy pulling potential of the physical Cave-In makes it the preferred choice because of the sheer control you exert over combat . The physical synergy ties into the spenders of the build, with vying for the spot. Ancient Spear Boulder Toss is a long range, small radius nuke that dumps all of your Fury and packs a punch. At the same time, it triggers the Might of the Earth 2-piece bonus, instantly resetting the Leap cooldown for the next rotation. Battle Rage is a staple buff of the Barbarian that boosts your damage directly along with your Crit Chance, and adds a devastating source of AoE damage with the Bloodshed rune. Its generous 2-minute duration makes Battle Rage prone to falling off due to forgetfulness, so make a point to spare the 20 Fury and re-cast it every now and then. Once you group up enemies with Cave-In, Bloodshed becomes a significant factor in your damage, reinforcing its reign over the other runes. Leap is a skill of manifold utility in the build. First and foremost, it delivers the bulk of your damage by casting Earthquake at your landing location through the Might of the Earth 4-piece set bonus. Second, it gains the benefits of the Iron Impact rune for free (again, from the 4-piece MotE), skyrocketing your Armor with a 150% buff for 4 seconds. Third, by taking the Death from Above rune, you gain a 3-second stun on affected enemies. And last but not least, it remains a movement skill that can take you over gaps and obstacles, ensuring a getaway from harm.Flipping the traditionally defensive Threatening Shout skill into a debuff, the Falter rune makes affected enemies more susceptible to damage but leaves their damage unchanged — a drawback that should be negated by the hard CC at your disposal. The Threatening Shout radius conveniently matches the Cave-In pull range, ensuring all combatants will be debuffed. In addition every cast causes http://us.battle.net/d3/en/class/barbarian/active/avalanche for added damage.
The signature barbarian steroid Wrath of the Berserker is strengthened further by the damage rune Insanity. While the skill has significantly lower uptime compared to Immortal King-based builds, you still cut the cooldown by a decent margin with the passive Boon of Bul-Kathos, allowing you to take advantage of the Dodge, Crit Chance, Attack and Movement Speed bonuses often enough.
Notice that you will not be including Avalanche on your skill bar, but you will still receive its base effect from Blade of the Tribes; this unruned effect is still synergistic due to its physical element.
Hellfire Amulet : Really try to get one of these 5th Passive = Ruthless or Brawler. If you can not get these on your Hellfire Amulet . Add Ruthless as a forth passive and drop Rampage .Ruthless is to good to pass up .
For higher Greater Rifts, I'd also recommend on the weapon to get Life per Fury Spend .Or on Belt get Life per Fury Spent or both. it helps a lot to stay alive on Trash, Elite's, and also on Rift Guardian. This goes with the passive skill : Bloodthirst Also make sure to have as much Life from Health Globe Healing % on at least on piece of you gear . Shoulders are good piece of Gear for 20,001- 29,713 Life from Health Potions /Globes if need to roll off crap stat like + Experience per kill or + Gold find . Very important to survival .
MOST COMMON ASKED QUESTION: "Why DEAD IRON belt?". Well, because our weapon *Blade of the tribes has following secondary: "WAR CRY and Threatning shout now CAUSE and Avalance and Earthquake". And Since Dead Iron roll's a secondary free stat with up to 200 % Avalanche damage, then why not use it?".
I love 'The Enchantress" Even if most player use Templar . TIP :Try to use Myriam to 'Enchant' on your followers gear CDR .That way Your Follower can use there Skills faster .
Area damage and CDR on Gear . CDR will help a lot in resetting WotB . Aim for 40% CDR and 100+ Area damage .
Tip : By stacking CDR on gear and Passive Boon of Bul-Kathos 'Wrath of the Berserker is very strong . And will reset quicker. Still Save it for a timely release against Elite monsters and Rift Guardian .
Follower Skills for this build
http://us.battle.net/d3/en/item/smoking-thurible
Charm
Power Armor
Erosion
Focused Mind. This increases your attack speed. You may also use ' Mass Control '
Amulet http://us.battle.net/d3/en/item/the-ess-of-johan
Ring #1 http://us.battle.net/d3/en/item/oculus-ring
Ring # 2 http://us.battle.net/d3/en/item/unity
Weapon http://us.battle.net/d3/en/item/thunderfury-blessed-blade-of-the-windseeker
I hope this Guide helps. If so . Please give me a ( + ) Thumbs up for my build . Thank you
Paragon Priorities
Primary Stat |
Vitality |
Maximum Resource |
Movement Speed |
Critical Hit Chance |
Critical Hit Damage |
Cooldown Reduction |
Attack Speed |
Life |
Resist All |
Life Regeneration |
Armor |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
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