Build Guide
Hey guys, I had this crazy idea to add some skills to a build I was already tinkering with, and the results are AMAZING! =)
First, this build is incredibly simple to play. For the most part, it's just about throwing Grenades and using Multishot every 3 seconds.
Second, this build brings almost as much support to the group play scene as a support does, without sacrificing a whole lot of damage. With buffs and debuffs, this build brings 15% Area Damage (100% chance), 25% Damage Reduction to your group, 8% Critical Hit Chance, and 15% additional damage. Which is actually crazy, because it doesn't have to sacrifice trillions of damage to do it!
Let's get into the play style a bit. Similar to the non-Calamity build, this build mainly focuses on throwing Grenades as much as possible, and using Multishot to keep your enemies Chilled in order to proc Bane of the Trapped, as well as debuff 25% damage and buff 8% CHC. Although a lot of your time can be spent in melee (and thus proccing BotT by aura) it still works from ranged, without a single stun, so the Wizard is still free to proc the Mandald Heal, on some of the more dangerous affixes. Also, this build turns your entire group into AoE chewing monsters, although, Area Damage may still crash servers, I haven't had any issues, but certainly used to. Now the Gen Monk is dealing damage with every punch to everything in a 20 yrd radius, and if they're Mangle, an extended 20yrd radius. Also turn the FB WD into a monster for clearing out white mobs and Elites.
Overall, my belief is that this build provides enough damage and reduction to make it a force in both solo and group play. Try it out, let me know how it feels and give a like if this pushed you to a whole new area of the game.
D3Planner version: http://www.d3planner.com/743399607 (Notes: 800 Paragon, and Rank 85 gems, with 60 augments for an easy solo build.)
I did it on my NS DH, but I will post a video shortly. Been having way too much fun with my seasonal Wizard/DH, but the DH doesn't quite have the gear yet.